Fix bug with Salvage config value.

After our renames and updates, Salvage was not reading the config value
for the anvil material properly.
This commit is contained in:
GJ
2013-10-31 09:05:01 -04:00
parent 41da32cd1b
commit 1785bab504
3 changed files with 3 additions and 2 deletions

View File

@ -405,7 +405,7 @@ public class Config extends AutoUpdateConfigLoader {
public boolean getRepairAnvilPlaceSoundsEnabled() { return config.getBoolean("Skills.Repair.Anvil_Placed_Sounds", true); }
public boolean getRepairAnvilUseSoundsEnabled() { return config.getBoolean("Skills.Repair.Anvil_Use_Sounds", true); }
public Material getRepairAnvilMaterial() { return Material.matchMaterial(config.getString("Skills.Repair.Anvil_Material", "IRON_BLOCK")); }
public Material getSalvageAnvilMaterial() { return Material.matchMaterial(config.getString("Skills.Repair.Salvage_Anvil_ID", "GOLD_BLOCK")); }
public Material getSalvageAnvilMaterial() { return Material.matchMaterial(config.getString("Skills.Repair.Salvage_Anvil_Material", "GOLD_BLOCK")); }
public boolean getSalvageTools() { return config.getBoolean("Skills.Repair.Salvage_tools", true); }
public boolean getSalvageArmor() { return config.getBoolean("Skills.Repair.Salvage_armor", true); }
public boolean getRepairConfirmRequired() { return config.getBoolean("Skills.Repair.Confirm_Required", true); }