The previous CombatTag fix should take care of these.

This commit is contained in:
GJ
2013-04-28 16:52:14 -04:00
parent 62aed496cc
commit 15da9d580b
2 changed files with 1 additions and 5 deletions

View File

@ -262,7 +262,7 @@ public final class CombatUtils {
if (target instanceof Player) {
Player player = (Player) target;
if (Misc.isNPCEntity(player) || !player.isOnline()) {
if (Misc.isNPCEntity(player)) {
return;
}