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The previous CombatTag fix should take care of these.
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@ -262,7 +262,7 @@ public final class CombatUtils {
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if (target instanceof Player) {
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Player player = (Player) target;
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if (Misc.isNPCEntity(player) || !player.isOnline()) {
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if (Misc.isNPCEntity(player)) {
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return;
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}
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