Update configurations and skill block checks to be more configurable.

This commit is contained in:
t00thpick1
2017-06-10 13:47:20 -04:00
parent 5c267663a2
commit 15436b44da
11 changed files with 475 additions and 471 deletions

View File

@ -13,16 +13,20 @@ import org.bukkit.material.NetherWarts;
import org.bukkit.material.SmoothBrick;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.skills.repair.Repair;
import com.gmail.nossr50.skills.salvage.Salvage;
public final class BlockUtils {
private BlockUtils() {}
/**
* Checks to see if a given block awards XP.
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block awards XP, false otherwise
*/
public static boolean shouldBeWatched(BlockState blockState) {
@ -32,59 +36,61 @@ public final class BlockUtils {
/**
* Check if a given block should allow for the activation of abilities
*
* @param blockState The {@link BlockState} of the block to check
* @return true if the block should allow ability activation, false otherwise
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should allow ability activation, false
* otherwise
*/
public static boolean canActivateAbilities(BlockState blockState) {
switch (blockState.getType()) {
case BED_BLOCK:
case BREWING_STAND:
case BOOKSHELF:
case BURNING_FURNACE:
case CAKE_BLOCK:
case CHEST:
case DISPENSER:
case ENCHANTMENT_TABLE:
case ENDER_CHEST:
case FENCE_GATE:
case ACACIA_FENCE_GATE:
case DARK_OAK_FENCE_GATE:
case SPRUCE_FENCE_GATE:
case BIRCH_FENCE_GATE:
case JUNGLE_FENCE_GATE:
case FURNACE:
case IRON_DOOR_BLOCK:
case JUKEBOX:
case LEVER:
case NOTE_BLOCK:
case STONE_BUTTON:
case WOOD_BUTTON:
case TRAP_DOOR:
case WALL_SIGN:
case WOODEN_DOOR:
case WORKBENCH:
case BEACON:
case ANVIL:
case DROPPER:
case HOPPER:
case TRAPPED_CHEST:
case IRON_DOOR:
case IRON_TRAPDOOR:
case ACACIA_DOOR:
case SPRUCE_DOOR:
case BIRCH_DOOR:
case JUNGLE_DOOR:
case DARK_OAK_DOOR:
case FENCE:
case ACACIA_FENCE:
case DARK_OAK_FENCE:
case BIRCH_FENCE:
case JUNGLE_FENCE:
case SPRUCE_FENCE:
case ARMOR_STAND:
case BED_BLOCK :
case BREWING_STAND :
case BOOKSHELF :
case BURNING_FURNACE :
case CAKE_BLOCK :
case CHEST :
case DISPENSER :
case ENCHANTMENT_TABLE :
case ENDER_CHEST :
case FENCE_GATE :
case ACACIA_FENCE_GATE :
case DARK_OAK_FENCE_GATE :
case SPRUCE_FENCE_GATE :
case BIRCH_FENCE_GATE :
case JUNGLE_FENCE_GATE :
case FURNACE :
case IRON_DOOR_BLOCK :
case JUKEBOX :
case LEVER :
case NOTE_BLOCK :
case STONE_BUTTON :
case WOOD_BUTTON :
case TRAP_DOOR :
case WALL_SIGN :
case WOODEN_DOOR :
case WORKBENCH :
case BEACON :
case ANVIL :
case DROPPER :
case HOPPER :
case TRAPPED_CHEST :
case IRON_DOOR :
case IRON_TRAPDOOR :
case ACACIA_DOOR :
case SPRUCE_DOOR :
case BIRCH_DOOR :
case JUNGLE_DOOR :
case DARK_OAK_DOOR :
case FENCE :
case ACACIA_FENCE :
case DARK_OAK_FENCE :
case BIRCH_FENCE :
case JUNGLE_FENCE :
case SPRUCE_FENCE :
case ARMOR_STAND :
return false;
default:
default :
return !isMcMMOAnvil(blockState) && !mcMMO.getModManager().isCustomAbilityBlock(blockState);
}
}
@ -92,7 +98,8 @@ public final class BlockUtils {
/**
* Check if a given block is an ore
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block is an ore, false otherwise
*/
public static boolean isOre(BlockState blockState) {
@ -102,23 +109,24 @@ public final class BlockUtils {
/**
* Determine if a given block can be made mossy
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block can be made mossy, false otherwise
*/
public static boolean canMakeMossy(BlockState blockState) {
switch (blockState.getType()) {
case COBBLESTONE:
case DIRT:
case GRASS_PATH:
case COBBLESTONE :
case DIRT :
case GRASS_PATH :
return true;
case SMOOTH_BRICK:
case SMOOTH_BRICK :
return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
case COBBLE_WALL:
case COBBLE_WALL :
return blockState.getRawData() == (byte) 0x0;
default:
default :
return false;
}
}
@ -126,134 +134,73 @@ public final class BlockUtils {
/**
* Determine if a given block should be affected by Green Terra
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should affected by Green Terra, false otherwise
*/
public static boolean affectedByGreenTerra(BlockState blockState) {
switch (blockState.getType()) {
case BROWN_MUSHROOM:
case CACTUS:
case CHORUS_PLANT:
case CHORUS_FLOWER:
case DOUBLE_PLANT:
case MELON_BLOCK:
case LONG_GRASS:
case PUMPKIN:
case RED_MUSHROOM:
case RED_ROSE:
case SUGAR_CANE_BLOCK:
case VINE:
case WATER_LILY:
case YELLOW_FLOWER:
return true;
if (ExperienceConfig.getInstance().isSkillBlock(SkillType.HERBALISM, blockState.getData()))
return true;
case BEETROOT_BLOCK:
case CARROT:
case POTATO:
case CROPS:
return ((Crops) blockState.getData()).getState() == CropState.RIPE;
case NETHER_WARTS:
return ((NetherWarts) blockState.getData()).getState() == NetherWartsState.RIPE;
case COCOA:
return ((CocoaPlant) blockState.getData()).getSize() == CocoaPlantSize.LARGE;
default:
return mcMMO.getModManager().isCustomHerbalismBlock(blockState);
}
return mcMMO.getModManager().isCustomHerbalismBlock(blockState);
}
/**
* Determine if a given block should be affected by Super Breaker
*
* @param blockState The {@link BlockState} of the block to check
* @return true if the block should affected by Super Breaker, false otherwise
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should affected by Super Breaker, false
* otherwise
*/
public static Boolean affectedBySuperBreaker(BlockState blockState) {
switch (blockState.getType()) {
case END_BRICKS:
case ENDER_STONE:
case GLOWSTONE:
case HARD_CLAY:
case MOSSY_COBBLESTONE:
case NETHERRACK:
case OBSIDIAN:
case PACKED_ICE:
case PURPUR_BLOCK:
case PURPUR_PILLAR:
case PURPUR_SLAB:
case PURPUR_STAIRS:
case SANDSTONE:
case STAINED_CLAY:
case STONE:
case PRISMARINE:
case RED_SANDSTONE:
return true;
if (ExperienceConfig.getInstance().isSkillBlock(SkillType.MINING, blockState.getData()))
return true;
default:
return isOre(blockState) || mcMMO.getModManager().isCustomMiningBlock(blockState);
}
return isOre(blockState) || mcMMO.getModManager().isCustomMiningBlock(blockState);
}
/**
* Determine if a given block should be affected by Giga Drill Breaker
*
* @param blockState The {@link BlockState} of the block to check
* @return true if the block should affected by Giga Drill Breaker, false otherwise
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should affected by Giga Drill Breaker, false
* otherwise
*/
public static boolean affectedByGigaDrillBreaker(BlockState blockState) {
switch (blockState.getType()) {
case CLAY:
case DIRT:
case GRASS:
case GRASS_PATH:
case GRAVEL:
case MYCEL:
case SAND:
case SNOW:
case SNOW_BLOCK:
case SOUL_SAND:
return true;
default:
return mcMMO.getModManager().isCustomExcavationBlock(blockState);
}
if (ExperienceConfig.getInstance().isSkillBlock(SkillType.EXCAVATION, blockState.getData()))
return true;
return mcMMO.getModManager().isCustomExcavationBlock(blockState);
}
/**
* Check if a given block is a log
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block is a log, false otherwise
*/
public static boolean isLog(BlockState blockState) {
switch (blockState.getType()) {
case LOG:
case LOG_2:
case HUGE_MUSHROOM_1:
case HUGE_MUSHROOM_2:
return true;
default:
return mcMMO.getModManager().isCustomLog(blockState);
}
if (ExperienceConfig.getInstance().isSkillBlock(SkillType.WOODCUTTING, blockState.getData()))
return true;
return mcMMO.getModManager().isCustomLog(blockState);
}
/**
* Check if a given block is a leaf
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block is a leaf, false otherwise
*/
public static boolean isLeaves(BlockState blockState) {
switch (blockState.getType()) {
case LEAVES:
case LEAVES_2:
case LEAVES :
case LEAVES_2 :
return true;
default:
default :
return mcMMO.getModManager().isCustomLeaf(blockState);
}
}
@ -261,16 +208,17 @@ public final class BlockUtils {
/**
* Determine if a given block should be affected by Flux Mining
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should affected by Flux Mining, false otherwise
*/
public static boolean affectedByFluxMining(BlockState blockState) {
switch (blockState.getType()) {
case IRON_ORE:
case GOLD_ORE:
case IRON_ORE :
case GOLD_ORE :
return true;
default:
default :
return false;
}
}
@ -278,18 +226,20 @@ public final class BlockUtils {
/**
* Determine if a given block can activate Herbalism abilities
*
* @param blockState The {@link BlockState} of the block to check
* @return true if the block can be activate Herbalism abilities, false otherwise
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block can be activate Herbalism abilities, false
* otherwise
*/
public static boolean canActivateHerbalism(BlockState blockState) {
switch (blockState.getType()) {
case DIRT:
case GRASS:
case GRASS_PATH:
case SOIL:
case DIRT :
case GRASS :
case GRASS_PATH :
case SOIL :
return false;
default:
default :
return true;
}
}
@ -297,15 +247,17 @@ public final class BlockUtils {
/**
* Determine if a given block should be affected by Block Cracker
*
* @param blockState The {@link BlockState} of the block to check
* @return true if the block should affected by Block Cracker, false otherwise
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block should affected by Block Cracker, false
* otherwise
*/
public static boolean affectedByBlockCracker(BlockState blockState) {
switch (blockState.getType()) {
case SMOOTH_BRICK:
case SMOOTH_BRICK :
return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
default:
default :
return false;
}
}
@ -313,17 +265,18 @@ public final class BlockUtils {
/**
* Determine if a given block can be made into Mycelium
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block can be made into Mycelium, false otherwise
*/
public static boolean canMakeShroomy(BlockState blockState) {
switch (blockState.getType()) {
case DIRT:
case GRASS:
case GRASS_PATH:
case DIRT :
case GRASS :
case GRASS_PATH :
return true;
default:
default :
return false;
}
}
@ -331,7 +284,8 @@ public final class BlockUtils {
/**
* Determine if a given block is an mcMMO anvil
*
* @param blockState The {@link BlockState} of the block to check
* @param blockState
* The {@link BlockState} of the block to check
* @return true if the block is an mcMMO anvil, false otherwise
*/
public static boolean isMcMMOAnvil(BlockState blockState) {