mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-16 20:44:43 +02:00
Update configurations and skill block checks to be more configurable.
This commit is contained in:
@ -13,16 +13,20 @@ import org.bukkit.material.NetherWarts;
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import org.bukkit.material.SmoothBrick;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.salvage.Salvage;
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public final class BlockUtils {
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private BlockUtils() {}
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/**
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* Checks to see if a given block awards XP.
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block awards XP, false otherwise
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*/
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public static boolean shouldBeWatched(BlockState blockState) {
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@ -32,59 +36,61 @@ public final class BlockUtils {
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/**
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* Check if a given block should allow for the activation of abilities
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should allow ability activation, false otherwise
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should allow ability activation, false
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* otherwise
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*/
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public static boolean canActivateAbilities(BlockState blockState) {
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switch (blockState.getType()) {
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case BED_BLOCK:
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case BREWING_STAND:
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case BOOKSHELF:
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case BURNING_FURNACE:
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case CAKE_BLOCK:
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case CHEST:
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case DISPENSER:
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case ENCHANTMENT_TABLE:
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case ENDER_CHEST:
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case FENCE_GATE:
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case ACACIA_FENCE_GATE:
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case DARK_OAK_FENCE_GATE:
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case SPRUCE_FENCE_GATE:
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case BIRCH_FENCE_GATE:
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case JUNGLE_FENCE_GATE:
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case FURNACE:
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case IRON_DOOR_BLOCK:
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case JUKEBOX:
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case LEVER:
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case NOTE_BLOCK:
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case STONE_BUTTON:
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case WOOD_BUTTON:
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case TRAP_DOOR:
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case WALL_SIGN:
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case WOODEN_DOOR:
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case WORKBENCH:
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case BEACON:
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case ANVIL:
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case DROPPER:
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case HOPPER:
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case TRAPPED_CHEST:
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case IRON_DOOR:
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case IRON_TRAPDOOR:
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case ACACIA_DOOR:
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case SPRUCE_DOOR:
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case BIRCH_DOOR:
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case JUNGLE_DOOR:
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case DARK_OAK_DOOR:
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case FENCE:
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case ACACIA_FENCE:
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case DARK_OAK_FENCE:
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case BIRCH_FENCE:
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case JUNGLE_FENCE:
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case SPRUCE_FENCE:
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case ARMOR_STAND:
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case BED_BLOCK :
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case BREWING_STAND :
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case BOOKSHELF :
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case BURNING_FURNACE :
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case CAKE_BLOCK :
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case CHEST :
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case DISPENSER :
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case ENCHANTMENT_TABLE :
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case ENDER_CHEST :
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case FENCE_GATE :
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case ACACIA_FENCE_GATE :
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case DARK_OAK_FENCE_GATE :
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case SPRUCE_FENCE_GATE :
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case BIRCH_FENCE_GATE :
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case JUNGLE_FENCE_GATE :
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case FURNACE :
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case IRON_DOOR_BLOCK :
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case JUKEBOX :
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case LEVER :
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case NOTE_BLOCK :
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case STONE_BUTTON :
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case WOOD_BUTTON :
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case TRAP_DOOR :
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case WALL_SIGN :
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case WOODEN_DOOR :
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case WORKBENCH :
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case BEACON :
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case ANVIL :
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case DROPPER :
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case HOPPER :
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case TRAPPED_CHEST :
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case IRON_DOOR :
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case IRON_TRAPDOOR :
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case ACACIA_DOOR :
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case SPRUCE_DOOR :
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case BIRCH_DOOR :
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case JUNGLE_DOOR :
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case DARK_OAK_DOOR :
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case FENCE :
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case ACACIA_FENCE :
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case DARK_OAK_FENCE :
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case BIRCH_FENCE :
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case JUNGLE_FENCE :
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case SPRUCE_FENCE :
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case ARMOR_STAND :
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return false;
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default:
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default :
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return !isMcMMOAnvil(blockState) && !mcMMO.getModManager().isCustomAbilityBlock(blockState);
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}
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}
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@ -92,7 +98,8 @@ public final class BlockUtils {
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/**
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* Check if a given block is an ore
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block is an ore, false otherwise
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*/
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public static boolean isOre(BlockState blockState) {
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@ -102,23 +109,24 @@ public final class BlockUtils {
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/**
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* Determine if a given block can be made mossy
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block can be made mossy, false otherwise
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*/
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public static boolean canMakeMossy(BlockState blockState) {
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switch (blockState.getType()) {
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case COBBLESTONE:
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case DIRT:
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case GRASS_PATH:
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case COBBLESTONE :
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case DIRT :
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case GRASS_PATH :
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return true;
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case SMOOTH_BRICK:
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case SMOOTH_BRICK :
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return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
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case COBBLE_WALL:
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case COBBLE_WALL :
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return blockState.getRawData() == (byte) 0x0;
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default:
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default :
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return false;
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}
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}
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@ -126,134 +134,73 @@ public final class BlockUtils {
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/**
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* Determine if a given block should be affected by Green Terra
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should affected by Green Terra, false otherwise
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*/
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public static boolean affectedByGreenTerra(BlockState blockState) {
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switch (blockState.getType()) {
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case BROWN_MUSHROOM:
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case CACTUS:
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case CHORUS_PLANT:
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case CHORUS_FLOWER:
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case DOUBLE_PLANT:
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case MELON_BLOCK:
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case LONG_GRASS:
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case PUMPKIN:
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case RED_MUSHROOM:
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case RED_ROSE:
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case SUGAR_CANE_BLOCK:
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case VINE:
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case WATER_LILY:
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case YELLOW_FLOWER:
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return true;
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if (ExperienceConfig.getInstance().isSkillBlock(SkillType.HERBALISM, blockState.getData()))
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return true;
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case BEETROOT_BLOCK:
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case CARROT:
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case POTATO:
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case CROPS:
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return ((Crops) blockState.getData()).getState() == CropState.RIPE;
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case NETHER_WARTS:
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return ((NetherWarts) blockState.getData()).getState() == NetherWartsState.RIPE;
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case COCOA:
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return ((CocoaPlant) blockState.getData()).getSize() == CocoaPlantSize.LARGE;
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default:
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return mcMMO.getModManager().isCustomHerbalismBlock(blockState);
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}
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return mcMMO.getModManager().isCustomHerbalismBlock(blockState);
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}
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/**
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* Determine if a given block should be affected by Super Breaker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Super Breaker, false otherwise
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should affected by Super Breaker, false
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* otherwise
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*/
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public static Boolean affectedBySuperBreaker(BlockState blockState) {
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switch (blockState.getType()) {
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case END_BRICKS:
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case ENDER_STONE:
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case GLOWSTONE:
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case HARD_CLAY:
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case MOSSY_COBBLESTONE:
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case NETHERRACK:
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case OBSIDIAN:
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case PACKED_ICE:
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case PURPUR_BLOCK:
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case PURPUR_PILLAR:
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case PURPUR_SLAB:
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case PURPUR_STAIRS:
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case SANDSTONE:
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case STAINED_CLAY:
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case STONE:
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case PRISMARINE:
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case RED_SANDSTONE:
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return true;
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if (ExperienceConfig.getInstance().isSkillBlock(SkillType.MINING, blockState.getData()))
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return true;
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default:
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return isOre(blockState) || mcMMO.getModManager().isCustomMiningBlock(blockState);
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}
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return isOre(blockState) || mcMMO.getModManager().isCustomMiningBlock(blockState);
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}
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/**
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* Determine if a given block should be affected by Giga Drill Breaker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Giga Drill Breaker, false otherwise
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should affected by Giga Drill Breaker, false
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* otherwise
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*/
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public static boolean affectedByGigaDrillBreaker(BlockState blockState) {
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switch (blockState.getType()) {
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case CLAY:
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case DIRT:
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case GRASS:
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case GRASS_PATH:
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case GRAVEL:
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case MYCEL:
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case SAND:
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case SNOW:
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case SNOW_BLOCK:
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case SOUL_SAND:
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return true;
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default:
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return mcMMO.getModManager().isCustomExcavationBlock(blockState);
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}
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if (ExperienceConfig.getInstance().isSkillBlock(SkillType.EXCAVATION, blockState.getData()))
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return true;
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return mcMMO.getModManager().isCustomExcavationBlock(blockState);
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}
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/**
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* Check if a given block is a log
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block is a log, false otherwise
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*/
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public static boolean isLog(BlockState blockState) {
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switch (blockState.getType()) {
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case LOG:
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case LOG_2:
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case HUGE_MUSHROOM_1:
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case HUGE_MUSHROOM_2:
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return true;
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default:
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return mcMMO.getModManager().isCustomLog(blockState);
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}
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if (ExperienceConfig.getInstance().isSkillBlock(SkillType.WOODCUTTING, blockState.getData()))
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return true;
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return mcMMO.getModManager().isCustomLog(blockState);
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}
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/**
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* Check if a given block is a leaf
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block is a leaf, false otherwise
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*/
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public static boolean isLeaves(BlockState blockState) {
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switch (blockState.getType()) {
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case LEAVES:
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case LEAVES_2:
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case LEAVES :
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case LEAVES_2 :
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return true;
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default:
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default :
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return mcMMO.getModManager().isCustomLeaf(blockState);
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}
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}
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@ -261,16 +208,17 @@ public final class BlockUtils {
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/**
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* Determine if a given block should be affected by Flux Mining
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should affected by Flux Mining, false otherwise
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*/
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public static boolean affectedByFluxMining(BlockState blockState) {
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switch (blockState.getType()) {
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case IRON_ORE:
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case GOLD_ORE:
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case IRON_ORE :
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case GOLD_ORE :
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return true;
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default:
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default :
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return false;
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}
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}
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@ -278,18 +226,20 @@ public final class BlockUtils {
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/**
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* Determine if a given block can activate Herbalism abilities
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block can be activate Herbalism abilities, false otherwise
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block can be activate Herbalism abilities, false
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* otherwise
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*/
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public static boolean canActivateHerbalism(BlockState blockState) {
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switch (blockState.getType()) {
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case DIRT:
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case GRASS:
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case GRASS_PATH:
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case SOIL:
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case DIRT :
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case GRASS :
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case GRASS_PATH :
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case SOIL :
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return false;
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default:
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default :
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return true;
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}
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}
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@ -297,15 +247,17 @@ public final class BlockUtils {
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/**
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* Determine if a given block should be affected by Block Cracker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Block Cracker, false otherwise
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block should affected by Block Cracker, false
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* otherwise
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*/
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public static boolean affectedByBlockCracker(BlockState blockState) {
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switch (blockState.getType()) {
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case SMOOTH_BRICK:
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case SMOOTH_BRICK :
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return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
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default:
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default :
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return false;
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}
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}
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@ -313,17 +265,18 @@ public final class BlockUtils {
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/**
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* Determine if a given block can be made into Mycelium
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block can be made into Mycelium, false otherwise
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*/
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public static boolean canMakeShroomy(BlockState blockState) {
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switch (blockState.getType()) {
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case DIRT:
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case GRASS:
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case GRASS_PATH:
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case DIRT :
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case GRASS :
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case GRASS_PATH :
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return true;
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default:
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default :
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return false;
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}
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}
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@ -331,7 +284,8 @@ public final class BlockUtils {
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/**
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* Determine if a given block is an mcMMO anvil
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*
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* @param blockState The {@link BlockState} of the block to check
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* @param blockState
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* The {@link BlockState} of the block to check
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* @return true if the block is an mcMMO anvil, false otherwise
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*/
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public static boolean isMcMMOAnvil(BlockState blockState) {
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Reference in New Issue
Block a user