Fixing dealDamage and allowPvp in Combat

This commit is contained in:
Your Name 2012-02-08 17:51:18 +01:00
parent 20248212ae
commit 152b512ea3

View File

@ -361,7 +361,7 @@ public class Combat
* @param dmg Amount of damage to attempt to do
*/
public static void dealDamage(LivingEntity target, int dmg){
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM, null);
}
/**
@ -372,11 +372,7 @@ public class Combat
* @param cause DamageCause to pass to damage event
*/
public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
EntityDamageEvent ede = new EntityDamageEvent(target, cause, dmg);
Bukkit.getPluginManager().callEvent(ede);
if(ede.isCancelled()) return;
target.damage(ede.getDamage());
dealDamage(target, dmg, cause, null);
}
/**
@ -387,19 +383,30 @@ public class Combat
* @param attacker Player to pass to event as damager
*/
public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
EntityDamageEvent ede = new EntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
Bukkit.getPluginManager().callEvent(ede);
dealDamage(target, dmg, EntityDamageEvent.DamageCause.ENTITY_ATTACK, attacker);
}
/**
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
* @param cause DamageCause to pass to damage event
* @param attacker Entity to pass to event as damager
*/
public static void dealDamage(LivingEntity target, int dmg, DamageCause cause, Entity attacker) {
EntityDamageEvent ede = new EntityDamageByEntityEvent(attacker, target, cause, dmg);
Bukkit.getPluginManager().callEvent(ede);
target.damage(ede.getDamage());
}
public static boolean pvpAllowed(EntityDamageByEntityEvent event, World world)
{
if(!event.getEntity().getWorld().getPVP())
return false;
if(!((world == null)?event.getEntity().getWorld():world).getPVP()) { return false; }
//If it made it this far, pvp is enabled
return true;
}
public static int getXp(Entity entity, EntityDamageEvent event)
{
int xp = 0;