Holiday strings added to locale + some JSON integration for April Fools Day

This commit is contained in:
nossr50 2019-01-13 21:48:38 -08:00
parent 4a00758b6b
commit 14ca84fa97
4 changed files with 11 additions and 4 deletions

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@ -7,6 +7,7 @@ public enum NotificationType {
XP_GAIN("ExperienceGain"), XP_GAIN("ExperienceGain"),
SUBSKILL_UNLOCKED("SubSkillUnlocked"), SUBSKILL_UNLOCKED("SubSkillUnlocked"),
LEVEL_UP_MESSAGE("LevelUps"), LEVEL_UP_MESSAGE("LevelUps"),
HOLIDAY("Holiday"),
SUBSKILL_MESSAGE("SubSkillInteraction"), SUBSKILL_MESSAGE("SubSkillInteraction"),
SUBSKILL_MESSAGE_FAILURE("SubSkillFailure"), SUBSKILL_MESSAGE_FAILURE("SubSkillFailure"),
TOOL("ToolReady"), TOOL("ToolReady"),

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@ -1,8 +1,11 @@
package com.gmail.nossr50.util; package com.gmail.nossr50.util;
import com.gmail.nossr50.commands.skills.AprilCommand; import com.gmail.nossr50.commands.skills.AprilCommand;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundManager;
@ -220,8 +223,7 @@ public final class HolidayManager {
return; return;
} }
sender.sendMessage(ChatColor.BLUE + "Happy " + (currentYear - START_YEAR) + " Year Anniversary! In honor of all of"); sender.sendMessage(LocaleLoader.getString("Holiday.Anniversary", (currentYear - START_YEAR)));
sender.sendMessage(ChatColor.BLUE + "nossr50's work and all the devs, here's a firework show!");
if (sender instanceof Player) { if (sender instanceof Player) {
final int firework_amount = 10; final int firework_amount = 10;
for (int i = 0; i < firework_amount; i++) { for (int i = 0; i < firework_amount; i++) {
@ -360,7 +362,7 @@ public final class HolidayManager {
public void levelUpApril(Player player, FakeSkillType fakeSkillType) { public void levelUpApril(Player player, FakeSkillType fakeSkillType) {
int levelTotal = Misc.getRandom().nextInt(1 + UserManager.getPlayer(player).getSkillLevel(PrimarySkillType.MINING)) + 1; int levelTotal = Misc.getRandom().nextInt(1 + UserManager.getPlayer(player).getSkillLevel(PrimarySkillType.MINING)) + 1;
SoundManager.sendSound(player, player.getLocation(), SoundType.LEVEL_UP); SoundManager.sendSound(player, player.getLocation(), SoundType.LEVEL_UP);
player.sendMessage(ChatColor.YELLOW + StringUtils.getCapitalized(fakeSkillType.toString()) + " skill increased by 1. Total (" + levelTotal + ")"); NotificationManager.sendPlayerInformation(player, NotificationType.HOLIDAY, "Holiday.AprilFools.Levelup", StringUtils.getCapitalized(fakeSkillType.toString()), String.valueOf(levelTotal));
ParticleEffectUtils.fireworkParticleShower(player, ALL_COLORS.get(Misc.getRandom().nextInt(ALL_COLORS.size()))); ParticleEffectUtils.fireworkParticleShower(player, ALL_COLORS.get(Misc.getRandom().nextInt(ALL_COLORS.size())));
} }

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@ -21,6 +21,7 @@ Skills:
LevelRequirementNotMet: true LevelRequirementNotMet: true
AbilityCoolDown: true AbilityCoolDown: true
LevelUps: true LevelUps: true
Holiday: true
ToolReady: true ToolReady: true
SubSkillInteraction: true SubSkillInteraction: true
SubSkillFailure: true SubSkillFailure: true

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@ -998,4 +998,7 @@ Scoreboard.Misc.Ability=Ability
#DATABASE RECOVERY #DATABASE RECOVERY
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded. Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]]. Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup. Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.
#Holiday
Holiday.AprilFools.Levelup=[[GOLD]]{0} is now level [[GREEN]]{1}[[GOLD]]!
Holiday.Anniversary=[[BLUE]]Happy {0} Year Anniversary!\n[[BLUE]]In honor of all of nossr50's work and all the devs, here's a firework show!