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https://github.com/mcMMO-Dev/mcMMO.git
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Holiday strings added to locale + some JSON integration for April Fools Day
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@ -7,6 +7,7 @@ public enum NotificationType {
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XP_GAIN("ExperienceGain"),
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SUBSKILL_UNLOCKED("SubSkillUnlocked"),
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LEVEL_UP_MESSAGE("LevelUps"),
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HOLIDAY("Holiday"),
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SUBSKILL_MESSAGE("SubSkillInteraction"),
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SUBSKILL_MESSAGE_FAILURE("SubSkillFailure"),
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TOOL("ToolReady"),
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@ -1,8 +1,11 @@
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package com.gmail.nossr50.util;
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import com.gmail.nossr50.commands.skills.AprilCommand;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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@ -220,8 +223,7 @@ public final class HolidayManager {
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return;
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}
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sender.sendMessage(ChatColor.BLUE + "Happy " + (currentYear - START_YEAR) + " Year Anniversary! In honor of all of");
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sender.sendMessage(ChatColor.BLUE + "nossr50's work and all the devs, here's a firework show!");
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sender.sendMessage(LocaleLoader.getString("Holiday.Anniversary", (currentYear - START_YEAR)));
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if (sender instanceof Player) {
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final int firework_amount = 10;
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for (int i = 0; i < firework_amount; i++) {
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@ -360,7 +362,7 @@ public final class HolidayManager {
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public void levelUpApril(Player player, FakeSkillType fakeSkillType) {
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int levelTotal = Misc.getRandom().nextInt(1 + UserManager.getPlayer(player).getSkillLevel(PrimarySkillType.MINING)) + 1;
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SoundManager.sendSound(player, player.getLocation(), SoundType.LEVEL_UP);
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player.sendMessage(ChatColor.YELLOW + StringUtils.getCapitalized(fakeSkillType.toString()) + " skill increased by 1. Total (" + levelTotal + ")");
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NotificationManager.sendPlayerInformation(player, NotificationType.HOLIDAY, "Holiday.AprilFools.Levelup", StringUtils.getCapitalized(fakeSkillType.toString()), String.valueOf(levelTotal));
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ParticleEffectUtils.fireworkParticleShower(player, ALL_COLORS.get(Misc.getRandom().nextInt(ALL_COLORS.size())));
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}
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