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Adding ranks to Fisherman/Farmer's Diet and Green Thumb
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@ -237,7 +237,7 @@ public class FishingManager extends SkillManager {
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* @return the modified change in hunger for the event
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*/
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public int handleFishermanDiet(int rankChange, int eventFoodLevel) {
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return SkillUtils.handleFoodSkills(getPlayer(), skill, eventFoodLevel, Fishing.fishermansDietRankLevel1, Fishing.fishermansDietMaxLevel, rankChange);
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return SkillUtils.handleFoodSkills(getPlayer(), eventFoodLevel, SubSkillType.FISHING_FISHERMANS_DIET);
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}
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public void iceFishing(FishHook hook, Block block) {
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