Adding ranks to Fisherman/Farmer's Diet and Green Thumb

This commit is contained in:
nossr50
2019-01-15 05:35:41 -08:00
parent 4137cc0d3d
commit 13a3e9a790
8 changed files with 25 additions and 36 deletions

View File

@ -51,12 +51,12 @@ public class HerbalismCommand extends SkillCommand {
// FARMERS DIET
if (canFarmersDiet) {
farmersDietRank = calculateRank(skillValue, Herbalism.farmersDietMaxLevel, Herbalism.farmersDietRankLevel1);
farmersDietRank = RankUtils.getRank(player, SubSkillType.HERBALISM_FARMERS_DIET);
}
// GREEN THUMB
if (canGreenThumbBlocks || canGreenThumbPlants) {
greenThumbStage = calculateRank(skillValue, Herbalism.greenThumbStageMaxLevel, Herbalism.greenThumbStageChangeLevel);
greenThumbStage = RankUtils.getRank(player, SubSkillType.HERBALISM_GREEN_THUMB);
String[] greenThumbStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.HERBALISM_GREEN_THUMB, isLucky);
greenThumbChance = greenThumbStrings[0];