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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Wip of Skill Help pages, code is ugly but it works.
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parent
abcd586daa
commit
12fbaa4361
@ -7,11 +7,13 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.util.Page;
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public class ExcavationCommand implements CommandExecutor {
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public class ExcavationCommand implements CommandExecutor {
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@Override
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@Override
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@ -49,9 +51,15 @@ public class ExcavationCommand implements CommandExecutor {
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{
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{
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if(args[0].equals("?"))
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if(args[0].equals("?"))
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{
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{
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if(args[1].equals("1"))
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Page.clearChat(player);
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if(args.length > 1 && m.isInt(args[1]))
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{
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{
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player.sendMessage("==EXCAVATION==");
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for(String target : Page.grabPageContents("Excavation Guide", "Guides.Excavation", m.getInt(args[1])))
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{
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player.sendMessage(target);
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}
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/*
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player.sendMessage("");
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player.sendMessage("");
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player.sendMessage("==XP Gain==");
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player.sendMessage("==XP Gain==");
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player.sendMessage("Base XP: " + LoadProperties.mbase);
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player.sendMessage("Base XP: " + LoadProperties.mbase);
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@ -71,16 +79,17 @@ public class ExcavationCommand implements CommandExecutor {
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player.sendMessage(ChatColor.GRAY + "Items found vary depending on skill level.");
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player.sendMessage(ChatColor.GRAY + "Items found vary depending on skill level.");
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player.sendMessage("");
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player.sendMessage("");
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player.sendMessage("==PAGE 1 of 1==");
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player.sendMessage("==PAGE 1 of 1==");
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*/
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} else if(args.length > 1 && !m.isInt(args[1]))
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{
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player.sendMessage("Not a valid page number!");
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}
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}
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}
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}
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else
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else
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{
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{
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player.sendMessage(ChatColor.RED + "Usage is /excavation ? [page]");
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player.sendMessage(ChatColor.RED + "Usage is /excavation ? [page]");
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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}
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}
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53
src/main/java/com/gmail/nossr50/util/Page.java
Normal file
53
src/main/java/com/gmail/nossr50/util/Page.java
Normal file
@ -0,0 +1,53 @@
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package com.gmail.nossr50.util;
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import java.util.ArrayList;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.locale.mcLocale;
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public class Page {
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public static ArrayList<String> grabPageContents(String header, String address, int pagenum)
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{
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int pageIndexStart = 0;
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//Determine what string to start at
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if(pagenum > 1)
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{
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pageIndexStart = 8*(pagenum-1);
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}
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ArrayList<String> allStrings = new ArrayList<String>();
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String[] addressSplit = mcLocale.getString(address).split("\n");
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allStrings.add(ChatColor.GOLD+"-="+ChatColor.GREEN+header+ChatColor.GOLD+"=-"); //So stylish
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//Add targeted strings
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while(allStrings.size() < 9)
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{
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allStrings.add(addressSplit[pageIndexStart+allStrings.size()-1]);
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}
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int totalPages = 1;
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if(addressSplit.length >= 8)
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{
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totalPages = (addressSplit.length/8)+1;
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}
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allStrings.add("Page "+pagenum+" of "+totalPages);
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return allStrings;
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}
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public static void clearChat(Player player)
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{
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//Extremely ugly way of making the screen clear up
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int x = 0;
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while(x < 20)
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{
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player.sendMessage("");
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x++;
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}
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}
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}
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@ -416,3 +416,4 @@ Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off fo
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Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
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Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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Guides.Excavation=XP GAIN:\n\nGain XP from soft materials with your shovel.\nMaterials include Grass, Dirt, Sand,\nGravel, Mycelium, and Clay\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT\nTHIS IS PROOF\nOF CONCEPT
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