Fix Roll class

This commit is contained in:
nossr50 2019-09-23 13:51:32 -07:00
parent 57c30bac98
commit 12e3a5d222
2 changed files with 9 additions and 18 deletions

View File

@ -6,7 +6,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.random.RandomChanceSkill;
import com.gmail.nossr50.util.skills.PerksUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
@ -23,10 +22,6 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack;
<<<<<<<HEAD
=======
>>>>>>>308e3a4b1f46e9e3de28d6d540dd055a540ed4d5
public class Roll extends AcrobaticsSubSkill {
private final mcMMO pluginRef;
@ -239,7 +234,7 @@ public class Roll extends AcrobaticsSubSkill {
private double gracefulRollCheck(Player player, McMMOPlayer mcMMOPlayer, double damage, int skillLevel) {
double modifiedDamage = calculateModifiedRollDamage(damage, pluginRef.getConfigManager().getConfigAcrobatics().getRollDamageThreshold() * 2);
RandomChanceSkill rcs = new RandomChanceSkill(player, subSkillType);
RandomChanceSkill rcs = new RandomChanceSkill(pluginRef, player, subSkillType);
rcs.setSkillLevel(rcs.getSkillLevel() * 2); //Double the effective odds
if (!isFatal(player, modifiedDamage)
@ -277,29 +272,25 @@ public class Roll extends AcrobaticsSubSkill {
return false;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
McMMOPlayer mcMMOPlayer = pluginRef.getUserManager().getPlayer(player);
if (ItemUtils.hasItemInEitherHand(player, Material.ENDER_PEARL) || player.isInsideVehicle()) {
if (pluginRef.getItemTools().hasItemInEitherHand(player, Material.ENDER_PEARL) || player.isInsideVehicle()) {
if(mcMMOPlayer.isDebugMode()) {
mcMMOPlayer.getPlayer().sendMessage("Acrobatics XP Prevented: Ender Pearl or Inside Vehicle");
}
return true;
}
<<<<<<< HEAD
//Teleport CD
if (System.currentTimeMillis() < pluginRef.getUserManager().getPlayer(player).getTeleportATS())
return true;
if (pluginRef.getUserManager().getPlayer(player).getAcrobaticsManager().hasFallenInLocationBefore(getBlockLocation(player)))
=======
if(UserManager.getPlayer(player).getAcrobaticsManager().hasFallenInLocationBefore(getBlockLocation(player)))
{
if(mcMMOPlayer.isDebugMode()) {
mcMMOPlayer.getPlayer().sendMessage("Acrobatics XP Prevented: Fallen in location before");
}
>>>>>>> 308e3a4b1f46e9e3de28d6d540dd055a540ed4d5
return true;
}
@ -380,16 +371,16 @@ public class Roll extends AcrobaticsSubSkill {
double rollChanceHalfMax, graceChanceHalfMax, damageThreshold, chancePerLevel;
//Chance to roll at half max skill
RandomChanceSkill rollHalfMaxSkill = new RandomChanceSkill(null, subSkillType);
RandomChanceSkill rollHalfMaxSkill = new RandomChanceSkill(pluginRef, null, subSkillType);
int halfMaxSkillValue = pluginRef.isRetroModeEnabled() ? 500 : 50;
rollHalfMaxSkill.setSkillLevel(halfMaxSkillValue);
//Chance to graceful roll at full skill
RandomChanceSkill rollGraceHalfMaxSkill = new RandomChanceSkill(null, subSkillType);
RandomChanceSkill rollGraceHalfMaxSkill = new RandomChanceSkill(pluginRef, null, subSkillType);
rollGraceHalfMaxSkill.setSkillLevel(halfMaxSkillValue * 2); //Double the effective odds
//Chance to roll per level
RandomChanceSkill rollOneSkillLevel = new RandomChanceSkill(null, subSkillType);
RandomChanceSkill rollOneSkillLevel = new RandomChanceSkill(pluginRef, null, subSkillType);
rollGraceHalfMaxSkill.setSkillLevel(1); //Level 1 skill
//Chance Stat Calculations
@ -414,8 +405,8 @@ public class Roll extends AcrobaticsSubSkill {
public Double[] getStats(Player player) {
double playerChanceRoll, playerChanceGrace;
RandomChanceSkill roll = new RandomChanceSkill(player, getSubSkillType());
RandomChanceSkill graceful = new RandomChanceSkill(player, getSubSkillType());
RandomChanceSkill roll = new RandomChanceSkill(pluginRef, player, getSubSkillType());
RandomChanceSkill graceful = new RandomChanceSkill(pluginRef, player, getSubSkillType());
graceful.setSkillLevel(graceful.getSkillLevel() * 2); //Double odds

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@ -115,7 +115,7 @@ public final class ItemTools {
}
}
public static boolean hasItemInEitherHand(Player player, Material material) {
public boolean hasItemInEitherHand(Player player, Material material) {
return player.getInventory().getItemInMainHand().getType() == material || player.getInventory().getItemInOffHand().getType() == material;
}