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https://github.com/mcMMO-Dev/mcMMO.git
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More work on the new repair system
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parent
5c31bdbd49
commit
121f881d59
@ -1,7 +1,11 @@
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package com.gmail.nossr50.bukkit;
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import com.gmail.nossr50.datatypes.items.BukkitMMOItem;
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import com.gmail.nossr50.datatypes.items.MMOItem;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.nbt.RawNBT;
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import com.sk89q.jnbt.NBTUtils;
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import org.bukkit.inventory.ItemStack;
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/**
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* Used to convert or construct platform independent types into Bukkit types
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@ -12,8 +16,12 @@ public class BukkitFactory {
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* Creates a BukkitMMOItem which contains Bukkit implementations for the type MMOItem
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* @return a new BukkitMMOItem
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*/
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public static BukkitMMOItem createBukkitMMOItem(String namespaceKey, int amount, RawNBT rawNBT) {
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public static MMOItem<?> createItem(String namespaceKey, int amount, RawNBT rawNBT) {
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return new BukkitMMOItem(namespaceKey, amount, rawNBT);
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}
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public static MMOItem<?> createItem(ItemStack itemStack) {
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return createItem(itemStack.getType().getKey().toString(), itemStack.getAmount(), new RawNBT(mcMMO.getNbtManager().getNBT(itemStack).toString()));
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}
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}
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@ -1,28 +1,27 @@
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package com.gmail.nossr50.datatypes.items;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.nbt.RawNBT;
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import net.minecraft.server.v1_13_R2.NBTTagCompound;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.HashSet;
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public class BukkitMMOItem<T extends ItemStack> implements MMOItem<T> {
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public class BukkitMMOItem implements MMOItem {
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private T itemImplementation;
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private RawNBT rawNBT;
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private ItemStack itemImplementation;
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public BukkitMMOItem(String namespaceKey, int amount) throws NullPointerException {
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ItemStack itemStack;
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//Suppressed because the type is always an ItemStack
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@SuppressWarnings("unchecked")
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public BukkitMMOItem(String namespaceKey, int amount, RawNBT rawNBT) throws NullPointerException {
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T itemStack;
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Material material = Material.matchMaterial(namespaceKey);
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if(material == null) {
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throw new NullPointerException("Material for user defined item could not be found in the server software.");
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}
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itemStack = new ItemStack(material);
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itemStack = (T) new ItemStack(material);
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//Get default item meta
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ItemMeta itemMeta = Bukkit.getItemFactory().getItemMeta(itemStack.getType());
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@ -34,15 +33,15 @@ public class BukkitMMOItem implements MMOItem {
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itemStack.setAmount(amount);
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this.itemImplementation = itemStack;
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this.rawNBT = rawNBT;
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}
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public BukkitMMOItem(ItemStack itemStack) {
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NBTTagCompound nbtTagCompound = mcMMO.getNbtManager().getNBT(itemStack);
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public BukkitMMOItem(T itemStack) {
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this.itemImplementation = itemStack;
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}
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@Override
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public ItemStack getItemImplementation() {
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public T getItemImplementation() {
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return itemImplementation;
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}
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@ -58,8 +57,7 @@ public class BukkitMMOItem implements MMOItem {
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@Override
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public RawNBT getRawNBT() {
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NBTTagCompound nbtTagCompound = mcMMO.getNbtManager().getNBT(itemImplementation);
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return new RawNBT(nbtTagCompound.toString(), nbtTagCompound);
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return rawNBT;
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}
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}
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@ -4,6 +4,7 @@ import com.gmail.nossr50.mcMMO;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Set;
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/**
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* This type contains data and rules which govern equating equivalency between one item and another in Minecraft.
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@ -26,26 +27,34 @@ import java.util.Objects;
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* 1) Abstract away platform specific implementations of MC Items
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* 2) Contain information about an item and which properties of said item that are considered important and thus will be used to equate equivalency to another item when doing comparisons
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*/
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public class ItemMatch<T extends MMOItem<?>> implements DefinedMatch<T> {
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public class ItemMatch<T extends MMOItem<?>> implements DefinedMatch<MMOItem<T>> {
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private T item; //Abstract representation of the item
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private HashSet<ItemMatchProperty> itemMatchProperties; //Item properties used for matching
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private Set<ItemMatchProperty> itemMatchProperties; //Item properties used for matching
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public ItemMatch(T item) {
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this.item = item;
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itemMatchProperties = new HashSet<>();
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}
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public ItemMatch(T item, HashSet<ItemMatchProperty> itemMatchProperties) {
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public ItemMatch(T item, Set<ItemMatchProperty> itemMatchProperties) {
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this.item = item;
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this.itemMatchProperties = itemMatchProperties;
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}
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public MMOItem getItem() {
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/**
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* Gets the item held by this ItemMatch
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* @return the item used for matching
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*/
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public T getItem() {
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return item;
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}
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public HashSet<ItemMatchProperty> getItemMatchProperties() {
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/**
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* Get the item match properties of this ItemMatch
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* @return the item match properties
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*/
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public Set<ItemMatchProperty> getItemMatchProperties() {
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return itemMatchProperties;
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}
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@ -56,7 +65,7 @@ public class ItemMatch<T extends MMOItem<?>> implements DefinedMatch<T> {
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* @return true if this item matches the target item
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*/
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@Override
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public boolean isMatch(T otherItem) {
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public boolean isMatch(MMOItem<T> otherItem) {
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if(hasStrictMatching()) {
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return isStrictMatch(otherItem);
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} else {
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@ -69,7 +78,7 @@ public class ItemMatch<T extends MMOItem<?>> implements DefinedMatch<T> {
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* @param otherItem item to strictly match
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* @return true if the items are considered a match
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*/
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private boolean isStrictMatch(T otherItem) {
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private boolean isStrictMatch(MMOItem<T> otherItem) {
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for(ItemMatchProperty itemMatchProperty : itemMatchProperties) {
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if(!mcMMO.getNbtManager().hasNBT(otherItem.getRawNBT().getNbtData(), itemMatchProperty.getNbtData())) {
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return false;
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@ -85,7 +94,7 @@ public class ItemMatch<T extends MMOItem<?>> implements DefinedMatch<T> {
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* @param otherItem item to compare namespace keys with
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* @return true if the items share namespace keys
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*/
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private boolean isUnstrictMatch(MMOItem otherItem) {
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private boolean isUnstrictMatch(MMOItem<T> otherItem) {
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if(otherItem.getNamespaceKey().equalsIgnoreCase(item.getNamespaceKey())) {
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return true;
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}
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@ -2,6 +2,7 @@ package com.gmail.nossr50.datatypes.items;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Set;
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/**
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* Represents a series of items that are all acceptable inputs for a behaviour
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@ -20,10 +21,9 @@ import java.util.Objects;
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public class ItemWildcards<T extends MMOItem<?>> {
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private String wildcardName;
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private HashSet<ItemMatch<T>> itemTargets;
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private Set<ItemMatch<T>> itemTargets;
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public ItemWildcards(String wildcardName, HashSet<ItemMatch<T>> itemTargets) {
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super();
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public ItemWildcards(String wildcardName, Set<ItemMatch<T>> itemTargets) {
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this.wildcardName = wildcardName;
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this.itemTargets = itemTargets;
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}
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@ -32,7 +32,7 @@ public class ItemWildcards<T extends MMOItem<?>> {
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return itemTargets.size();
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}
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public HashSet<ItemMatch<T>> getItemTargets() {
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public Set<ItemMatch<T>> getItemTargets() {
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return itemTargets;
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}
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@ -1,20 +1,19 @@
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package com.gmail.nossr50.skills.repair;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.items.ItemMatch;
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import org.bukkit.inventory.PlayerInventory;
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/**
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* Represents one item in a Repair Transaction
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*/
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public interface RepairCost {
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public interface RepairCost<T extends ItemMatch<?>> {
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/**
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* Searches a player inventory for a matching ItemStack that can be used to pay for the repair transaction
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* @param playerInventory inventory of player attempting to pay the cost
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* @return any compatible payment items if found, can be null
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*/
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ItemStack findPayment(PlayerInventory playerInventory);
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T findPayment(PlayerInventory playerInventory);
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/**
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* Whether or not there is an item that can be used for this repair cost in the player's inventory
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@ -1,13 +1,12 @@
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package com.gmail.nossr50.skills.repair;
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import com.gmail.nossr50.datatypes.items.BukkitMMOItem;
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import com.gmail.nossr50.bukkit.BukkitFactory;
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import com.gmail.nossr50.datatypes.items.ItemMatch;
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import com.gmail.nossr50.datatypes.items.MMOItem;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import java.util.List;
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/**
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* Implementation of RepairCost
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*
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@ -17,7 +16,7 @@ import java.util.List;
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* This type is strictly for use with RepairTransaction, which represents the full cost of a Repair.
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* @see com.gmail.nossr50.skills.repair.RepairTransaction for more details
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*/
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public class SimpleRepairCost<T extends ItemMatch> implements RepairCost {
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public class SimpleRepairCost<T extends ItemMatch> implements RepairCost<ItemMatch<?>> {
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private T itemMatch;
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@ -26,35 +25,24 @@ public class SimpleRepairCost<T extends ItemMatch> implements RepairCost {
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}
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@Override
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public ItemStack findPayment(PlayerInventory playerInventory) {
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public T findPayment(PlayerInventory playerInventory) {
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for(ItemStack itemStack : playerInventory.getContents()) {
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if(itemStack == null || itemStack.getType() == Material.AIR)
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continue;
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BukkitMMOItem playerInventoryItem = new BukkitMMOItem(itemStack);
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MMOItem<T> playerInventoryItem = (MMOItem<T>) BukkitFactory.createItem(itemStack);
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//TODO:
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//TODO:
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//TODO:
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//TODO:
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//TODO: Write the code that compares playerInventoryItem with the <T extends itemMatch>
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//TODO:
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//TODO:
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//TODO:
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//TODO:
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//TODO:
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//TODO:
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//TODO:
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if(itemMatch.isMatch(playerInventoryItem)) {
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//Item is a match
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return (T) playerInventoryItem;
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}
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//If the item matches return it
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if(itemMatch.isMatch(playerInventoryItem))
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return itemStack;
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}
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return null;
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}
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public ItemMatch getItemMatch() {
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public T getItemMatch() {
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return itemMatch;
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}
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package com.gmail.nossr50.skills.repair.repairables;
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import com.gmail.nossr50.datatypes.items.ItemMatch;
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import com.gmail.nossr50.datatypes.items.ItemWildcards;
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import com.gmail.nossr50.datatypes.items.MMOItem;
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import com.gmail.nossr50.skills.repair.RepairCost;
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import com.gmail.nossr50.skills.repair.SimpleRepairCost;
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import org.bukkit.inventory.PlayerInventory;
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import java.util.HashSet;
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import java.util.Set;
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public class MultiRepairCost<T extends MMOItem<T>, U extends ItemMatch<T>> implements RepairCost<U> {
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//Multiple potential item matches
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private Set<SimpleRepairCost<U>> repairCostWildcards;
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public MultiRepairCost(ItemWildcards<T> itemWildcards) {
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repairCostWildcards = new HashSet<>();
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for(ItemMatch<T> wildcard : itemWildcards.getItemTargets()) {
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SimpleRepairCost<U> simpleRepairCost = new SimpleRepairCost<U>((U)wildcard);
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repairCostWildcards.add(simpleRepairCost);
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}
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}
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@Override
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public U findPayment(PlayerInventory playerInventory) {
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for(SimpleRepairCost simpleRepairCost : repairCostWildcards) {
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if(simpleRepairCost.findPayment(playerInventory) != null) {
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return (U) simpleRepairCost.findPayment(playerInventory);
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}
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}
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return null;
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}
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@Override
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public boolean hasPayment(PlayerInventory playerInventory) {
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return findPayment(playerInventory) != null;
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}
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}
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