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	Actually fix flatfile player loading....
you lied to me @tft_02
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		@@ -470,10 +470,13 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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                    // Find if the line contains the player we want.
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                    String[] character = line.split(":");
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                    // Compare names because we don't have a valid uuid for that player even if input uuid is not null
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                    if (character[41].equalsIgnoreCase("NULL") && !character[0].equalsIgnoreCase(playerName)) {
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                    // Compare names because we don't have a valid uuid for that player even
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                    // if input uuid is not null
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                    if (character[41].equalsIgnoreCase("NULL")) {
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                        if (!character[0].equalsIgnoreCase(playerName)) {
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                            continue;
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                        }
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                    }
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                    // If input uuid is not null then we should compare uuids
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                    else if ((uuid != null && !character[41].equalsIgnoreCase(uuid.toString())) || (uuid == null && !character[0].equalsIgnoreCase(playerName))) {
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                        continue;
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