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Axes' Critical Strikes now uses the rank system
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commit
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@ -22,7 +22,7 @@ public enum SubSkillType {
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/* Axes */
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AXES_ARMOR_IMPACT(20),
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AXES_AXE_MASTERY(4),
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AXES_CRITICAL_STRIKES,
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AXES_CRITICAL_STRIKES(1),
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AXES_GREATER_IMPACT,
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AXES_SKULL_SPLITTER(1),
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@ -26,10 +26,16 @@ public class ArcheryManager extends SkillManager {
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}
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public boolean canDaze(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ARCHERY_DAZE))
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return false;
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return target instanceof Player && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_DAZE);
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}
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public boolean canSkillShot() {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ARCHERY_SKILL_SHOT))
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return false;
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_SKILL_SHOT);
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}
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@ -12,10 +12,7 @@ import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.skills.*;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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@ -29,22 +26,37 @@ public class AxesManager extends SkillManager {
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}
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public boolean canUseAxeMastery() {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_AXE_MASTERY))
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return false;
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_AXE_MASTERY);
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}
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public boolean canCriticalHit(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES))
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return false;
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return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES);
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}
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public boolean canImpact(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT))
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return false;
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return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT) && Axes.hasArmor(target);
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}
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public boolean canGreaterImpact(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_GREATER_IMPACT))
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return false;
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return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_GREATER_IMPACT) && !Axes.hasArmor(target);
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}
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public boolean canUseSkullSplitter(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_SKULL_SPLITTER))
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return false;
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return target.isValid() && mcMMOPlayer.getAbilityMode(SuperAbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer());
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}
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@ -91,6 +91,11 @@ Axes:
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Rank_1: 5
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RetroMode:
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Rank_1: 50
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CriticalStrikes:
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Standard:
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Rank_1: 2
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RetroMode:
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Rank_1: 20
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ArmorImpact:
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Standard:
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Rank_1: 5
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