More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.

This commit is contained in:
nossr50
2012-02-29 15:22:03 -08:00
parent ed2e9a993d
commit 0f8a418efd
5 changed files with 15 additions and 11 deletions

View File

@ -26,7 +26,7 @@ public class UnarmedCommand implements CommandExecutor {
float skillvalue = (float) PP.getSkillLevel(SkillType.UNARMED);
if (PP.getSkillLevel(SkillType.UNARMED) < 1000)
percentage = String.valueOf((skillvalue / 4000) * 100);
percentage = String.valueOf((skillvalue / 2000) * 100);
else
percentage = "25";