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Herbalism double drop updates
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5b3c176192
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@ -213,6 +213,13 @@ public class Herbalism
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if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
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{
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m.mcDropItem(loc, is);
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m.mcDropItem(loc, is);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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}
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}
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}
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@ -317,12 +324,23 @@ public class Herbalism
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if(type == 103)
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{
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mat = Material.getMaterial(360);
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int slices = (int) ((Math.random() + 3) + (int)(Math.random() * 4)); //drop 3-7 melon slices rather than melon blocks
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is = new ItemStack(mat, slices, (byte)0, (byte)0);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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if(player != null)
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{
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if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
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{
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m.mcDropItem(loc, is);
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m.mcDropItem(loc, is);
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m.mcDropItem(loc, is);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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}
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}
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PP.addXP(SkillType.HERBALISM, LoadProperties.mmelon, player);
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}
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