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Removed old block place workaround code.
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@ -97,17 +97,8 @@ public class mcBlockListener implements Listener {
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*/
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPlace(BlockPlaceEvent event) {
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public void onBlockPlace(BlockPlaceEvent event) {
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Block block;
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Block block = event.getBlock();
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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//When blocks are placed on snow this event reports the wrong block.
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if (event.getBlockReplacedState() != null && event.getBlockReplacedState().getType().equals(Material.SNOW)) {
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block = event.getBlockAgainst();
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}
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else {
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block = event.getBlock();
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}
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int id = block.getTypeId();
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int id = block.getTypeId();
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Material mat = block.getType();
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Material mat = block.getType();
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