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Added option to config.yml to override vanilla Minecraft treasures
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@ -14,6 +14,7 @@ Version 1.5.00-dev
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+ Added Salmon, Clownfish, and Pufferfish to Fishing XP
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+ Added new flowers and grasses to Herbalism XP
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+ Added option to config.yml which allows players to always catch fish, even when a treasure is found
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+ Added option to config.yml to override vanilla Minecraft treasures
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! Fishing XP now depends on the type of fish.
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! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
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! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
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@ -432,6 +432,7 @@ public class Config extends AutoUpdateConfigLoader {
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/* Fishing */
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public boolean getFishingDropsEnabled() { return config.getBoolean("Skills.Fishing.Drops_Enabled", true); }
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public boolean getFishingOverrideTreasures() { return config.getBoolean("Skills.Fishing.Override_Vanilla_Treasures", true); }
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public boolean getFishingExtraFish() { return config.getBoolean("Skills.Fishing.Extra_Fish", true); }
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/* Mining */
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@ -222,6 +222,13 @@ public class PlayerListener implements Listener {
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return;
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case CAUGHT_FISH:
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//TODO Update to new API once available! Waiting for case CAUGHT_TREASURE:
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Item fishingCatch = (Item) event.getCaught();
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if (Config.getInstance().getFishingOverrideTreasures() && fishingCatch.getItemStack().getType() != Material.RAW_FISH) {
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fishingCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1));
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}
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if (Permissions.vanillaXpBoost(player, SkillType.FISHING)) {
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event.setExpToDrop(fishingManager.handleVanillaXpBoost(event.getExpToDrop()));
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}
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@ -288,6 +288,7 @@ Skills:
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Fishing:
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Level_Cap: 0
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Drops_Enabled: true
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Override_Vanilla_Treasures: true
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# Always catch fish, even when treasure is found
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Extra_Fish: false
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Herbalism:
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