mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-25 10:14:43 +02:00
Fixed bug where the wrong flag was being set when taking damage.
This commit is contained in:
@ -915,7 +915,7 @@ public class PlayerProfile {
|
||||
}
|
||||
|
||||
public void actualizeRecentlyHurt() {
|
||||
respawnATS = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
|
||||
recentlyHurt = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
|
||||
}
|
||||
|
||||
/*
|
||||
|
Reference in New Issue
Block a user