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Update Fishing to alphabetical order
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@ -122,7 +122,29 @@ public class FishingCommand extends SkillCommand {
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@Override
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@Override
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protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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List<String> messages = new ArrayList<String>();
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List<String> messages = new ArrayList<String>();
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if (canFishermansDiet) {
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messages.add(getStatMessage(false, true, SubSkillType.FISHING_FISHERMANS_DIET, String.valueOf(fishermansDietRank)));
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}
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if (canIceFish) {
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messages.add(getStatMessage(SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_ICE_FISHING.getLocaleStatDescription()));
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}
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if (canMagicHunt) {
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messages.add(getStatMessage(SubSkillType.FISHING_MAGIC_HUNTER, magicChance));
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}
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if (canMasterAngler) {
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//TODO: Update this with more details
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messages.add(getStatMessage(SubSkillType.FISHING_MASTER_ANGLER, biteChance));
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}
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if (canShake) {
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messages.add(getStatMessage(SubSkillType.FISHING_SHAKE, shakeChance)
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+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", shakeChanceLucky) : ""));
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}
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if (canTreasureHunt) {
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if (canTreasureHunt) {
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messages.add(getStatMessage(false, true, SubSkillType.FISHING_TREASURE_HUNTER, String.valueOf(lootTier), String.valueOf(RankUtils.getHighestRank(SubSkillType.FISHING_TREASURE_HUNTER))));
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messages.add(getStatMessage(false, true, SubSkillType.FISHING_TREASURE_HUNTER, String.valueOf(lootTier), String.valueOf(RankUtils.getHighestRank(SubSkillType.FISHING_TREASURE_HUNTER))));
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messages.add(getStatMessage(true, true, SubSkillType.FISHING_TREASURE_HUNTER,
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messages.add(getStatMessage(true, true, SubSkillType.FISHING_TREASURE_HUNTER,
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@ -135,28 +157,6 @@ public class FishingCommand extends SkillCommand {
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String.valueOf(recordTreasure)));
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String.valueOf(recordTreasure)));
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}
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}
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if (canMagicHunt) {
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messages.add(getStatMessage(SubSkillType.FISHING_MAGIC_HUNTER, magicChance));
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}
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if (canIceFish) {
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messages.add(getStatMessage(SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_ICE_FISHING.getLocaleStatDescription()));
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}
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if (canMasterAngler) {
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//TODO: Update this with more details
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messages.add(getStatMessage(SubSkillType.FISHING_MASTER_ANGLER, biteChance));
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}
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if (canShake) {
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messages.add(getStatMessage(SubSkillType.FISHING_SHAKE, shakeChance)
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+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", shakeChanceLucky) : ""));
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}
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if (canFishermansDiet) {
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messages.add(getStatMessage(false, true, SubSkillType.FISHING_FISHERMANS_DIET, String.valueOf(fishermansDietRank)));
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}
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return messages;
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return messages;
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}
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}
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