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Improve our drop handling.
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@ -138,7 +138,7 @@ public final class Misc {
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* @param is The item to drop
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* @param chance The percentage chance for the item to drop
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*/
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public static void randomDropItem(Location location, ItemStack is, int chance) {
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public static void randomDropItem(Location location, ItemStack is, double chance) {
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if (random.nextInt(100) < chance) {
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dropItem(location, is);
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}
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@ -160,6 +160,12 @@ public final class Misc {
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}
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}
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public static void randomDropItems(Location location, Collection<ItemStack> drops, double chance) {
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for (ItemStack item : drops) {
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randomDropItem(location, item, chance);
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}
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}
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/**
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* Drop an item at a given location.
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*
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