Finish off FishingManager.

This commit is contained in:
GJ
2013-02-26 23:31:00 -05:00
parent 90368d4ece
commit 0bdd5b219f
5 changed files with 241 additions and 251 deletions

View File

@@ -2,11 +2,19 @@ package com.gmail.nossr50.skills.fishing;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Skeleton.SkeletonType;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.AdvancedConfig;
@@ -17,6 +25,7 @@ import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.fishing.Fishing.Tier;
import com.gmail.nossr50.skills.utilities.CombatTools;
import com.gmail.nossr50.skills.utilities.SkillTools;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.ItemChecks;
@@ -24,11 +33,15 @@ import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
public class FishingManager extends SkillManager {
public FishingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.FISHING);
}
public boolean canShake(Entity target) {
Player player = getPlayer();
return target instanceof LivingEntity && SkillTools.unlockLevelReached(player, skill, AdvancedConfig.getInstance().getShakeUnlockLevel()) && Permissions.shake(player);
}
/**
* Handle the Fisherman's Diet ability
*
@@ -82,6 +95,71 @@ public class FishingManager extends SkillManager {
return experience * getVanillaXpMultiplier();
}
/**
* Handle the Shake ability
*
* @param mob The {@link LivingEntity} affected by the ability
*/
public void shakeCheck(LivingEntity target) {
if (SkillTools.activationSuccessful(getPlayer(), skill, getShakeProbability())) {
Map<ItemStack, Integer> possibleDrops = new HashMap<ItemStack, Integer>();
Fishing.findPossibleDrops(target, possibleDrops);
if (possibleDrops.isEmpty()) {
return;
}
ItemStack drop = Fishing.chooseDrop(possibleDrops);
// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
if (drop == null) {
return;
}
// Extra processing depending on the mob and drop type
switch (target.getType()) {
case SHEEP:
Sheep sheep = (Sheep) target;
if (drop.getType() == Material.WOOL) {
if (sheep.isSheared()) {
return;
}
drop.setDurability(sheep.getColor().getWoolData());
sheep.setSheared(true);
}
break;
case SKELETON:
Skeleton skeleton = (Skeleton) target;
if (skeleton.getSkeletonType() == SkeletonType.WITHER) {
switch (drop.getType()) {
case SKULL_ITEM:
drop.setDurability((short) 1);
break;
case ARROW:
drop.setType(Material.COAL);
break;
default:
break;
}
}
break;
default:
break;
}
Misc.dropItem(target.getLocation(), drop);
CombatTools.dealDamage(target, target.getMaxHealth() / 4); // Make it so you can shake a mob no more than 4 times.
}
}
/**
* Process the Treasure Hunter ability for Fishing
*
@@ -190,6 +268,22 @@ public class FishingManager extends SkillManager {
return 0;
}
/**
* Gets the Shake Mob probability
*
* @return Shake Mob probability
*/
public int getShakeProbability() {
int skillLevel = getSkillLevel();
for (Tier tier : Tier.values()) {
if (skillLevel >= tier.getLevel()) {
return tier.getShakeChance();
}
}
return 0;
}
/**
* Gets the vanilla XP multiplier