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https://github.com/mcMMO-Dev/mcMMO.git
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Set a seperate cooldowns between getting hurt and teleportations
Closes #880
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@ -23,6 +23,7 @@ import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.commands.CommandUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.google.common.collect.ImmutableList;
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public class PtpCommand implements TabExecutor {
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@ -54,11 +55,11 @@ public class PtpCommand implements TabExecutor {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(sender.getName());
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Player player = mcMMOPlayer.getPlayer();
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int ptpCooldown = Config.getInstance().getPTPCommandCooldown();
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long recentlyHurt = mcMMOPlayer.getRecentlyHurt();
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int recentlyhurt_cooldown = Config.getInstance().getPTPCommandRecentlyHurtCooldown();
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if (((recentlyHurt * Misc.TIME_CONVERSION_FACTOR) + (ptpCooldown * Misc.TIME_CONVERSION_FACTOR)) > System.currentTimeMillis()) {
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player.sendMessage(LocaleLoader.getString("Party.Teleport.Hurt", ptpCooldown));
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if (!SkillUtils.cooldownOver(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player)) {
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player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", SkillUtils.calculateTimeLeft(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player)));
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return true;
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}
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@ -71,6 +72,14 @@ public class PtpCommand implements TabExecutor {
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return true;
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}
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int ptpCooldown = Config.getInstance().getPTPCommandCooldown();
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long lastTeleport = mcMMOPlayer.getLastTeleport();
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if (!SkillUtils.cooldownOver(lastTeleport * Misc.TIME_CONVERSION_FACTOR, ptpCooldown, player)) {
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player.sendMessage(ChatColor.RED + "You need to wait before you can use this again! " + ChatColor.YELLOW + "(" + SkillUtils.calculateTimeLeft(lastTeleport * Misc.TIME_CONVERSION_FACTOR, ptpCooldown, player) + ")"); //TODO Locale!
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return true;
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}
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sendTeleportRequest(sender, player, args[0]);
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return true;
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