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Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
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@ -1,9 +1,9 @@
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package com.gmail.nossr50.config.treasure;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import com.gmail.nossr50.config.ConfigLoader;
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import com.gmail.nossr50.datatypes.treasure.*;
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import com.gmail.nossr50.util.EnchantmentUtils;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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@ -19,15 +19,9 @@ import org.bukkit.material.MaterialData;
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import org.bukkit.potion.PotionData;
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import org.bukkit.potion.PotionType;
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import com.gmail.nossr50.config.ConfigLoader;
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import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
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import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
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import com.gmail.nossr50.datatypes.treasure.Rarity;
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import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
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import com.gmail.nossr50.util.EnchantmentUtils;
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import com.gmail.nossr50.util.StringUtils;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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public class TreasureConfig extends ConfigLoader {
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@ -143,14 +137,14 @@ public class TreasureConfig extends ConfigLoader {
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Material material;
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if (materialName.contains("INK_SACK")) {
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material = Material.INK_SACK;
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material = Material.INK_SAC;
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} else if (materialName.contains("COAL")) {
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material = Material.COAL;
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} else if (materialName.contains("INVENTORY")) {
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// Use magic material BED_BLOCK to know that we're grabbing something from the inventory and not a normal treasure
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// Use magic material BEDROCK to know that we're grabbing something from the inventory and not a normal treasure
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if (!shakeMap.containsKey(EntityType.PLAYER))
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shakeMap.put(EntityType.PLAYER, new ArrayList<ShakeTreasure>());
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shakeMap.get(EntityType.PLAYER).add(new ShakeTreasure(new ItemStack(Material.BED_BLOCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()));
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shakeMap.get(EntityType.PLAYER).add(new ShakeTreasure(new ItemStack(Material.BEDROCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()));
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continue;
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} else {
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material = Material.matchMaterial(materialName);
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@ -323,9 +317,9 @@ public class TreasureConfig extends ConfigLoader {
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}
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if (dropper.equals("Flowers")) {
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for (int i = 0; i < 9; i++) {
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AddHylianTreasure(StringUtils.getFriendlyConfigMaterialDataString(new MaterialData(Material.RED_ROSE, (byte) i)), hylianTreasure);
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AddHylianTreasure(StringUtils.getFriendlyConfigMaterialDataString(new MaterialData(Material.ROSE_RED, (byte) i)), hylianTreasure);
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}
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AddHylianTreasure(StringUtils.getPrettyItemString(Material.YELLOW_FLOWER), hylianTreasure);
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AddHylianTreasure(StringUtils.getPrettyItemString(Material.DANDELION), hylianTreasure);
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continue;
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}
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if (dropper.equals("Pots")) {
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