Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable

This commit is contained in:
nossr50
2019-06-21 09:19:03 -07:00
7 changed files with 80 additions and 28 deletions

View File

@@ -1,6 +1,5 @@
package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
@@ -88,16 +87,14 @@ public class SalvageManager extends SkillManager {
return;
}
int maxAmountSalvageable = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int potentialSalvageYield = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int salvageableAmount = maxAmountSalvageable;
if (salvageableAmount == 0) {
if (potentialSalvageYield <= 0) {
mcMMO.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.TooDamaged");
return;
}
salvageableAmount = Math.min(salvageableAmount, getSalvageableAmount()); // Always get at least something back, if you're capable of salvaging it.
potentialSalvageYield = Math.min(potentialSalvageYield, getSalvageLimit()); // Always get at least something back, if you're capable of salvaging it.
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
location.add(0.5, 1, 0.5);
@@ -114,7 +111,7 @@ public class SalvageManager extends SkillManager {
int lotteryResults = 1;
int chanceOfSuccess = 99;
for(int x = 0; x < salvageableAmount-1; x++) {
for(int x = 0; x < potentialSalvageYield-1; x++) {
if(RandomChanceUtil.rollDice(chanceOfSuccess, 100)) {
chanceOfSuccess-=2;
@@ -124,9 +121,9 @@ public class SalvageManager extends SkillManager {
}
}
if(lotteryResults == salvageableAmount && salvageableAmount != 1 && RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
if(lotteryResults == potentialSalvageYield && potentialSalvageYield != 1 && RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
mcMMO.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Perfect", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else if(RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE) || salvageableAmount == 1) {
} else if(salvageable.getMaximumQuantity() == 1 || getSalvageLimit() >= salvageable.getMaximumQuantity()) {
mcMMO.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Normal", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else {
mcMMO.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Untrained", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
@@ -143,7 +140,7 @@ public class SalvageManager extends SkillManager {
Misc.dropItem(location, enchantBook);
}
Misc.dropItems(location, salvageResults, 1);
Misc.spawnItemTowardsLocation(location, player.getLocation().add(0, 0.25, 0), salvageResults);
// BWONG BWONG BWONG - CLUNK!
if (mcMMO.getConfigManager().getConfigSalvage().getGeneral().isAnvilUseSounds()) {
@@ -159,8 +156,8 @@ public class SalvageManager extends SkillManager {
return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D);
}*/
public int getSalvageableAmount() {
return (RankUtils.getRank(getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE));
public int getSalvageLimit() {
return (RankUtils.getRank(getPlayer(), SubSkillType.SALVAGE_SCRAP_COLLECTOR));
}
/**