Fixed bug where Fishing was becoming less successful at higher levels

This commit is contained in:
GJ
2013-03-06 18:17:54 -05:00
parent c30fdef615
commit 09169bd019
2 changed files with 2 additions and 1 deletions

View File

@ -217,7 +217,7 @@ public class FishingManager extends SkillManager {
FishingTreasure treasure = rewards.get(Misc.getRandom().nextInt(rewards.size()));
ItemStack treasureDrop = treasure.getDrop();
if (!SkillUtils.treasureDropSuccessful(treasure.getDropChance(), skillLevel)) {
if (!SkillUtils.treasureDropSuccessful(treasure.getDropChance(), activationChance)) {
return null;
}