General cleanup to satisfy my OCD a little while longer.

This commit is contained in:
GJ
2013-01-21 17:22:54 -05:00
parent 900623461a
commit 0711454e31
37 changed files with 180 additions and 163 deletions

View File

@ -205,8 +205,8 @@ public class Repair {
*/
protected static short repairCalculate(Player player, int skillLevel, short durability, int repairAmount) {
float bonus;
if (skillLevel >= REPAIR_MASTERY_MAX_BONUS_LEVEL) bonus = ((float) REPAIR_MASTERY_CHANCE_MAX / 100F);
else bonus = (((float) skillLevel) / ((float) REPAIR_MASTERY_MAX_BONUS_LEVEL)) * (((float) REPAIR_MASTERY_CHANCE_MAX) / 100F);
if (skillLevel >= REPAIR_MASTERY_MAX_BONUS_LEVEL) bonus = (REPAIR_MASTERY_CHANCE_MAX / 100F);
else bonus = (((float) skillLevel) / ((float) REPAIR_MASTERY_MAX_BONUS_LEVEL)) * ((REPAIR_MASTERY_CHANCE_MAX) / 100F);
if (Permissions.repairMastery(player)) {
bonus = repairAmount * bonus;