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https://github.com/mcMMO-Dev/mcMMO.git
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2.1.69
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parent
426b2d27e7
commit
0638f4c437
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.69-SNAPSHOT</version>
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<version>2.1.69</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -144,9 +144,9 @@ public class PlayerProfile {
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" Check your console for errors and inspect your DB for issues.");
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" Check your console for errors and inspect your DB for issues.");
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}
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}
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} else {
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saveAttempts = 0;
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}
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}
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saveAttempts = 0;
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}
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}
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public String getPlayerName() {
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public String getPlayerName() {
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@ -502,7 +502,9 @@ public class PlayerListener implements Listener {
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}
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}
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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mcMMOPlayer.logout(false);
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//There's an issue with using Async saves on player quit
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//Basically there are conditions in which an async task does not execute fast enough to save the data if the server shutdown shortly after this task was scheduled
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mcMMOPlayer.logout(true);
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}
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}
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/**
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/**
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@ -332,7 +332,7 @@ public class mcMMO extends JavaPlugin {
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placeStore.saveAll(); // Save our metadata
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placeStore.saveAll(); // Save our metadata
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placeStore.cleanUp(); // Cleanup empty metadata stores
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placeStore.cleanUp(); // Cleanup empty metadata stores
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}
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}
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catch (NullPointerException e) { e.printStackTrace(); }
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catch (Exception e) { e.printStackTrace(); }
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debug("Canceling all tasks...");
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debug("Canceling all tasks...");
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getServer().getScheduler().cancelTasks(this); // This removes our tasks
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getServer().getScheduler().cancelTasks(this); // This removes our tasks
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@ -33,7 +33,8 @@ public final class UserManager {
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}
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}
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public static void cleanupPlayer(McMMOPlayer mcMMOPlayer) {
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public static void cleanupPlayer(McMMOPlayer mcMMOPlayer) {
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playerDataSet.remove(mcMMOPlayer);
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if(playerDataSet != null && playerDataSet.contains(mcMMOPlayer))
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playerDataSet.remove(mcMMOPlayer);
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}
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}
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/**
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/**
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