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Assorted datatype cleanup.
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@ -29,8 +29,7 @@ public enum AbilityType
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private String abilityRefresh;
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private String abilityPlayerOff;
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private AbilityType(int cooldown, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff)
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{
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private AbilityType(int cooldown, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff) {
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this.cooldown = cooldown;
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this.abilityOn = abilityOn;
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this.abilityOff = abilityOff;
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@ -39,181 +38,253 @@ public enum AbilityType
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this.abilityPlayerOff = abilityPlayerOff;
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}
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public int getCooldown()
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{
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public int getCooldown() {
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return this.cooldown;
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}
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public String getAbilityOn()
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{
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public String getAbilityOn() {
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return this.abilityOn;
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}
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public String getAbilityOff()
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{
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public String getAbilityOff() {
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return this.abilityOff;
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}
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public String getAbilityPlayer(Player player)
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{
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public String getAbilityPlayer(Player player) {
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return mcLocale.getString(this.abilityPlayer, new Object[] {player.getName()});
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}
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public String getAbilityPlayerOff(Player player)
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{
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public String getAbilityPlayerOff(Player player) {
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return mcLocale.getString(this.abilityPlayerOff, new Object[] {player.getName()});
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}
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public String getAbilityRefresh()
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{
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public String getAbilityRefresh() {
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return this.abilityRefresh;
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}
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public boolean getMode(PlayerProfile PP)
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{
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switch(this)
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{
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/**
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* Get the mode of this ability.
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*
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* @param PP PlayerProfile of the player using the ability
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* @return true if the ability is enabled, false otherwise
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*/
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public boolean getMode(PlayerProfile PP) {
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switch (this) {
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case BERSERK:
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return PP.getBerserkMode();
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case SUPER_BREAKER:
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return PP.getSuperBreakerMode();
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case GIGA_DRILL_BREAKER:
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return PP.getGigaDrillBreakerMode();
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case GREEN_TERRA:
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return PP.getGreenTerraMode();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterMode();
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case TREE_FELLER:
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return PP.getTreeFellerMode();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesMode();
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}
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default:
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return false;
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}
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}
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public void setMode(PlayerProfile PP, boolean bool)
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{
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switch(this)
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{
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/**
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* Set the mode of this ability.
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*
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* @param PP PlayerProfile of the player using the ability
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* @param bool Mode to set the ability to
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*/
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public void setMode(PlayerProfile PP, boolean bool) {
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switch (this) {
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case BERSERK:
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PP.setBerserkMode(bool);
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break;
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case SUPER_BREAKER:
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PP.setSuperBreakerMode(bool);
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break;
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case GIGA_DRILL_BREAKER:
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PP.setGigaDrillBreakerMode(bool);
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break;
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case GREEN_TERRA:
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PP.setGreenTerraMode(bool);
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break;
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case SKULL_SPLIITER:
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PP.setSkullSplitterMode(bool);
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break;
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case TREE_FELLER:
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PP.setTreeFellerMode(bool);
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break;
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case SERRATED_STRIKES:
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PP.setSerratedStrikesMode(bool);
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break;
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default:
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break;
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}
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}
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public boolean getInformed(PlayerProfile PP)
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{
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switch(this)
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{
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/**
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* Get the informed state of this ability
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*
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* @param PP PlayerProfile of the player using the ability
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* @return true if the ability is informed, false otherwise
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*/
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public boolean getInformed(PlayerProfile PP) {
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switch (this) {
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case BERSERK:
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return PP.getBerserkInformed();
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case BLAST_MINING:
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return PP.getBlastMiningInformed();
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case SUPER_BREAKER:
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return PP.getSuperBreakerInformed();
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case GIGA_DRILL_BREAKER:
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return PP.getGigaDrillBreakerInformed();
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case GREEN_TERRA:
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return PP.getGreenTerraInformed();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterInformed();
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case TREE_FELLER:
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return PP.getTreeFellerInformed();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesInformed();
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}
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default:
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return false;
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}
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}
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public void setInformed(PlayerProfile PP, boolean bool)
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{
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switch(this)
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{
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/**
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* Set the informed state of this ability.
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*
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* @param PP PlayerProfile of the player using the ability
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* @param bool Informed state to set the ability to
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*/
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public void setInformed(PlayerProfile PP, boolean bool) {
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switch (this) {
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case BERSERK:
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PP.setBerserkInformed(bool);
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break;
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case BLAST_MINING:
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PP.setBlastMiningInformed(bool);
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break;
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case SUPER_BREAKER:
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PP.setSuperBreakerInformed(bool);
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break;
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case GIGA_DRILL_BREAKER:
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PP.setGigaDrillBreakerInformed(bool);
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break;
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case GREEN_TERRA:
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PP.setGreenTerraInformed(bool);
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break;
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case SKULL_SPLIITER:
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PP.setSkullSplitterInformed(bool);
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break;
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case TREE_FELLER:
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PP.setTreeFellerInformed(bool);
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break;
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case SERRATED_STRIKES:
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PP.setSerratedStrikesInformed(bool);
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break;
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default:
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break;
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}
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}
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public boolean getPermissions(Player player)
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{
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switch(this)
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{
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/**
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* Get the permissions for this ability.
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*
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* @param player Player to check permissions for
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* @return true if the player has permissions, false otherwise
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*/
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public boolean getPermissions(Player player) {
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switch (this) {
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case BERSERK:
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return mcPermissions.getInstance().unarmedAbility(player);
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case BLAST_MINING:
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return mcPermissions.getInstance().blastMining(player);
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case GIGA_DRILL_BREAKER:
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return mcPermissions.getInstance().excavationAbility(player);
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case GREEN_TERRA:
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return mcPermissions.getInstance().herbalismAbility(player);
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case LEAF_BLOWER:
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return mcPermissions.getInstance().woodcutting(player);
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case SERRATED_STRIKES:
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return mcPermissions.getInstance().swordsAbility(player);
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case SKULL_SPLIITER:
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return mcPermissions.getInstance().axesAbility(player);
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case SUPER_BREAKER:
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return mcPermissions.getInstance().miningAbility(player);
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case TREE_FELLER:
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return mcPermissions.getInstance().woodCuttingAbility(player);
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}
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default:
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return false;
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}
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}
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/**
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* Check if a block is affected by this ability.
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*
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* @param material The block type to check
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* @return true if the block is affected by this ability, false otherwise
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*/
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public boolean blockCheck(Material material) {
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switch (this) {
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case BERSERK:
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return (Excavation.canBeGigaDrillBroken(material) || material.equals(Material.SNOW));
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case GIGA_DRILL_BREAKER:
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return Excavation.canBeGigaDrillBroken(material);
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case GREEN_TERRA:
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return Herbalism.makeMossy(material);
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case LEAF_BLOWER:
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return material.equals(Material.LEAVES);
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case SUPER_BREAKER:
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return Mining.canBeSuperBroken(material);
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case TREE_FELLER:
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return material.equals(Material.LOG);
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default:
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return false;
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}
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@ -1,21 +1,3 @@
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/*
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* Copyright (C) 2012 Matt 'The Yeti' Burnett & mcMMO Development
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* Copyright (C) 2010-2011 'nossr50'
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50.datatypes;
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public enum DatabaseUpdate {
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@ -1,7 +1,6 @@
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package com.gmail.nossr50.datatypes;
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public enum HUDType
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{
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public enum HUDType {
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DISABLED,
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STANDARD,
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SMALL,
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@ -1,7 +1,6 @@
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package com.gmail.nossr50.datatypes;
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public class PlayerStat
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{
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public class PlayerStat {
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public String name;
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public int statVal = 0;
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}
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