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Assorted datatype cleanup.
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253d0ea4c8
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@ -12,210 +12,281 @@ import com.gmail.nossr50.skills.Mining;
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public enum AbilityType
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public enum AbilityType
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{
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{
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BERSERK(LoadProperties.berserkCooldown, mcLocale.getString("Skills.BerserkOn"), mcLocale.getString("Skills.BerserkOff"), "Skills.BerserkPlayer", mcLocale.getString("Skills.YourBerserk"), "Skills.BerserkPlayerOff"),
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BERSERK(LoadProperties.berserkCooldown, mcLocale.getString("Skills.BerserkOn"), mcLocale.getString("Skills.BerserkOff"), "Skills.BerserkPlayer", mcLocale.getString("Skills.YourBerserk"), "Skills.BerserkPlayerOff"),
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SUPER_BREAKER(LoadProperties.superBreakerCooldown, mcLocale.getString("Skills.SuperBreakerOn"), mcLocale.getString("Skills.SuperBreakerOff"), "Skills.SuperBreakerPlayer", mcLocale.getString("Skills.YourSuperBreaker"), "Skills.SuperBreakerPlayerOff"),
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SUPER_BREAKER(LoadProperties.superBreakerCooldown, mcLocale.getString("Skills.SuperBreakerOn"), mcLocale.getString("Skills.SuperBreakerOff"), "Skills.SuperBreakerPlayer", mcLocale.getString("Skills.YourSuperBreaker"), "Skills.SuperBreakerPlayerOff"),
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GIGA_DRILL_BREAKER(LoadProperties.gigaDrillBreakerCooldown, mcLocale.getString("Skills.GigaDrillBreakerOn"), mcLocale.getString("Skills.GigaDrillBreakerOff"), "Skills.GigaDrillBreakerPlayer", mcLocale.getString("Skills.YourGigaDrillBreaker"), "Skills.GigaDrillBreakerPlayerOff"),
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GIGA_DRILL_BREAKER(LoadProperties.gigaDrillBreakerCooldown, mcLocale.getString("Skills.GigaDrillBreakerOn"), mcLocale.getString("Skills.GigaDrillBreakerOff"), "Skills.GigaDrillBreakerPlayer", mcLocale.getString("Skills.YourGigaDrillBreaker"), "Skills.GigaDrillBreakerPlayerOff"),
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GREEN_TERRA(LoadProperties.greenTerraCooldown, mcLocale.getString("Skills.GreenTerraOn"), mcLocale.getString("Skills.GreenTerraOff"), "Skills.GreenTerraPlayer", mcLocale.getString("Skills.YourGreenTerra"), mcLocale.getString("Skills.GreenTerraPlayerOff")),
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GREEN_TERRA(LoadProperties.greenTerraCooldown, mcLocale.getString("Skills.GreenTerraOn"), mcLocale.getString("Skills.GreenTerraOff"), "Skills.GreenTerraPlayer", mcLocale.getString("Skills.YourGreenTerra"), mcLocale.getString("Skills.GreenTerraPlayerOff")),
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SKULL_SPLIITER(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SkullSplitterOn"), mcLocale.getString("Skills.SkullSplitterOff"), "Skills.SkullSplitterPlayer", mcLocale.getString("Skills.YourSkullSplitter"), "Skills.SkullSplitterPlayerOff"),
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SKULL_SPLIITER(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SkullSplitterOn"), mcLocale.getString("Skills.SkullSplitterOff"), "Skills.SkullSplitterPlayer", mcLocale.getString("Skills.YourSkullSplitter"), "Skills.SkullSplitterPlayerOff"),
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TREE_FELLER(LoadProperties.treeFellerCooldown, mcLocale.getString("Skills.TreeFellerOn"), mcLocale.getString("Skills.TreeFellerOff"), "Skills.TreeFellerPlayer", mcLocale.getString("Skills.YourTreeFeller"), "Skills.TreeFellerPlayerOff"),
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TREE_FELLER(LoadProperties.treeFellerCooldown, mcLocale.getString("Skills.TreeFellerOn"), mcLocale.getString("Skills.TreeFellerOff"), "Skills.TreeFellerPlayer", mcLocale.getString("Skills.YourTreeFeller"), "Skills.TreeFellerPlayerOff"),
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SERRATED_STRIKES(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SerratedStrikesOn"), mcLocale.getString("Skills.SerratedStrikesOff"), "Skills.SerratedStrikesPlayer", mcLocale.getString("Skills.YourSerratedStrikes"), "Skills.SerratedStrikesPlayerOff"),
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SERRATED_STRIKES(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SerratedStrikesOn"), mcLocale.getString("Skills.SerratedStrikesOff"), "Skills.SerratedStrikesPlayer", mcLocale.getString("Skills.YourSerratedStrikes"), "Skills.SerratedStrikesPlayerOff"),
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BLAST_MINING(LoadProperties.blastMiningCooldown, null, null, "Skills.BlastMiningPlayer", mcLocale.getString("Skills.YourBlastMining"), null),
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BLAST_MINING(LoadProperties.blastMiningCooldown, null, null, "Skills.BlastMiningPlayer", mcLocale.getString("Skills.YourBlastMining"), null),
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LEAF_BLOWER(0, null, null, null, null, null);
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LEAF_BLOWER(0, null, null, null, null, null);
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private int cooldown;
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private int cooldown;
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private String abilityOn;
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private String abilityOn;
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private String abilityOff;
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private String abilityOff;
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private String abilityPlayer;
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private String abilityPlayer;
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private String abilityRefresh;
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private String abilityRefresh;
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private String abilityPlayerOff;
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private String abilityPlayerOff;
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private AbilityType(int cooldown, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff)
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{
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this.cooldown = cooldown;
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this.abilityOn = abilityOn;
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this.abilityOff = abilityOff;
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this.abilityPlayer = abilityPlayer;
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this.abilityRefresh = abilityRefresh;
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this.abilityPlayerOff = abilityPlayerOff;
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}
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public int getCooldown()
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{
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return this.cooldown;
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}
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public String getAbilityOn()
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{
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return this.abilityOn;
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}
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public String getAbilityOff()
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{
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return this.abilityOff;
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}
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public String getAbilityPlayer(Player player)
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{
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return mcLocale.getString(this.abilityPlayer, new Object[] {player.getName()});
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}
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public String getAbilityPlayerOff(Player player)
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{
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return mcLocale.getString(this.abilityPlayerOff, new Object[] {player.getName()});
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}
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public String getAbilityRefresh()
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{
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return this.abilityRefresh;
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}
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public boolean getMode(PlayerProfile PP)
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{
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switch(this)
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{
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case BERSERK:
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return PP.getBerserkMode();
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case SUPER_BREAKER:
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return PP.getSuperBreakerMode();
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case GIGA_DRILL_BREAKER:
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return PP.getGigaDrillBreakerMode();
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case GREEN_TERRA:
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return PP.getGreenTerraMode();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterMode();
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case TREE_FELLER:
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return PP.getTreeFellerMode();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesMode();
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}
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return false;
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}
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public void setMode(PlayerProfile PP, boolean bool)
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private AbilityType(int cooldown, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff) {
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{
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this.cooldown = cooldown;
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switch(this)
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this.abilityOn = abilityOn;
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{
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this.abilityOff = abilityOff;
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case BERSERK:
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this.abilityPlayer = abilityPlayer;
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PP.setBerserkMode(bool);
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this.abilityRefresh = abilityRefresh;
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break;
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this.abilityPlayerOff = abilityPlayerOff;
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case SUPER_BREAKER:
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}
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PP.setSuperBreakerMode(bool);
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break;
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public int getCooldown() {
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case GIGA_DRILL_BREAKER:
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return this.cooldown;
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PP.setGigaDrillBreakerMode(bool);
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}
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break;
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case GREEN_TERRA:
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public String getAbilityOn() {
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PP.setGreenTerraMode(bool);
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return this.abilityOn;
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break;
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}
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case SKULL_SPLIITER:
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PP.setSkullSplitterMode(bool);
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public String getAbilityOff() {
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break;
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return this.abilityOff;
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case TREE_FELLER:
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}
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PP.setTreeFellerMode(bool);
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break;
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public String getAbilityPlayer(Player player) {
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case SERRATED_STRIKES:
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return mcLocale.getString(this.abilityPlayer, new Object[] {player.getName()});
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PP.setSerratedStrikesMode(bool);
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}
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break;
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}
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public String getAbilityPlayerOff(Player player) {
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}
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return mcLocale.getString(this.abilityPlayerOff, new Object[] {player.getName()});
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}
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public boolean getInformed(PlayerProfile PP)
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{
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public String getAbilityRefresh() {
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switch(this)
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return this.abilityRefresh;
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{
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}
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case BERSERK:
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return PP.getBerserkInformed();
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/**
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case BLAST_MINING:
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* Get the mode of this ability.
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return PP.getBlastMiningInformed();
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*
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case SUPER_BREAKER:
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* @param PP PlayerProfile of the player using the ability
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return PP.getSuperBreakerInformed();
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* @return true if the ability is enabled, false otherwise
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case GIGA_DRILL_BREAKER:
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*/
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return PP.getGigaDrillBreakerInformed();
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public boolean getMode(PlayerProfile PP) {
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case GREEN_TERRA:
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switch (this) {
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return PP.getGreenTerraInformed();
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case BERSERK:
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case SKULL_SPLIITER:
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return PP.getBerserkMode();
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return PP.getSkullSplitterInformed();
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case TREE_FELLER:
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case SUPER_BREAKER:
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return PP.getTreeFellerInformed();
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return PP.getSuperBreakerMode();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesInformed();
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case GIGA_DRILL_BREAKER:
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}
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return PP.getGigaDrillBreakerMode();
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return false;
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}
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case GREEN_TERRA:
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return PP.getGreenTerraMode();
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public void setInformed(PlayerProfile PP, boolean bool)
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{
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case SKULL_SPLIITER:
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switch(this)
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return PP.getSkullSplitterMode();
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{
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case BERSERK:
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case TREE_FELLER:
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PP.setBerserkInformed(bool);
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return PP.getTreeFellerMode();
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break;
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case BLAST_MINING:
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case SERRATED_STRIKES:
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PP.setBlastMiningInformed(bool);
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return PP.getSerratedStrikesMode();
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break;
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case SUPER_BREAKER:
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default:
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PP.setSuperBreakerInformed(bool);
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return false;
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break;
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}
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case GIGA_DRILL_BREAKER:
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}
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PP.setGigaDrillBreakerInformed(bool);
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break;
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/**
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case GREEN_TERRA:
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* Set the mode of this ability.
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PP.setGreenTerraInformed(bool);
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*
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break;
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* @param PP PlayerProfile of the player using the ability
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case SKULL_SPLIITER:
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* @param bool Mode to set the ability to
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PP.setSkullSplitterInformed(bool);
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*/
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break;
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public void setMode(PlayerProfile PP, boolean bool) {
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case TREE_FELLER:
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switch (this) {
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PP.setTreeFellerInformed(bool);
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case BERSERK:
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break;
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PP.setBerserkMode(bool);
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case SERRATED_STRIKES:
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break;
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PP.setSerratedStrikesInformed(bool);
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break;
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case SUPER_BREAKER:
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}
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PP.setSuperBreakerMode(bool);
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}
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break;
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public boolean getPermissions(Player player)
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case GIGA_DRILL_BREAKER:
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{
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PP.setGigaDrillBreakerMode(bool);
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switch(this)
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break;
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{
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case BERSERK:
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case GREEN_TERRA:
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return mcPermissions.getInstance().unarmedAbility(player);
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PP.setGreenTerraMode(bool);
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case BLAST_MINING:
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break;
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return mcPermissions.getInstance().blastMining(player);
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case GIGA_DRILL_BREAKER:
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case SKULL_SPLIITER:
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return mcPermissions.getInstance().excavationAbility(player);
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PP.setSkullSplitterMode(bool);
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case GREEN_TERRA:
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break;
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return mcPermissions.getInstance().herbalismAbility(player);
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case LEAF_BLOWER:
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case TREE_FELLER:
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return mcPermissions.getInstance().woodcutting(player);
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PP.setTreeFellerMode(bool);
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case SERRATED_STRIKES:
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break;
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return mcPermissions.getInstance().swordsAbility(player);
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case SKULL_SPLIITER:
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case SERRATED_STRIKES:
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return mcPermissions.getInstance().axesAbility(player);
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PP.setSerratedStrikesMode(bool);
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case SUPER_BREAKER:
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break;
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return mcPermissions.getInstance().miningAbility(player);
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case TREE_FELLER:
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default:
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return mcPermissions.getInstance().woodCuttingAbility(player);
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break;
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}
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}
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return false;
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}
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}
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/**
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public boolean blockCheck(Material material) {
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* Get the informed state of this ability
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switch (this) {
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*
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case BERSERK:
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* @param PP PlayerProfile of the player using the ability
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return (Excavation.canBeGigaDrillBroken(material) || material.equals(Material.SNOW));
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* @return true if the ability is informed, false otherwise
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case GIGA_DRILL_BREAKER:
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*/
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return Excavation.canBeGigaDrillBroken(material);
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public boolean getInformed(PlayerProfile PP) {
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case GREEN_TERRA:
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switch (this) {
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return Herbalism.makeMossy(material);
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case BERSERK:
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case LEAF_BLOWER:
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return PP.getBerserkInformed();
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return material.equals(Material.LEAVES);
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case SUPER_BREAKER:
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case BLAST_MINING:
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return Mining.canBeSuperBroken(material);
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return PP.getBlastMiningInformed();
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case TREE_FELLER:
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return material.equals(Material.LOG);
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case SUPER_BREAKER:
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default:
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return PP.getSuperBreakerInformed();
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return false;
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}
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case GIGA_DRILL_BREAKER:
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}
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return PP.getGigaDrillBreakerInformed();
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case GREEN_TERRA:
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return PP.getGreenTerraInformed();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterInformed();
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case TREE_FELLER:
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return PP.getTreeFellerInformed();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesInformed();
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default:
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return false;
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}
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}
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/**
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* Set the informed state of this ability.
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*
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* @param PP PlayerProfile of the player using the ability
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* @param bool Informed state to set the ability to
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*/
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public void setInformed(PlayerProfile PP, boolean bool) {
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switch (this) {
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case BERSERK:
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PP.setBerserkInformed(bool);
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break;
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case BLAST_MINING:
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PP.setBlastMiningInformed(bool);
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break;
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case SUPER_BREAKER:
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PP.setSuperBreakerInformed(bool);
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break;
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case GIGA_DRILL_BREAKER:
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PP.setGigaDrillBreakerInformed(bool);
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break;
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case GREEN_TERRA:
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PP.setGreenTerraInformed(bool);
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break;
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case SKULL_SPLIITER:
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PP.setSkullSplitterInformed(bool);
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break;
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case TREE_FELLER:
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PP.setTreeFellerInformed(bool);
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break;
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case SERRATED_STRIKES:
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PP.setSerratedStrikesInformed(bool);
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break;
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default:
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break;
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}
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}
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/**
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* Get the permissions for this ability.
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*
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* @param player Player to check permissions for
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* @return true if the player has permissions, false otherwise
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*/
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public boolean getPermissions(Player player) {
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switch (this) {
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case BERSERK:
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return mcPermissions.getInstance().unarmedAbility(player);
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case BLAST_MINING:
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return mcPermissions.getInstance().blastMining(player);
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case GIGA_DRILL_BREAKER:
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return mcPermissions.getInstance().excavationAbility(player);
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case GREEN_TERRA:
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return mcPermissions.getInstance().herbalismAbility(player);
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case LEAF_BLOWER:
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return mcPermissions.getInstance().woodcutting(player);
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case SERRATED_STRIKES:
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return mcPermissions.getInstance().swordsAbility(player);
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case SKULL_SPLIITER:
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return mcPermissions.getInstance().axesAbility(player);
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case SUPER_BREAKER:
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return mcPermissions.getInstance().miningAbility(player);
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|
|
||||||
|
case TREE_FELLER:
|
||||||
|
return mcPermissions.getInstance().woodCuttingAbility(player);
|
||||||
|
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check if a block is affected by this ability.
|
||||||
|
*
|
||||||
|
* @param material The block type to check
|
||||||
|
* @return true if the block is affected by this ability, false otherwise
|
||||||
|
*/
|
||||||
|
public boolean blockCheck(Material material) {
|
||||||
|
switch (this) {
|
||||||
|
case BERSERK:
|
||||||
|
return (Excavation.canBeGigaDrillBroken(material) || material.equals(Material.SNOW));
|
||||||
|
|
||||||
|
case GIGA_DRILL_BREAKER:
|
||||||
|
return Excavation.canBeGigaDrillBroken(material);
|
||||||
|
|
||||||
|
case GREEN_TERRA:
|
||||||
|
return Herbalism.makeMossy(material);
|
||||||
|
|
||||||
|
case LEAF_BLOWER:
|
||||||
|
return material.equals(Material.LEAVES);
|
||||||
|
|
||||||
|
case SUPER_BREAKER:
|
||||||
|
return Mining.canBeSuperBroken(material);
|
||||||
|
|
||||||
|
case TREE_FELLER:
|
||||||
|
return material.equals(Material.LOG);
|
||||||
|
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
@ -1,21 +1,3 @@
|
|||||||
/*
|
|
||||||
* Copyright (C) 2012 Matt 'The Yeti' Burnett & mcMMO Development
|
|
||||||
* Copyright (C) 2010-2011 'nossr50'
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package com.gmail.nossr50.datatypes;
|
package com.gmail.nossr50.datatypes;
|
||||||
|
|
||||||
public enum DatabaseUpdate {
|
public enum DatabaseUpdate {
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
package com.gmail.nossr50.datatypes;
|
package com.gmail.nossr50.datatypes;
|
||||||
|
|
||||||
public enum HUDType
|
public enum HUDType {
|
||||||
{
|
DISABLED,
|
||||||
DISABLED,
|
STANDARD,
|
||||||
STANDARD,
|
SMALL,
|
||||||
SMALL,
|
RETRO;
|
||||||
RETRO;
|
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
package com.gmail.nossr50.datatypes;
|
package com.gmail.nossr50.datatypes;
|
||||||
|
|
||||||
public class PlayerStat
|
public class PlayerStat {
|
||||||
{
|
public String name;
|
||||||
public String name;
|
public int statVal = 0;
|
||||||
public int statVal = 0;
|
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user