mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Can only seem to make the axe splinter some of the time..
This commit is contained in:
parent
1ac544511c
commit
05cea84dcc
@ -448,6 +448,23 @@ public class Repair {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static short getMaxDurability(ItemStack is)
|
||||||
|
{
|
||||||
|
if(isDiamondTools(is))
|
||||||
|
return (short) 1562;
|
||||||
|
else if(isIronTools(is))
|
||||||
|
return (short) 251;
|
||||||
|
else if(isGoldTools(is))
|
||||||
|
return (short) 33;
|
||||||
|
else if(isStoneTools(is))
|
||||||
|
return (short) 132;
|
||||||
|
else if(isWoodTools(is))
|
||||||
|
return (short) 66;
|
||||||
|
else
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
public static boolean isBow(ItemStack is){
|
public static boolean isBow(ItemStack is){
|
||||||
return is.getType() == Material.BOW;
|
return is.getType() == Material.BOW;
|
||||||
}
|
}
|
||||||
|
@ -17,6 +17,8 @@
|
|||||||
package com.gmail.nossr50.skills;
|
package com.gmail.nossr50.skills;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
@ -37,7 +39,6 @@ import com.gmail.nossr50.locale.mcLocale;
|
|||||||
import com.gmail.nossr50.spout.SpoutStuff;
|
import com.gmail.nossr50.spout.SpoutStuff;
|
||||||
import com.gmail.nossr50.config.*;
|
import com.gmail.nossr50.config.*;
|
||||||
|
|
||||||
import org.getspout.commons.ChatColor;
|
|
||||||
import org.getspout.spoutapi.sound.SoundEffect;
|
import org.getspout.spoutapi.sound.SoundEffect;
|
||||||
|
|
||||||
|
|
||||||
@ -70,10 +71,10 @@ public class WoodCutting
|
|||||||
|
|
||||||
//Damage the tool
|
//Damage the tool
|
||||||
player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability()+durabilityLoss));
|
player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability()+durabilityLoss));
|
||||||
player.updateInventory(); //Silly deprecated methods
|
|
||||||
|
|
||||||
//This is to prevent using wood axes everytime you tree fell
|
//This is to prevent using wood axes everytime you tree fell
|
||||||
if(player.getItemInHand().getType() == Material.AIR || player.getItemInHand() == null)
|
if(player.getItemInHand().getDurability() >= Repair.getMaxDurability(player.getItemInHand())
|
||||||
|
|| player.getItemInHand().getType() == Material.AIR || player.getItemInHand() == null)
|
||||||
{
|
{
|
||||||
player.sendMessage(ChatColor.RED+"YOUR AXE SPLINTERS INTO DOZENS OF PIECES");
|
player.sendMessage(ChatColor.RED+"YOUR AXE SPLINTERS INTO DOZENS OF PIECES");
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user