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Those were right the first time...
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@ -367,8 +367,8 @@ public class PlayerProfile {
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skillsDATS.put(AbilityType.TREE_FELLER, Integer.valueOf(playerData.get(28)));
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skillsDATS.put(AbilityType.TREE_FELLER, Integer.valueOf(playerData.get(28)));
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skillsDATS.put(AbilityType.BERSERK, Integer.valueOf(playerData.get(29)));
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skillsDATS.put(AbilityType.BERSERK, Integer.valueOf(playerData.get(29)));
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skillsDATS.put(AbilityType.GREEN_TERRA, Integer.valueOf(playerData.get(30)));
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skillsDATS.put(AbilityType.GREEN_TERRA, Integer.valueOf(playerData.get(30)));
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// Archery 31 - Unused
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skillsDATS.put(AbilityType.GIGA_DRILL_BREAKER, Integer.valueOf(playerData.get(31)));
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skillsDATS.put(AbilityType.GIGA_DRILL_BREAKER, Integer.valueOf(playerData.get(32)));
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// Archery 32 - Unused
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skillsDATS.put(AbilityType.SERRATED_STRIKES, Integer.valueOf(playerData.get(33)));
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skillsDATS.put(AbilityType.SERRATED_STRIKES, Integer.valueOf(playerData.get(33)));
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skillsDATS.put(AbilityType.SKULL_SPLITTER, Integer.valueOf(playerData.get(34)));
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skillsDATS.put(AbilityType.SKULL_SPLITTER, Integer.valueOf(playerData.get(34)));
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// Acrobatics 35 - Unused
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// Acrobatics 35 - Unused
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