mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 14:46:46 +01:00
Freeze now uses playerSend instead of gmsg. Using say from console now logs correctly. Using stop from console now has a log. Masstp'd users can now tpback properly. Minor changes to the settings file. Possible onChat hook error fix.
This commit is contained in:
parent
ce6c242cf2
commit
03f73a0353
35
vCom.java
35
vCom.java
@ -272,10 +272,21 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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}
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}
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}
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}
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public static int party(Player player, String[] args){
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public static int party(Player player, String[] args){
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if(vUsers.getProfile(player).inParty()){
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if(vUsers.getProfile(player).inParty() && args.length > 1){
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player.sendMessage(Colors.Red + "You are already in a party, use /pquit to leave it");
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player.sendMessage(Colors.Red + "You are already in a party, use /pquit to leave it");
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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if(vUsers.getProfile(player).inParty()){
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int x = 0;
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String partymembers[] = null;
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for(Player p : etc.getServer().getPlayerList()){
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if(vmc.inSameParty(player, p)){
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partymembers[x] = p.getName();
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x++;
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}
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}
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player.sendMessage(Colors.Green + "Party Members: " + partymembers);
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}
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if(args[0] != null) {
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if(args[0] != null) {
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vUsers.getProfile(player).setParty(args[0]);
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vUsers.getProfile(player).setParty(args[0]);
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player.sendMessage(Colors.DarkPurple + "Party set to " + args[0]);
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player.sendMessage(Colors.DarkPurple + "Party set to " + args[0]);
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@ -338,25 +349,27 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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public static int freeze(Player player, String[] args){
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public static int freeze(Player player, String[] args){
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if(player.canUseCommand("/freeze") && vConfig.getInstance().freeze()){
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if(player.canUseCommand("/freeze") && vConfig.getInstance().freeze()){
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if (args.length < 1){
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if (args.length < 1){
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vChat.gmsg(Colors.Rose + "Usage is /freeze [Player]");
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player.sendMessage(Colors.Rose + "Usage is /freeze [Player]");
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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Player other = etc.getServer().matchPlayer(args[0]);
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Player other = etc.getServer().matchPlayer(args[0]);
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if (other == null)
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if (other == null)
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{
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{
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vChat.gmsg(Colors.Rose + "The player you specified could not be found");
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player.sendMessage(Colors.Rose + "The player you specified could not be found");
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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if(player != other && other.hasControlOver(player)){
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if(player != other && other.hasControlOver(player)){
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vChat.gmsg(Colors.Rose + "The player you specified has a higher rank than you");
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player.sendMessage(Colors.Rose + "The player you specified has a higher rank than you");
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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if(vConfig.getInstance().isFrozen(other.getName())){
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if(vConfig.getInstance().isFrozen(other.getName())){
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vConfig.getInstance().removeFrozen(other.getName());
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vConfig.getInstance().removeFrozen(other.getName());
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if(!vUsers.getProfile(player).isSilent())
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vChat.gmsg(player.getName() + Colors.Blue + " has unfrozen " + other.getName());
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vChat.gmsg(player.getName() + Colors.Blue + " has unfrozen " + other.getName());
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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} else {
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} else {
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vConfig.getInstance().addFrozen(other.getName());
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vConfig.getInstance().addFrozen(other.getName());
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if(!vUsers.getProfile(player).isSilent())
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vChat.gmsg(player.getName() + Colors.Blue + " has frozen " + other.getName());
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vChat.gmsg(player.getName() + Colors.Blue + " has frozen " + other.getName());
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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@ -1234,6 +1247,19 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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for (Player p : etc.getServer().getPlayerList()) {
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for (Player p : etc.getServer().getPlayerList()) {
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if (!p.hasControlOver(player)) {
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if (!p.hasControlOver(player)) {
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p.teleportTo(player);
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p.teleportTo(player);
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double x = player.getLocation().x;
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double y = player.getLocation().y;
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double z = player.getLocation().z;
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String x2 = Double.toString(x);
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String y2 = Double.toString(y);
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String z2 = Double.toString(z);
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String xyz = x2+","+y2+","+z2;
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vUsers.getProfile(p).setTpback(xyz);
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if(p.canUseCommand("/tpback"))
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{
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p.sendMessage(Colors.DarkPurple + "Your previous location has been stored");
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p.sendMessage(Colors.DarkPurple + "Use /tpback to return");
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}
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}
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}
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}
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}
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//Inform the user that the command has executed successfully
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//Inform the user that the command has executed successfully
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@ -1313,7 +1339,6 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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{
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{
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//Make sure the user has access to the command
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//Make sure the user has access to the command
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if(!player.canUseCommand("/reload")) return EXIT_FAIL;
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if(!player.canUseCommand("/reload")) return EXIT_FAIL;
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vConfig.getInstance().loadSettings();
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vConfig.getInstance().loadSettings();
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return EXIT_FAIL;
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return EXIT_FAIL;
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}
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}
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134
vConfig.java
134
vConfig.java
@ -18,7 +18,7 @@ public class vConfig {
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//The feature settings
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//The feature settings
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static boolean toggle = true,
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static boolean toggle = true,
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adminChat = false,
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adminChat = false,
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groupcoloredbrackets = false,
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groupcoloredbrackets = false,
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partyChat = false,
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partyChat = false,
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greentext = false,
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greentext = false,
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FFF = false,
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FFF = false,
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@ -83,72 +83,72 @@ public class vConfig {
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try {
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try {
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writer = new FileWriter(location);
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writer = new FileWriter(location);
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writer.append("#This plugin is modular\r\n");
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writer.append("#This plugin is modular\r\n");
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writer.write("#Turn any features you don't want to false and they won't be running\r\n");
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writer.append("#Turn any features you don't want to false and they won't be running\r\n");
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writer.write("#If you edit this file and save it, then use /reload it will reload the settings\r\n");
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writer.append("#If you edit this file and save it, then use /reload it will reload the settings\r\n");
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writer.write("#Chat Options\r\n");
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writer.append("#Chat Options\r\n");
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writer.write("#Group prefix colors apply to player brackets\r\n");
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writer.append("#Group prefix colors apply to player brackets\r\n");
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writer.write("groupcoloredbrackets=true\r\n");
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writer.append("groupcoloredbrackets=true\r\n");
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writer.write("#Allows the use of color codes following ^ symbol\r\n");
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writer.append("#Allows the use of color codes following ^ symbol\r\n");
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writer.write("ColoredChat=true\r\n");
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writer.append("ColoredChat=true\r\n");
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writer.write("#Require per player permission for quakecolors\r\n");
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writer.append("#Require per player permission for quakecolors\r\n");
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writer.write("colorsrequirepermissions=false\r\n");
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writer.append("colorsrequirepermissions=false\r\n");
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writer.write("#use /coloruse to give players permission if this is enabled\r\n");
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writer.append("#use /coloruse to give players permission if this is enabled\r\n");
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writer.write("#Text following a > will be colored green to mimic quoting of popular internet message boards\r\n");
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writer.append("#Text following a > will be colored green to mimic quoting of popular internet message boards\r\n");
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writer.write("QuotesAreGreen=true\r\n");
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writer.append("QuotesAreGreen=true\r\n");
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writer.write("#Turns any chat message starting with FFF automagically blood red\r\n");
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writer.append("#Turns any chat message starting with FFF automagically blood red\r\n");
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writer.write("FFF=true\r\n");
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writer.append("FFF=true\r\n");
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writer.write("\r\n");
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writer.append("\r\n");
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writer.write("#Admin Settings\r\n");
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writer.append("#Admin Settings\r\n");
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writer.write("#Enables or disables players spawning to their home location\r\n");
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writer.append("#Enables or disables players spawning to their home location\r\n");
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writer.write("playerspawn=true\r\n");
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writer.append("playerspawn=true\r\n");
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writer.write("#Enables or disables the admin only chat\r\n");
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writer.append("#Enables or disables the admin only chat\r\n");
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writer.write("adminchat=true\r\n");
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writer.append("adminchat=true\r\n");
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writer.write("#Lets non admins use admin chat if they have the /adminchat command permission\r\n");
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writer.append("#Lets non admins use admin chat if they have the /adminchat command permission\r\n");
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writer.write("/adminchat=true\r\n");
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writer.append("/adminchat=true\r\n");
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writer.write("#Enables overriding of regular /tp and /tphere to make it so you can only teleport to players with lower permissions, and only bring players of lower permissions to you\r\n");
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writer.append("#Enables overriding of regular /tp and /tphere to make it so you can only teleport to players with lower permissions, and only bring players of lower permissions to you\r\n");
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writer.write("/tp=true\r\n");
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writer.append("/tp=true\r\n");
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writer.write("/tphere=true\r\n");
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writer.append("/tphere=true\r\n");
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writer.write("#Mass Tp uses the same concept, anyone with this command only brings those with lower permissions to themselves\r\n");
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writer.append("#Mass Tp uses the same concept, anyone with this command only brings those with lower permissions to themselves\r\n");
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writer.write("/masstp=true\r\n");
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writer.append("/masstp=true\r\n");
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writer.write("\r\n");
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writer.append("\r\n");
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writer.write("#Server Settings\r\n");
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writer.append("#Server Settings\r\n");
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writer.write("#Enables or Disables the following commands, give groups/users permissions to use these commands for them to work\r\n");
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writer.append("#Enables or Disables the following commands, give groups/users permissions to use these commands for them to work\r\n");
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writer.write("/fabulous=true\r\n");
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writer.append("/fabulous=true\r\n");
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writer.write("/prefix=true\r\n");
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writer.append("/prefix=true\r\n");
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writer.write("/freeze=true\r\n");
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writer.append("/freeze=true\r\n");
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writer.write("/suffix=true\r\n");
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writer.append("/suffix=true\r\n");
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writer.write("/ignore=true\r\n");
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writer.append("/ignore=true\r\n");
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writer.write("/colors=true\r\n");
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writer.append("/colors=true\r\n");
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writer.write("/whois=true\r\n");
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writer.append("/whois=true\r\n");
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writer.write("/nick=true\r\n");
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writer.append("/nick=true\r\n");
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writer.write("/who=true\r\n");
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writer.append("/who=true\r\n");
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writer.write("/promote=true\r\n");
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writer.append("/promote=true\r\n");
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writer.write("/demote=true\r\n");
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writer.append("/demote=true\r\n");
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writer.write("/say=true\r\n");
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writer.append("/say=true\r\n");
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writer.write("/rules=true\r\n");
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writer.append("/rules=true\r\n");
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writer.write("/suicide=true\r\n");
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writer.append("/suicide=true\r\n");
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writer.write("/ezmodo=true\r\n");
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writer.append("/ezmodo=true\r\n");
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writer.write("#Global Messages\r\n");
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writer.append("#Global Messages\r\n");
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writer.write("#Enable or Disable sending announcements about sensitive commands to the entire server\r\n");
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writer.append("#Enable or Disable sending announcements about sensitive commands to the entire server\r\n");
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writer.write("globalmessages=true\r\n");
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writer.append("globalmessages=true\r\n");
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writer.write("#Adding player names to this list will have them start off in ezmodo\r\n");
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writer.append("#Adding player names to this list will have them start off in ezmodo\r\n");
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writer.write("ezModo=\r\n");
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writer.append("ezModo=\r\n");
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writer.write("#Stop fire from spreading\r\n");
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writer.append("#Stop fire from spreading\r\n");
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writer.write("stopFire=false\r\n");
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writer.append("stopFire=false\r\n");
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writer.write("#Stop lava from spreading fire");
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writer.append("#Stop lava from spreading fire");
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writer.write("lavaspread=false");
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writer.append("lavaspread=false");
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writer.write("#Blocks disabled from fire");
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writer.append("#Blocks disabled from fire");
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writer.write("fireblocks=");
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writer.append("fireblocks=");
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writer.write("\r\n");
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writer.append("\r\n");
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writer.write("#Organize your player ranks from lowest to highest.\r\n");
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writer.append("#Organize your player ranks from lowest to highest.\r\n");
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writer.write("ranks=\r\n");
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writer.append("ranks=\r\n");
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writer.write("#Write the rules to be shown when /rules is used here, it works just like the MOTD does\r\n");
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writer.append("#Write the rules to be shown when /rules is used here, it works just like the MOTD does\r\n");
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writer.write("rules=Rules@#1: No griefing@#2: No griefing\r\n");
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writer.append("rules=Rules@#1: No griefing@#2: No griefing\r\n");
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writer.write("#The Random Death messages, seperate them by comma. All death messages start with the player name and a space.\r\n");
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writer.append("#The Random Death messages, seperate them by comma. All death messages start with the player name and a space.\r\n");
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writer.write("deathMessages=is no more,died horribly,went peacefully\r\n");
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writer.append("deathMessages=is no more,died horribly,went peacefully\r\n");
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writer.write("#Enable whether or not players can toggle party chat");
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writer.append("#Enable whether or not players can toggle party chat");
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writer.write("partychat=true");
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writer.append("partychat=true");
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writer.write("hiddendistance=1024");
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writer.append("hiddendistance=1024");
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} catch (Exception e) {
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while creating " + location, e);
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log.log(Level.SEVERE, "Exception while creating " + location, e);
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} finally {
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} finally {
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@ -15,12 +15,14 @@ public class vListener extends PluginListener {
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if(split.length > 1){
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if(split.length > 1){
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String args = " " + etc.combineSplit(1, split, " ");
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String args = " " + etc.combineSplit(1, split, " ");
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vChat.gmsg(server + " " + args);
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vChat.gmsg(server + " " + args);
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log.log(Level.INFO, "[Server] " + args);
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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if(split[0].equalsIgnoreCase("stop"))
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if(split[0].equalsIgnoreCase("stop"))
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vChat.gmsg(server + " shutting down the server");
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vChat.gmsg(server + " shutting down the server");
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log.log(Level.INFO, "[Server] " + "shutting down the server");
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return false;
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return false;
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}
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}
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8
vmc.java
8
vmc.java
@ -1,4 +1,5 @@
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import java.io.*;
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import java.io.*;
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import java.lang.String;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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public class vmc {
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public class vmc {
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@ -44,7 +45,8 @@ String location = "groups.txt";
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String groups[] = player.getGroups();
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String groups[] = player.getGroups();
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String groupline[] = null;
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String groupline[] = null;
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String prefix = Colors.White;
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String prefix = Colors.White;
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if(vConfig.getInstance().groupcoloredbrackets() && groups[0].toString().length() > 0){
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int x = 0;
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if(vConfig.getInstance().groupcoloredbrackets()){
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//Read the file
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//Read the file
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properties = new PropertiesFile(location);
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properties = new PropertiesFile(location);
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try {
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try {
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@ -53,6 +55,10 @@ String location = "groups.txt";
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log.log(Level.SEVERE, "Exception while loading " + location, e);
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log.log(Level.SEVERE, "Exception while loading " + location, e);
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}
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}
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//Grab the line with the same group as the player
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//Grab the line with the same group as the player
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for(String herp : groups){
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x++;
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}
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if(x > 0)
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groupline = properties.getString(groups[0]).split(":");
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groupline = properties.getString(groups[0]).split(":");
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//Check if the prefix is null or not
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//Check if the prefix is null or not
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if(!groupline[0].isEmpty())
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if(!groupline[0].isEmpty())
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