mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-31 19:45:26 +02:00
Update code style
This commit is contained in:
@@ -42,14 +42,14 @@ public class SwordsManager extends SkillManager {
|
||||
}
|
||||
|
||||
public boolean canUseCounterAttack(Entity target) {
|
||||
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_COUNTER_ATTACK))
|
||||
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_COUNTER_ATTACK))
|
||||
return false;
|
||||
|
||||
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SWORDS_COUNTER_ATTACK);
|
||||
}
|
||||
|
||||
public boolean canUseSerratedStrike() {
|
||||
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_SERRATED_STRIKES))
|
||||
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_SERRATED_STRIKES))
|
||||
return false;
|
||||
|
||||
return mcMMOPlayer.getAbilityMode(SuperAbilityType.SERRATED_STRIKES);
|
||||
@@ -67,11 +67,11 @@ public class SwordsManager extends SkillManager {
|
||||
Player defender = (Player) target;
|
||||
|
||||
//Don't start or add to a bleed if they are blocking
|
||||
if(defender.isBlocking())
|
||||
if (defender.isBlocking())
|
||||
return;
|
||||
|
||||
if (NotificationManager.doesPlayerUseNotifications(defender)) {
|
||||
if(!BleedTimerTask.isBleeding(defender))
|
||||
if (!BleedTimerTask.isBleeding(defender))
|
||||
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Started");
|
||||
}
|
||||
}
|
||||
@@ -84,12 +84,10 @@ public class SwordsManager extends SkillManager {
|
||||
}
|
||||
}
|
||||
|
||||
public double getStabDamage()
|
||||
{
|
||||
public double getStabDamage() {
|
||||
int rank = RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_STAB);
|
||||
|
||||
if(rank > 0)
|
||||
{
|
||||
if (rank > 0) {
|
||||
double stabDamage = 1.0D + (rank * 1.5);
|
||||
return stabDamage;
|
||||
}
|
||||
@@ -97,23 +95,21 @@ public class SwordsManager extends SkillManager {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getToolTier(ItemStack itemStack)
|
||||
{
|
||||
if(ItemUtils.isDiamondTool(itemStack))
|
||||
public int getToolTier(ItemStack itemStack) {
|
||||
if (ItemUtils.isDiamondTool(itemStack))
|
||||
return 4;
|
||||
else if(ItemUtils.isIronTool(itemStack) || ItemUtils.isGoldTool(itemStack))
|
||||
else if (ItemUtils.isIronTool(itemStack) || ItemUtils.isGoldTool(itemStack))
|
||||
return 3;
|
||||
else if(ItemUtils.isStoneTool(itemStack))
|
||||
else if (ItemUtils.isStoneTool(itemStack))
|
||||
return 2;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int getRuptureBleedTicks()
|
||||
{
|
||||
public int getRuptureBleedTicks() {
|
||||
int bleedTicks = 2 * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
|
||||
|
||||
if(bleedTicks > AdvancedConfig.getInstance().getRuptureMaxTicks())
|
||||
if (bleedTicks > AdvancedConfig.getInstance().getRuptureMaxTicks())
|
||||
bleedTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
|
||||
|
||||
return bleedTicks;
|
||||
@@ -123,7 +119,7 @@ public class SwordsManager extends SkillManager {
|
||||
* Handle the effects of the Counter Attack ability
|
||||
*
|
||||
* @param attacker The {@link LivingEntity} being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
*/
|
||||
public void counterAttackChecks(LivingEntity attacker, double damage) {
|
||||
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
|
||||
@@ -132,7 +128,7 @@ public class SwordsManager extends SkillManager {
|
||||
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
|
||||
|
||||
if (attacker instanceof Player) {
|
||||
NotificationManager.sendPlayerInformation((Player)attacker, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Counter.Hit");
|
||||
NotificationManager.sendPlayerInformation((Player) attacker, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Counter.Hit");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user