From 01fb245da32fba89477ee37bf53f7ad1f37b113a Mon Sep 17 00:00:00 2001 From: Glitchfinder Date: Sun, 4 Nov 2012 15:54:22 -0800 Subject: [PATCH] Fixing double drops for herbalism so that carrots and potatoes drop items instead of blocks. --- .../java/com/gmail/nossr50/skills/gathering/Herbalism.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java b/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java index ee5f9e014..75676c215 100644 --- a/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java +++ b/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java @@ -237,10 +237,10 @@ public class Herbalism { if (mat == Material.COCOA) { is = new ItemStack(Material.INK_SACK, 1, (short) 3); } - else if (mat == Material.COCOA) { + else if (mat == Material.CARROT) { is = new ItemStack(Material.CARROT_ITEM, 1, (short) 0); } - else if (mat == Material.COCOA) { + else if (mat == Material.POTATO) { is = new ItemStack(Material.POTATO_ITEM, 1, (short) 0); }