mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
New McMMOItemSpawnEvent
- Changed all of mcMMO to use one drop method to facilitate new event - Added a missing bit of copyright notice to last event
This commit is contained in:
parent
a61efae527
commit
01bbd9bcac
@ -0,0 +1,89 @@
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/*
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This file is part of mcMMO.
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mcMMO is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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mcMMO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50.events;
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import org.bukkit.Location;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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/**
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* Called when mcMMO is preparing to drop an item
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*/
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@SuppressWarnings("serial")
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public class McMMOItemSpawnEvent extends Event implements Cancellable {
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private Location location;
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private ItemStack itemStack;
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private boolean cancelled;
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public McMMOItemSpawnEvent(Location location, ItemStack itemStack) {
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this.location = location;
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this.itemStack = itemStack;
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this.cancelled = false;
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}
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/**
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* @return Location where the item will be dropped
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*/
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public Location getLocation() {
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return location;
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}
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/**
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* @param location Location where to drop the item
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*/
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public void setLocation(Location location) {
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this.location = location;
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}
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/**
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* @return ItemStack that will be dropped
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*/
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public ItemStack getItemStack() {
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return itemStack;
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}
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/**
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* @param itemStack ItemStack to drop
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*/
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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/** Following are required for Cancellable **/
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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/** Rest of file is required boilerplate for custom events **/
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private static final HandlerList handlers = new HandlerList();
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@ -1,3 +1,19 @@
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/*
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This file is part of mcMMO.
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mcMMO is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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mcMMO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50.events;
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import org.bukkit.entity.Player;
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@ -226,7 +226,7 @@ public class mcBlockListener implements Listener
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ItemStack item = new ItemStack(mat, 1, (byte)0, type);
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if(blockx.getTypeId() == 17)
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{
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blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
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m.mcDropItem(blockx.getLocation(), item);
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//XP WOODCUTTING
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if(!plugin.misc.blockWatchList.contains(block))
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{
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@ -241,7 +241,7 @@ public class mcBlockListener implements Listener
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item = new ItemStack(mat, 1, (short)0, blockx.getData());
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if(Math.random() * 10 > 9)
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blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
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m.mcDropItem(blockx.getLocation(), item);
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}
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if(blockx.getType() != Material.AIR)
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player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
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@ -353,13 +353,13 @@ public class mcBlockListener implements Listener
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if(item.getType() == Material.CLAY_BALL)
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{
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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} else
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{
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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}
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//Spout stuff
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@ -392,13 +392,13 @@ public class mcBlockListener implements Listener
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if(item.getType() == Material.CLAY_BALL)
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{
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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} else
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{
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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}
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if(LoadProperties.spoutEnabled)
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@ -431,7 +431,7 @@ public class mcBlockListener implements Listener
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if(Math.random() * 10 > 9)
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{
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ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData());
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block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x);
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m.mcDropItem(block.getLocation(), x);
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}
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block.setType(Material.AIR);
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player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
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@ -31,6 +31,7 @@ import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.events.McMMOItemSpawnEvent;
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public class m
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{
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@ -255,15 +256,21 @@ public class m
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}
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return true;
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}
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public static void mcDropItem(Location loc, int id)
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{
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if(loc != null)
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public static void mcDropItem(Location location, int id)
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{
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if(location == null) return;
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Material mat = Material.getMaterial(id);
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byte damage = 0;
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ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
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loc.getWorld().dropItemNaturally(loc, item);
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ItemStack item = new ItemStack(mat, 1, (byte) 0, (byte) 0);
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mcDropItem(location, item);
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}
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public static void mcDropItem(Location location, ItemStack itemStack) {
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack);
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Bukkit.getPluginManager().callEvent(event);
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if(event.isCancelled()) return;
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location.getWorld().dropItemNaturally(location, itemStack);
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}
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public static boolean isSwords(ItemStack is)
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@ -269,7 +269,7 @@ public class Excavation
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for(ItemStack x : is)
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{
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if(x != null)
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loc.getWorld().dropItemNaturally(loc, x);
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m.mcDropItem(loc, x);
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}
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//Handle XP related tasks
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@ -1,7 +1,7 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.*;
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@ -11,6 +11,7 @@ import org.bukkit.material.Wool;
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import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -61,7 +62,7 @@ public class Fishing {
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getFishingResultsTier5(player, event);
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break;
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}
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player.getWorld().dropItem(player.getLocation(), new ItemStack(Material.RAW_FISH, 1));
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m.mcDropItem(player.getLocation(), new ItemStack(Material.RAW_FISH, 1));
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Users.getProfile(player).addXP(SkillType.FISHING, LoadProperties.mfishing, player);
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Skills.XpCheckSkill(SkillType.FISHING, player);
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}
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@ -673,7 +674,7 @@ public class Fishing {
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return;
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Combat.dealDamage(le, 1, event.getPlayer());
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World world = le.getWorld();
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Location loc = le.getLocation();
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/* Neutral Mobs */
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if(le instanceof Sheep)
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@ -685,26 +686,26 @@ public class Fishing {
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wool.setColor(sheep.getColor());
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ItemStack theWool = wool.toItemStack();
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theWool.setAmount((int)(Math.random() * 6));
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world.dropItemNaturally(le.getLocation(), theWool);
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m.mcDropItem(loc, theWool);
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sheep.setSheared(true);
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}
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}
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else if(le instanceof Pig)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PORK, 1));
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m.mcDropItem(loc, new ItemStack(Material.PORK, 1));
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}
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else if(le instanceof Cow)
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{
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if(Math.random() * 100 < 99){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
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m.mcDropItem(loc, new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
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}
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else if(Math.random() * 10 < 5){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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m.mcDropItem(loc, new ItemStack(Material.LEATHER, 1));
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
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m.mcDropItem(loc, new ItemStack(Material.RAW_BEEF, 1));
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}
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}
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@ -712,14 +713,14 @@ public class Fishing {
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{
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if(Math.random() * 10 <= 7){
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if(Math.random() * 10 < 5){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1));
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m.mcDropItem(loc, new ItemStack(Material.FEATHER, 1));
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_CHICKEN, 1));
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m.mcDropItem(loc, new ItemStack(Material.RAW_CHICKEN, 1));
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}
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1));
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m.mcDropItem(loc, new ItemStack(Material.EGG, 1));
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}
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}
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@ -727,37 +728,37 @@ public class Fishing {
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{
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if(Math.random() * 100 < 99){
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if(Math.random() * 10 < 5){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
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m.mcDropItem(loc, new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup
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m.mcDropItem(loc, new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup
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}
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}
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else if(Math.random() * 10 <= 7){
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if(Math.random() * 10 < 5){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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m.mcDropItem(loc, new ItemStack(Material.LEATHER, 1));
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
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m.mcDropItem(loc, new ItemStack(Material.RAW_BEEF, 1));
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}
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RED_MUSHROOM, 3));
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m.mcDropItem(loc, new ItemStack(Material.RED_MUSHROOM, 3));
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//need some way to remove MushroomCow & replace with regular cow when sheared
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}
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}
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else if(le instanceof Squid)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
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m.mcDropItem(loc, new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
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}
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else if(le instanceof Snowman){
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if(Math.random() * 100 < 99){
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin
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m.mcDropItem(loc, new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin
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}
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SNOW_BALL, 5));
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m.mcDropItem(loc, new ItemStack(Material.SNOW_BALL, 5));
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}
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}
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@ -765,71 +766,71 @@ public class Fishing {
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else if(le instanceof Skeleton)
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{
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if(Math.random() * 10 < 5)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BONE, 1));
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m.mcDropItem(loc, new ItemStack(Material.BONE, 1));
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else
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ARROW, 3));
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m.mcDropItem(loc, new ItemStack(Material.ARROW, 3));
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}
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else if(le instanceof Spider)
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{
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if(Math.random() * 10 < 5)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
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m.mcDropItem(loc, new ItemStack(Material.SPIDER_EYE, 1));
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else
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
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m.mcDropItem(loc, new ItemStack(Material.STRING, 1));
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}
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else if(le instanceof Creeper)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
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m.mcDropItem(loc, new ItemStack(Material.SULPHUR, 1));
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}
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else if(le instanceof Enderman)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ENDER_PEARL, 1));
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m.mcDropItem(loc, new ItemStack(Material.ENDER_PEARL, 1));
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}
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else if(le instanceof PigZombie)
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{
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if(Math.random() * 10 < 5)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
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m.mcDropItem(loc, new ItemStack(Material.ROTTEN_FLESH, 1));
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else
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GOLD_NUGGET, 1));
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m.mcDropItem(loc, new ItemStack(Material.GOLD_NUGGET, 1));
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}
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else if(le instanceof Blaze)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BLAZE_ROD, 1));
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m.mcDropItem(loc, new ItemStack(Material.BLAZE_ROD, 1));
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}
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else if(le instanceof CaveSpider)
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{
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if(Math.random() * 10 < 5)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
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m.mcDropItem(loc, new ItemStack(Material.SPIDER_EYE, 1));
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else
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
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m.mcDropItem(loc, new ItemStack(Material.STRING, 1));
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}
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else if(le instanceof Ghast)
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{
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if(Math.random() * 10 < 5)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
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m.mcDropItem(loc, new ItemStack(Material.SULPHUR, 1));
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else
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GHAST_TEAR, 1));
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m.mcDropItem(loc, new ItemStack(Material.GHAST_TEAR, 1));
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}
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else if(le instanceof MagmaCube)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MAGMA_CREAM, 1));
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m.mcDropItem(loc, new ItemStack(Material.MAGMA_CREAM, 1));
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}
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else if(le instanceof Slime)
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SLIME_BALL, 1));
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m.mcDropItem(loc, new ItemStack(Material.SLIME_BALL, 1));
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}
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else if(le instanceof Zombie)
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||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -82,12 +82,12 @@ public class Herbalism
|
||||
Location loc = block.getLocation();
|
||||
ItemStack is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat, player);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
@ -166,18 +166,18 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
//GREEN THUMB
|
||||
if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
block.setData((byte) 0x1); //Change it to first stage
|
||||
|
||||
@ -233,7 +233,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
m.mcDropItem(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mcactus, player);
|
||||
}
|
||||
@ -272,7 +272,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
m.mcDropItem(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.msugar, player);
|
||||
}
|
||||
@ -290,7 +290,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mpumpkin, player);
|
||||
@ -303,7 +303,7 @@ public class Herbalism
|
||||
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mmelon, player);
|
||||
}
|
||||
@ -316,7 +316,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mmushroom, player);
|
||||
@ -327,7 +327,7 @@ public class Herbalism
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
if(player != null){
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM)){
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mflower, player);
|
||||
|
@ -84,50 +84,50 @@ public class Mining
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
if(block.getTypeId() != 89 && block.getTypeId() != 73 && block.getTypeId() != 74 && block.getTypeId() != 56
|
||||
&& block.getTypeId() != 21 && block.getTypeId() != 1 && block.getTypeId() != 16)
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 73 || block.getTypeId() == 74)
|
||||
{
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(Math.random() * 10 > 5){
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
}
|
||||
if(block.getTypeId() == 21)
|
||||
{
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 56)
|
||||
{
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 1)
|
||||
{
|
||||
mat = Material.getMaterial(4);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
}
|
||||
public static void blockProcCheck(Block block, Player player)
|
||||
@ -291,7 +291,7 @@ public class Mining
|
||||
}
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -305,7 +305,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(87);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -319,7 +319,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -333,7 +333,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -346,7 +346,7 @@ public class Mining
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -362,7 +362,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(49);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -376,7 +376,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -389,7 +389,7 @@ public class Mining
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -404,12 +404,12 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(Math.random() * 10 > 5)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
@ -423,10 +423,10 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ public class Unarmed {
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
@ -99,7 +99,7 @@ public class Unarmed {
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class WoodCutting
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.WOODCUTTING))
|
||||
{
|
||||
ItemStack item = new ItemStack(mat, 1, (short) 0, type);
|
||||
block.getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user