Make mcMMO quieter by moving most log messages to debug only

This commit is contained in:
nossr50
2023-06-19 16:26:30 -07:00
parent e39022cc64
commit 019d22d92a
46 changed files with 175 additions and 125 deletions

View File

@ -2,6 +2,7 @@ package com.gmail.nossr50.util.player;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.LogUtils;
import com.gmail.nossr50.util.MetadataConstants;
import com.google.common.collect.ImmutableList;
import org.bukkit.OfflinePlayer;
@ -85,7 +86,7 @@ public final class UserManager {
for (McMMOPlayer playerData : trackedSyncData) {
try
{
mcMMO.p.getLogger().info("Saving data for player: "+playerData.getPlayerName());
LogUtils.debug(mcMMO.p.getLogger(), "Saving data for player: "+playerData.getPlayerName());
playerData.getProfile().save(true);
}
catch (Exception e)