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https://github.com/mcMMO-Dev/mcMMO.git
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*CLEANUP*
This commit is contained in:
parent
49bb3e0a3c
commit
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@ -2,7 +2,14 @@ package com.gmail.nossr50;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.*;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wolf;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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@ -1,21 +1,3 @@
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/*
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* Copyright (C) 2012 Matt 'The Yeti' Burnett & mcMMO Development
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* Copyright (C) 2010-2011 'nossr50'
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50;
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package com.gmail.nossr50;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@ -1,7 +1,6 @@
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package com.gmail.nossr50.datatypes;
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package com.gmail.nossr50.datatypes;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.mcPermissions;
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@ -201,20 +200,20 @@ public enum AbilityType
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return false;
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return false;
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}
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}
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public boolean blockCheck(Block block) {
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public boolean blockCheck(Material material) {
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switch (this) {
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switch (this) {
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case BERSERK:
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case BERSERK:
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return (Excavation.canBeGigaDrillBroken(block) || block.getType().equals(Material.SNOW));
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return (Excavation.canBeGigaDrillBroken(material) || material.equals(Material.SNOW));
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case GIGA_DRILL_BREAKER:
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case GIGA_DRILL_BREAKER:
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return Excavation.canBeGigaDrillBroken(block);
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return Excavation.canBeGigaDrillBroken(material);
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case GREEN_TERRA:
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case GREEN_TERRA:
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return Herbalism.makeMossy(block.getType());
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return Herbalism.makeMossy(material);
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case LEAF_BLOWER:
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case LEAF_BLOWER:
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return block.getType().equals(Material.LEAVES);
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return material.equals(Material.LEAVES);
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case SUPER_BREAKER:
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case SUPER_BREAKER:
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return Mining.canBeSuperBroken(block);
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return Mining.canBeSuperBroken(material);
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case TREE_FELLER:
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case TREE_FELLER:
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return block.getType().equals(Material.LOG);
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return material.equals(Material.LOG);
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default:
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default:
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return false;
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return false;
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}
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}
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@ -2,14 +2,20 @@ package com.gmail.nossr50.listeners;
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import com.gmail.nossr50.BlockChecks;
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import com.gmail.nossr50.BlockChecks;
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import com.gmail.nossr50.ItemChecks;
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import com.gmail.nossr50.ItemChecks;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.datatypes.AbilityType;
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import com.gmail.nossr50.datatypes.AbilityType;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.Excavation;
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import com.gmail.nossr50.skills.Herbalism;
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import com.gmail.nossr50.skills.Mining;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.skills.WoodCutting;
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import com.gmail.nossr50.spout.SpoutStuff;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -29,7 +35,6 @@ import org.getspout.spoutapi.player.SpoutPlayer;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.skills.*;
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import com.gmail.nossr50.events.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.FakeBlockBreakEvent;
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public class mcBlockListener implements Listener {
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public class mcBlockListener implements Listener {
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@ -139,7 +144,7 @@ public class mcBlockListener implements Listener {
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* MINING
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* MINING
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*/
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*/
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if (mcPermissions.getInstance().mining(player) && Mining.canBeSuperBroken(block)) {
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if (mcPermissions.getInstance().mining(player) && Mining.canBeSuperBroken(mat)) {
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if (LoadProperties.miningrequirespickaxe && ItemChecks.isMiningPick(inhand)) {
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if (LoadProperties.miningrequirespickaxe && ItemChecks.isMiningPick(inhand)) {
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Mining.miningBlockCheck(player, block, plugin);
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Mining.miningBlockCheck(player, block, plugin);
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}
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}
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@ -169,7 +174,7 @@ public class mcBlockListener implements Listener {
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* EXCAVATION
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* EXCAVATION
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*/
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*/
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if (Excavation.canBeGigaDrillBroken(block) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 0x5) {
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if (Excavation.canBeGigaDrillBroken(mat) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 0x5) {
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if (LoadProperties.excavationRequiresShovel && ItemChecks.isShovel(inhand)) {
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if (LoadProperties.excavationRequiresShovel && ItemChecks.isShovel(inhand)) {
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Excavation.excavationProcCheck(block, player);
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Excavation.excavationProcCheck(block, player);
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}
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}
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@ -210,13 +215,13 @@ public class mcBlockListener implements Listener {
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else if (PP.getAxePreparationMode() && mat.equals(Material.LOG) && mcPermissions.getInstance().woodCuttingAbility(player)) { //Why are we checking the permissions here?
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else if (PP.getAxePreparationMode() && mat.equals(Material.LOG) && mcPermissions.getInstance().woodCuttingAbility(player)) { //Why are we checking the permissions here?
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Skills.abilityCheck(player, SkillType.WOODCUTTING);
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Skills.abilityCheck(player, SkillType.WOODCUTTING);
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}
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}
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else if (PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block)) {
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else if (PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(mat)) {
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Skills.abilityCheck(player, SkillType.MINING);
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Skills.abilityCheck(player, SkillType.MINING);
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}
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}
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else if (PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block)) {
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else if (PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(mat)) {
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Skills.abilityCheck(player, SkillType.EXCAVATION);
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Skills.abilityCheck(player, SkillType.EXCAVATION);
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}
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}
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else if (PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || mat.equals(Material.SNOW))) {
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else if (PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(mat) || mat.equals(Material.SNOW))) {
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Skills.abilityCheck(player, SkillType.UNARMED);
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Skills.abilityCheck(player, SkillType.UNARMED);
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}
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}
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}
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}
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@ -3,12 +3,13 @@ package com.gmail.nossr50;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.*;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.events.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.FakeBlockBreakEvent;
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@ -9,13 +9,13 @@ import com.gmail.nossr50.commands.party.*;
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import com.gmail.nossr50.commands.general.*;
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import com.gmail.nossr50.commands.general.*;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.runnables.*;
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import com.gmail.nossr50.runnables.*;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.listeners.mcBlockListener;
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import com.gmail.nossr50.listeners.mcBlockListener;
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import com.gmail.nossr50.listeners.mcEntityListener;
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import com.gmail.nossr50.listeners.mcEntityListener;
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import com.gmail.nossr50.listeners.mcPlayerListener;
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import com.gmail.nossr50.listeners.mcPlayerListener;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.skills.*;
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import java.io.BufferedInputStream;
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import java.io.BufferedInputStream;
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import java.io.BufferedReader;
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import java.io.BufferedReader;
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.skills;
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package com.gmail.nossr50.skills;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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@ -21,153 +22,120 @@ import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundEffect;
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public class Excavation
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public class Excavation {
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{
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public static boolean canBeGigaDrillBroken(Block block)
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/**
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{
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* Check to see if a block can be broken by Giga Drill Breaker.
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switch(block.getType()){
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*
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case CLAY:
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* @param material The type of block to check
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case DIRT:
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* @return
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case GRASS:
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*/
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case GRAVEL:
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public static boolean canBeGigaDrillBroken(Material type) {
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case MYCEL:
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switch (type) {
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case SAND:
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case CLAY:
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case SOUL_SAND:
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case DIRT:
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return true;
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case GRASS:
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}
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case GRAVEL:
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return false;
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case MYCEL:
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}
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case SAND:
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case SOUL_SAND:
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public static void excavationProcCheck(Block block, Player player)
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return true;
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{
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default:
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Material type = block.getType();
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return false;
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Location loc = block.getLocation();
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}
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}
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PlayerProfile PP = Users.getProfile(player);
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int skillLevel = PP.getSkillLevel(SkillType.EXCAVATION);
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/**
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ArrayList<ItemStack> is = new ArrayList<ItemStack>();
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* Check to see if treasures were found.
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int xp = LoadProperties.mbase;
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*
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* @param block The block to check
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switch(type)
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* @param player The player who broke the block
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{
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*/
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case DIRT:
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public static void excavationProcCheck(Block block, Player player) {
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromDirt)
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Material type = block.getType();
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{
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Location loc = block.getLocation();
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if(skillLevel >= treasure.getDropLevel())
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{
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PlayerProfile PP = Users.getProfile(player);
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if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
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int skillLevel = PP.getSkillLevel(SkillType.EXCAVATION);
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{
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ArrayList<ItemStack> is = new ArrayList<ItemStack>();
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xp += treasure.getXp();
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is.add(treasure.getDrop());
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List<ExcavationTreasure> treasures = new ArrayList<ExcavationTreasure>();
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}
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}
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int xp = LoadProperties.mbase;
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}
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break;
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switch (type) {
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case GRASS:
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case DIRT:
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromGrass)
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treasures = LoadTreasures.excavationFromDirt;
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{
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break;
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if(skillLevel >= treasure.getDropLevel())
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{
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case GRASS:
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if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
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treasures = LoadTreasures.excavationFromGrass;
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{
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break;
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xp += treasure.getXp();
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is.add(treasure.getDrop());
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case SAND:
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}
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treasures = LoadTreasures.excavationFromSand;
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}
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break;
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}
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break;
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case GRAVEL:
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case SAND:
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treasures = LoadTreasures.excavationFromGravel;
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromSand)
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break;
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{
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if(skillLevel >= treasure.getDropLevel())
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case CLAY:
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{
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treasures = LoadTreasures.excavationFromClay;
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if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
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break;
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{
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xp += treasure.getXp();
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case MYCEL:
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is.add(treasure.getDrop());
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treasures = LoadTreasures.excavationFromMycel;
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}
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break;
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}
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}
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case SOUL_SAND:
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break;
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treasures = LoadTreasures.excavationFromSoulSand;
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case GRAVEL:
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break;
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromGravel)
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{
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default:
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if(skillLevel >= treasure.getDropLevel())
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break;
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{
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}
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if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
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{
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for (ExcavationTreasure treasure : treasures) {
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xp += treasure.getXp();
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if (skillLevel >= treasure.getDropLevel()) {
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is.add(treasure.getDrop());
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if (Math.random() * 100 <= treasure.getDropChance()) {
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}
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xp += treasure.getXp();
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}
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is.add(treasure.getDrop());
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}
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}
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break;
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}
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case CLAY:
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}
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromClay)
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{
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//Drop items
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if(skillLevel >= treasure.getDropLevel())
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for (ItemStack x : is) {
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{
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if (x != null) {
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if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
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m.mcDropItem(loc, x);
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{
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}
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xp += treasure.getXp();
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}
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is.add(treasure.getDrop());
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}
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//Handle XP related tasks
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}
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PP.addXP(SkillType.EXCAVATION, xp, player);
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}
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Skills.XpCheckSkill(SkillType.EXCAVATION, player);
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break;
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}
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case MYCEL:
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for(ExcavationTreasure treasure : LoadTreasures.excavationFromMycel)
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/**
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{
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* Handle triple drops from Giga Drill Breaker.
|
||||||
if(skillLevel >= treasure.getDropLevel())
|
*
|
||||||
{
|
* @param player The player using the ability
|
||||||
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
|
* @param block The block to check
|
||||||
{
|
*/
|
||||||
xp += treasure.getXp();
|
public static void gigaDrillBreaker(Player player, Block block) {
|
||||||
is.add(treasure.getDrop());
|
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
|
||||||
}
|
|
||||||
}
|
if (block.getData() != (byte) 0x5) {
|
||||||
}
|
PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
|
||||||
break;
|
Bukkit.getPluginManager().callEvent(armswing);
|
||||||
case SOUL_SAND:
|
|
||||||
for(ExcavationTreasure treasure : LoadTreasures.excavationFromSoulSand)
|
Excavation.excavationProcCheck(block, player);
|
||||||
{
|
Excavation.excavationProcCheck(block, player);
|
||||||
if(skillLevel >= treasure.getDropLevel())
|
}
|
||||||
{
|
|
||||||
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
|
if (LoadProperties.spoutEnabled) {
|
||||||
{
|
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
|
||||||
xp += treasure.getXp();
|
}
|
||||||
is.add(treasure.getDrop());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Drop items
|
|
||||||
for(ItemStack x : is)
|
|
||||||
{
|
|
||||||
if(x != null)
|
|
||||||
m.mcDropItem(loc, x);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Handle XP related tasks
|
|
||||||
PP.addXP(SkillType.EXCAVATION, xp, player);
|
|
||||||
Skills.XpCheckSkill(SkillType.EXCAVATION, player);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void gigaDrillBreaker(Player player, Block block)
|
|
||||||
{
|
|
||||||
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
|
|
||||||
if(block.getData() != (byte)5)
|
|
||||||
{
|
|
||||||
PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
Excavation.excavationProcCheck(block, player);
|
|
||||||
Excavation.excavationProcCheck(block, player);
|
|
||||||
Excavation.excavationProcCheck(block, player);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(LoadProperties.spoutEnabled)
|
|
||||||
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -140,16 +140,16 @@ public class Mining
|
|||||||
if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
|
if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
|
||||||
return;
|
return;
|
||||||
miningXP(player, block);
|
miningXP(player, block);
|
||||||
if(canBeSuperBroken(block))
|
if(canBeSuperBroken(block.getType()))
|
||||||
blockProcCheck(block, player);
|
blockProcCheck(block, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Handling SuperBreaker stuff
|
* Handling SuperBreaker stuff
|
||||||
*/
|
*/
|
||||||
public static Boolean canBeSuperBroken(Block block)
|
public static Boolean canBeSuperBroken(Material type)
|
||||||
{
|
{
|
||||||
switch(block.getType()){
|
switch(type){
|
||||||
case COAL_ORE:
|
case COAL_ORE:
|
||||||
case DIAMOND_ORE:
|
case DIAMOND_ORE:
|
||||||
case ENDER_STONE:
|
case ENDER_STONE:
|
||||||
|
@ -322,7 +322,7 @@ public class Skills
|
|||||||
}
|
}
|
||||||
|
|
||||||
case GREEN_TERRA:
|
case GREEN_TERRA:
|
||||||
if (!ability.blockCheck(block)) {
|
if (!ability.blockCheck(block.getType())) {
|
||||||
activate = false;
|
activate = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user