*CLEANUP*

This commit is contained in:
GJ
2012-03-12 17:57:44 -04:00
parent 49bb3e0a3c
commit 0070333b35
9 changed files with 152 additions and 190 deletions

View File

@ -1,6 +1,7 @@
package com.gmail.nossr50.skills;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@ -21,153 +22,120 @@ import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import org.getspout.spoutapi.sound.SoundEffect;
public class Excavation
{
public static boolean canBeGigaDrillBroken(Block block)
{
switch(block.getType()){
case CLAY:
case DIRT:
case GRASS:
case GRAVEL:
case MYCEL:
case SAND:
case SOUL_SAND:
return true;
}
return false;
}
public static void excavationProcCheck(Block block, Player player)
{
Material type = block.getType();
Location loc = block.getLocation();
PlayerProfile PP = Users.getProfile(player);
int skillLevel = PP.getSkillLevel(SkillType.EXCAVATION);
ArrayList<ItemStack> is = new ArrayList<ItemStack>();
int xp = LoadProperties.mbase;
switch(type)
{
case DIRT:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromDirt)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case GRASS:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromGrass)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case SAND:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromSand)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case GRAVEL:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromGravel)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case CLAY:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromClay)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case MYCEL:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromMycel)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
case SOUL_SAND:
for(ExcavationTreasure treasure : LoadTreasures.excavationFromSoulSand)
{
if(skillLevel >= treasure.getDropLevel())
{
if(Math.random() * 100 > (100.00 - treasure.getDropChance()))
{
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
break;
}
//Drop items
for(ItemStack x : is)
{
if(x != null)
m.mcDropItem(loc, x);
}
//Handle XP related tasks
PP.addXP(SkillType.EXCAVATION, xp, player);
Skills.XpCheckSkill(SkillType.EXCAVATION, player);
public class Excavation {
/**
* Check to see if a block can be broken by Giga Drill Breaker.
*
* @param material The type of block to check
* @return
*/
public static boolean canBeGigaDrillBroken(Material type) {
switch (type) {
case CLAY:
case DIRT:
case GRASS:
case GRAVEL:
case MYCEL:
case SAND:
case SOUL_SAND:
return true;
default:
return false;
}
}
/**
* Check to see if treasures were found.
*
* @param block The block to check
* @param player The player who broke the block
*/
public static void excavationProcCheck(Block block, Player player) {
Material type = block.getType();
Location loc = block.getLocation();
PlayerProfile PP = Users.getProfile(player);
int skillLevel = PP.getSkillLevel(SkillType.EXCAVATION);
ArrayList<ItemStack> is = new ArrayList<ItemStack>();
List<ExcavationTreasure> treasures = new ArrayList<ExcavationTreasure>();
int xp = LoadProperties.mbase;
switch (type) {
case DIRT:
treasures = LoadTreasures.excavationFromDirt;
break;
case GRASS:
treasures = LoadTreasures.excavationFromGrass;
break;
case SAND:
treasures = LoadTreasures.excavationFromSand;
break;
case GRAVEL:
treasures = LoadTreasures.excavationFromGravel;
break;
case CLAY:
treasures = LoadTreasures.excavationFromClay;
break;
case MYCEL:
treasures = LoadTreasures.excavationFromMycel;
break;
case SOUL_SAND:
treasures = LoadTreasures.excavationFromSoulSand;
break;
default:
break;
}
for (ExcavationTreasure treasure : treasures) {
if (skillLevel >= treasure.getDropLevel()) {
if (Math.random() * 100 <= treasure.getDropChance()) {
xp += treasure.getXp();
is.add(treasure.getDrop());
}
}
}
//Drop items
for (ItemStack x : is) {
if (x != null) {
m.mcDropItem(loc, x);
}
}
//Handle XP related tasks
PP.addXP(SkillType.EXCAVATION, xp, player);
Skills.XpCheckSkill(SkillType.EXCAVATION, player);
}
/**
* Handle triple drops from Giga Drill Breaker.
*
* @param player The player using the ability
* @param block The block to check
*/
public static void gigaDrillBreaker(Player player, Block block) {
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
if (block.getData() != (byte) 0x5) {
PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
Bukkit.getPluginManager().callEvent(armswing);
Excavation.excavationProcCheck(block, player);
Excavation.excavationProcCheck(block, player);
}
if (LoadProperties.spoutEnabled) {
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
}
}
public static void gigaDrillBreaker(Player player, Block block)
{
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
if(block.getData() != (byte)5)
{
PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
Bukkit.getPluginManager().callEvent(armswing);
Excavation.excavationProcCheck(block, player);
Excavation.excavationProcCheck(block, player);
Excavation.excavationProcCheck(block, player);
}
if(LoadProperties.spoutEnabled)
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
}
}

View File

@ -140,16 +140,16 @@ public class Mining
if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
return;
miningXP(player, block);
if(canBeSuperBroken(block))
if(canBeSuperBroken(block.getType()))
blockProcCheck(block, player);
}
/*
* Handling SuperBreaker stuff
*/
public static Boolean canBeSuperBroken(Block block)
public static Boolean canBeSuperBroken(Material type)
{
switch(block.getType()){
switch(type){
case COAL_ORE:
case DIAMOND_ORE:
case ENDER_STONE:

View File

@ -322,7 +322,7 @@ public class Skills
}
case GREEN_TERRA:
if (!ability.blockCheck(block)) {
if (!ability.blockCheck(block.getType())) {
activate = false;
break;
}