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	Made the shake rank chance configurable
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		@@ -152,6 +152,13 @@ public class Config extends ConfigLoader {
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    public int getFishingTierLevelsTier3() { return config.getInt("Fishing.Tier_Levels.Tier3", 400); }
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    public int getFishingTierLevelsTier4() { return config.getInt("Fishing.Tier_Levels.Tier4", 600); }
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    public int getFishingTierLevelsTier5() { return config.getInt("Fishing.Tier_Levels.Tier5", 800); }
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    /* Shake */
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    public int getShakeChanceRank1() { return config.getInt("Shake.Chance.Rank_1", 25); }
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    public int getShakeChanceRank2() { return config.getInt("Shake.Chance.Rank_2", 40); }
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    public int getShakeChanceRank3() { return config.getInt("Shake.Chance.Rank_3", 55); }
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    public int getShakeChanceRank4() { return config.getInt("Shake.Chance.Rank_4", 60); }
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    public int getShakeChanceRank5() { return config.getInt("Shake.Chance.Rank_5", 75); }
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    /* Herbalism */
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    public int getHerbalismXPSugarCane() { return config.getInt("Experience.Herbalism.Sugar_Cane", 30); }
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@@ -214,23 +214,23 @@ public class Fishing {
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        switch (getFishingLootTier(profile)) {
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        case 1:
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        	dropChance = 10;
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        	dropChance = Config.getInstance().getShakeChanceRank1();
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        	break;
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        case 2:
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        	dropChance = 30;
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        	dropChance = Config.getInstance().getShakeChanceRank2();
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        	break;
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        case 3:
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        	dropChance = 50;
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        	dropChance = Config.getInstance().getShakeChanceRank3();
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        	break;
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        case 4:
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        	dropChance = 60;
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        	dropChance = Config.getInstance().getShakeChanceRank4();
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        	break;
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        case 5:
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        	dropChance = 75;
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        	dropChance = Config.getInstance().getShakeChanceRank5();
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        	break;
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        default:
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