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Skill commands now show the perk effect, if any are active
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@ -112,7 +112,7 @@ Fishing.Effect.4=Shake (vs. Entities)
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
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Fishing.Effect.6=Fisherman's Diet
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Fishing.Effect.7=Improves hunger restored from fished foods
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Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}%
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Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
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Fishing.ItemFound=[[GRAY]]Treasure found!
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Fishing.Listener=Fishing:
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Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
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@ -535,6 +535,7 @@ Perks.xp.desc=Receive {0}x XP.
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Perks.lucky.name=Luck
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Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
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Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
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Perks.lucky.bonus=[[GOLD]] ({0}% with Lucky Perk)
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Perks.cooldowns.name=Fast Recovery
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Perks.cooldowns.desc=Cuts cooldown duration by {0}.
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Perks.activationtime.name=Endurance
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