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Skill commands now show the perk effect, if any are active
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@ -96,7 +96,6 @@ public class Axes {
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}
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if (chance > random.nextInt(randomChance) && !entity.isDead()){
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// if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
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int damage = event.getDamage();
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if (entity instanceof Player){
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