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Skill commands now show the perk effect, if any are active
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@@ -14,6 +14,7 @@ public class WoodcuttingCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String treeFellerLength;
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private String doubleDropChance;
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private String doubleDropChanceLucky;
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private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
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@@ -32,10 +33,14 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("0.0");
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float doubleDropChanceF;
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treeFellerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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if(skillValue >= doubleDropsMaxLevel) doubleDropChanceF = (float) (doubleDropsMaxBonus);
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else doubleDropChanceF = (float) ((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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doubleDropChance = df.format(doubleDropChanceF);
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if(doubleDropChanceF + doubleDropChanceF * 0.3333D >= 100D) doubleDropChanceLucky = df.format(100D);
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else doubleDropChanceLucky = df.format(doubleDropChanceF + doubleDropChanceF * 0.3333D);
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}
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@Override
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@@ -91,7 +96,10 @@ public class WoodcuttingCommand extends SkillCommand {
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}
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if (canDoubleDrop && !doubleDropsDisabled) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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if (player.hasPermission("mcmmo.perks.lucky.woodcutting"))
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
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else
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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}
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if (canTreeFell) {
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