mcMMO/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java

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package com.gmail.nossr50.commands.skills;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.Fishing;
import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Users;
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public class FishingCommand implements CommandExecutor {
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@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
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if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.fishing")) {
return true;
}
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Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Fishing.SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Fishing") }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.2"), LocaleLoader.getString("Fishing.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5") }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Rank", new Object[] { Fishing.getFishingLootTier(PP) }));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Info"));
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//TODO: Do we really need to display this twice? Not like there are any associated stats.
if (PP.getSkillLevel(SkillType.FISHING) < 150) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0") }));
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}
else {
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player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake"));
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}
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Page.grabGuidePageForSkill(SkillType.FISHING, player, args);
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return true;
}
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}