mcMMO/src/main/java/com/gmail/nossr50/skills/Swords.java

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package com.gmail.nossr50.skills;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import com.gmail.nossr50.Combat;
import com.gmail.nossr50.ItemChecks;
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import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
public class Swords
{
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx)
{
PlayerProfile PPa = Users.getProfile(attacker);
if(x instanceof Wolf)
{
Wolf wolf = (Wolf)x;
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if(wolf.getOwner() instanceof Player)
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{
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Player owner = (Player) wolf.getOwner();
if(owner == attacker)
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return;
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if(Party.getInstance().inSameParty(attacker, owner))
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return;
}
}
if(mcPermissions.getInstance().swords(attacker) && ItemChecks.isSword(attacker.getItemInHand())){
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if(PPa.getSkillLevel(SkillType.SWORDS) >= 750)
{
if(Math.random() * 1000 <= 750)
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{
if(!(x instanceof Player))
pluginx.misc.addToBleedQue(x);
if(x instanceof Player)
{
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(3);
}
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attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
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}
}
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
{
if(!(x instanceof Player))
pluginx.misc.addToBleedQue(x);
if(x instanceof Player)
{
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(2);
}
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attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
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}
}
}
public static void counterAttackChecks(EntityDamageByEntityEvent event)
{
//Don't want to counter attack stuff not alive
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if(!(event.getDamager() instanceof LivingEntity))
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return;
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if(event instanceof EntityDamageByEntityEvent)
{
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
if(event.getEntity() instanceof Player)
{
Player defender = (Player)event.getEntity();
PlayerProfile PPd = Users.getProfile(defender);
if(ItemChecks.isSword(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
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{
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
{
if(Math.random() * 2000 <= 600)
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
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defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
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if(f instanceof Player)
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((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
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}
}
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
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defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
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if(f instanceof Player)
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((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
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}
}
}
}
}
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public static void bleedSimulate(mcMMO plugin)
{
//Add items from Que list to BleedTrack list
for(LivingEntity x : plugin.misc.bleedQue)
{
plugin.misc.bleedTracker.add(x);
}
//Clear list
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
plugin.misc.bleedQuePos = 0;
//Cleanup any dead entities from the list
for(LivingEntity x : plugin.misc.bleedRemovalQue)
{
plugin.misc.bleedTracker.remove(x);
}
//Clear bleed removal list
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
plugin.misc.bleedRemovalQuePos = 0;
//Bleed monsters/animals
for(LivingEntity x : plugin.misc.bleedTracker)
{
if(x == null || x.isDead())
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{
plugin.misc.addToBleedRemovalQue(x);
continue;
}
else
{
Combat.dealDamage(x, 2);
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}
}
}
}