mcMMO/src/main/java/com/gmail/nossr50/skills/Archery.java

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package com.gmail.nossr50.skills;
import org.bukkit.Location;
import org.bukkit.Material;
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import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
public class Archery {
/**
* Track arrows fired for later retrieval.
*
* @param plugin mcMMO plugin instance
* @param entity Entity damaged by the arrow
* @param PPa PlayerProfile of the player firing the arrow
*/
public static void trackArrows(mcMMO plugin, Entity entity, PlayerProfile PPa) {
final int MAX_BONUS_LEVEL = 1000;
int skillLevel = PPa.getSkillLevel(SkillType.ARCHERY);
if (!plugin.arrowTracker.containsKey(entity)) {
plugin.arrowTracker.put(entity, 0);
}
if (skillLevel > MAX_BONUS_LEVEL || (Math.random() * 1000 <= skillLevel)) {
plugin.arrowTracker.put(entity, 1);
}
}
/**
* Check for ignition on arrow hit.
*
* @param entity Entity damaged by the arrow
* @param attacker Player who fired the arrow
*/
public static void ignitionCheck(Entity entity, Player attacker) {
//Check to see if PVP for this world is disabled before executing
if (!entity.getWorld().getPVP()) {
return;
}
final int IGNITION_CHANCE = 25;
final int MAX_IGNITION_TICKS = 120;
PlayerProfile PPa = Users.getProfile(attacker);
if (Math.random() * 100 <= IGNITION_CHANCE) {
int ignition = 20;
/* Add 20 ticks for every 200 skill levels */
ignition += (PPa.getSkillLevel(SkillType.ARCHERY) / 200) * 20;
if (ignition > MAX_IGNITION_TICKS) {
ignition = MAX_IGNITION_TICKS;
}
if (entity instanceof Player) {
Player defender = (Player) entity;
if (!Party.getInstance().inSameParty(attacker, defender)) {
defender.setFireTicks(defender.getFireTicks() + ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition"));
defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit"));
}
}
else {
entity.setFireTicks(entity.getFireTicks() + ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition"));
}
}
}
/**
* Check for Daze.
*
* @param defender Defending player
* @param attacker Attacking player
*/
public static void dazeCheck(Player defender, Player attacker) {
final int MAX_BONUS_LEVEL = 1000;
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
Location loc = defender.getLocation();
int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (Math.random() * 10 > 5) {
loc.setPitch(90);
}
else {
loc.setPitch(-90);
}
if (Math.random() * 2000 <= skillCheck && mcPermissions.getInstance().daze(attacker)) {
defender.teleport(loc);
defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy"));
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed"));
}
}
/**
* Check for arrow retrieval.
*
* @param entity The entity hit by the arrows
* @param plugin mcMMO plugin instance
*/
public static void arrowRetrievalCheck(Entity entity, mcMMO plugin) {
if (plugin.arrowTracker.containsKey(entity)) {
m.mcDropItems(entity.getLocation(), new ItemStack(Material.ARROW), plugin.arrowTracker.get(entity));
}
plugin.arrowTracker.remove(entity);
}
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}