mcMMO/src/main/java/com/gmail/nossr50/runnables/SQLReconnect.java

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package com.gmail.nossr50.runnables;
import org.bukkit.entity.Player;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.util.Database;
import com.gmail.nossr50.util.Users;
public class SQLReconnect implements Runnable {
private final mcMMO plugin;
public SQLReconnect(mcMMO plugin) {
this.plugin = plugin;
}
@Override
public void run() {
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if (!Database.isConnected()) {
Database.connect();
if (Database.isConnected()) {
for (PlayerProfile x : Users.players.values()) {
x.save(); //Save all profiles
}
Users.players.clear(); //Clear the profiles
for (Player x : plugin.getServer().getOnlinePlayers()) {
Users.addUser(x); //Add in new profiles, forcing them to 'load' again from MySQL
}
}
}
}
}