mcMMO/src/main/java/com/gmail/nossr50/datatypes/HUDmmo.java

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package com.gmail.nossr50.datatypes;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.getspout.spoutapi.SpoutManager;
import org.getspout.spoutapi.gui.Color;
import org.getspout.spoutapi.gui.GenericGradient;
import org.getspout.spoutapi.gui.GenericTexture;
import org.getspout.spoutapi.gui.RenderPriority;
import org.getspout.spoutapi.gui.Widget;
import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.spout.SpoutStuff;
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public class HUDmmo {
private int center_x = 427/2;
private String playerName = null;
private Widget xpbar = null;
private GenericGradient xpfill = null;
private GenericGradient xpbg = null;
private GenericGradient xpicon_bg = null;
private GenericGradient xpicon_border = null;
private GenericTexture xpicon = null;
private mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO");
public HUDmmo(Player player) {
playerName = player.getName();
initializeHUD(player);
}
/**
* Initialize the HUD.
*
* @param player Player whose HUD to initialize
*/
public void initializeHUD(Player player) {
HUDType type = Users.getProfile(player).getHUDType();
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
switch (type) {
case RETRO:
initializeXpBarDisplayRetro(sPlayer);
break;
case STANDARD:
initializeXpBarDisplayStandard(sPlayer);
break;
case SMALL:
initializeXpBarDisplaySmall(sPlayer);
break;
case DISABLED:
break;
default:
break;
}
}
/**
* Update the XP bar.
*
* @param type Type of XP bar
* @param player Player whose XP bar to update
*/
public void updateXpBarDisplay(HUDType type, Player player) {
PlayerProfile PP = Users.getProfile(player);
switch (type) {
case RETRO:
updateXpBarRetro(player, PP);
break;
case STANDARD:
updateXpBarStandard(player, PP);
break;
case SMALL:
updateXpBarStandard(player, PP);
break;
case DISABLED:
break;
default:
break;
}
}
/**
* Reset a player's HUD.
*/
public void resetHUD() {
SpoutPlayer sPlayer = SpoutStuff.getSpoutPlayer(playerName);
if (sPlayer != null) {
sPlayer.getMainScreen().removeWidgets(plugin);
//Reset the objects
xpbar = null;
xpfill = null;
xpbg = null;
xpicon = null;
sPlayer.getMainScreen().setDirty(true);
}
}
/**
* Initialize Retro XP bar.
*
* @param sPlayer Player to initialize XP bar for
*/
private void initializeXpBarDisplayRetro(SpoutPlayer sPlayer) {
Color border = new Color((float) LoadProperties.xpborder_r, (float) LoadProperties.xpborder_g, (float) LoadProperties.xpborder_b, 1f);
Color green = new Color(0f, 1f, 0f, 1f);
Color background = new Color((float) LoadProperties.xpbackground_r, (float) LoadProperties.xpbackground_g, (float) LoadProperties.xpbackground_b, 1f);
Color darkbg = new Color(0.2f, 0.2f, 0.2f, 1f);
xpicon = new GenericTexture();
xpbar = new GenericGradient();
xpfill = new GenericGradient();
xpbg = new GenericGradient();
xpicon_bg = new GenericGradient();
xpicon_border = new GenericGradient();
xpicon_bg.setBottomColor(darkbg);
xpicon_bg.setTopColor(darkbg);
xpicon_bg.setWidth(4);
xpicon_bg.setHeight(4);
xpicon_bg.setPriority(RenderPriority.High);
xpicon_bg.setX(142);
xpicon_bg.setY(10);
xpicon_bg.setDirty(true);
xpicon_border.setBottomColor(border);
xpicon_border.setTopColor(border);
xpicon_border.setWidth(6);
xpicon_border.setHeight(6);
xpicon_border.setPriority(RenderPriority.Highest);
xpicon_border.setX(141);
xpicon_border.setY(9);
xpicon_border.setDirty(true);
xpicon.setWidth(6);
xpicon.setHeight(6);
xpicon.setX(141);
xpicon.setY(9);
xpicon.setPriority(RenderPriority.Normal);
xpicon.setDirty(true);
xpicon.setUrl("Icon_r.png");
xpbar.setWidth(128);
xpbar.setHeight(4);
xpbar.setX(149);
xpbar.setY(10);
((GenericGradient) xpbar).setBottomColor(border);
((GenericGradient) xpbar).setTopColor(border);
xpbar.setPriority(RenderPriority.Highest);
xpbar.setDirty(true);
xpfill.setWidth(0);
xpfill.setHeight(2);
xpfill.setX(150);
xpfill.setY(11);
xpfill.setBottomColor(green);
xpfill.setTopColor(green);
xpfill.setPriority(RenderPriority.Lowest);
xpfill.setDirty(true);
xpbg.setWidth(126);
xpbg.setHeight(2);
xpbg.setX(150);
xpbg.setY(11);
xpbg.setBottomColor(background);
xpbg.setTopColor(background);
xpbg.setPriority(RenderPriority.Low);
xpbg.setDirty(true);
if (LoadProperties.xpbar) {
sPlayer.getMainScreen().attachWidget(plugin, xpbar);
sPlayer.getMainScreen().attachWidget(plugin, xpfill);
sPlayer.getMainScreen().attachWidget(plugin, xpbg);
if (LoadProperties.xpicon) {
sPlayer.getMainScreen().attachWidget(plugin, xpicon);
sPlayer.getMainScreen().attachWidget(plugin, xpicon_bg);
sPlayer.getMainScreen().attachWidget(plugin, xpicon_border);
}
}
sPlayer.getMainScreen().setDirty(true);
}
/**
* Initialize Standard XP bar.
*
* @param sPlayer Player to initialize XP bar for
*/
private void initializeXpBarDisplayStandard(SpoutPlayer sPlayer) {
if (LoadProperties.xpbar) {
xpbar = new GenericTexture();
((GenericTexture) xpbar).setUrl("xpbar_inc000.png");
xpbar.setX(LoadProperties.xpbar_x);
xpbar.setY(LoadProperties.xpbar_y);
xpbar.setHeight(8);
xpbar.setWidth(256);
sPlayer.getMainScreen().attachWidget(plugin, xpbar);
if (LoadProperties.xpicon) {
xpicon = new GenericTexture();
xpicon.setUrl("Icon.png");
xpicon.setHeight(16);
xpicon.setWidth(32);
xpicon.setX(LoadProperties.xpicon_x);
xpicon.setY(LoadProperties.xpicon_y);
xpicon.setDirty(true);
sPlayer.getMainScreen().attachWidget(plugin, xpicon);
}
}
sPlayer.getMainScreen().setDirty(true);
}
/**
* Initialize Small XP bar.
*
* @param sPlayer Player to initialize XP bar for
*/
private void initializeXpBarDisplaySmall(SpoutPlayer sPlayer) {
if (LoadProperties.xpbar) {
xpbar = new GenericTexture();
((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
xpbar.setX(center_x - 64);
xpbar.setY(LoadProperties.xpbar_y);
xpbar.setHeight(4);
xpbar.setWidth(128);
sPlayer.getMainScreen().attachWidget(plugin, xpbar);
if (LoadProperties.xpicon) {
xpicon = new GenericTexture();
xpicon.setUrl("Icon.png");
xpicon.setHeight(8);
xpicon.setWidth(16);
xpicon.setX(center_x - (8 + 64));
xpicon.setY(LoadProperties.xpicon_y + 2);
xpicon.setDirty(true);
sPlayer.getMainScreen().attachWidget(plugin, xpicon);
}
}
sPlayer.getMainScreen().setDirty(true);
}
/**
* Update XP bar for Standard & Small styles.
*
* @param player Player whose XP bar to update
* @param PP Profile of the given player
*/
private void updateXpBarStandard(Player player, PlayerProfile PP) {
if (!LoadProperties.xpbar) {
return;
}
SkillType theType = getType(PP);
if (theType == null) { //Can this ever actually BE null? (Yes, it's null when the player has just logged in. It's not null when they gain XP in anything)
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return;
}
((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString()) + ".png");
xpicon.setDirty(true);
((GenericTexture) xpbar).setUrl(getUrlBar(getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.STANDARD)));
xpbar.setDirty(true);
SpoutManager.getPlayer(player).getMainScreen().setDirty(true);
}
/**
* Update XP bar for Retro styles.
*
* @param player Player whose XP bar to update
* @param PP Profile of the given player
*/
private void updateXpBarRetro(Player player, PlayerProfile PP) {
if (!LoadProperties.xpbar) {
return;
}
SkillType theType = getType(PP);
if (theType == null) { //Can this ever actually BE null? (Yes, it's null when the player has just logged in. It's not null when they gain XP in anything)
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return;
}
Color color = getRetroColor(theType);
xpicon.setUrl(m.getCapitalized(theType.toString()) + "_r.png");
xpfill.setBottomColor(color);
xpfill.setTopColor(color);
xpfill.setWidth(getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO));
xpfill.setDirty(true);
SpoutManager.getPlayer(player).getMainScreen().setDirty(true);
}
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private static Color getRetroColor(SkillType type) {
switch (type) {
case ACROBATICS:
return new Color((float) LoadProperties.acrobatics_r, (float) LoadProperties.acrobatics_g, (float) LoadProperties.acrobatics_b, 1f);
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case ARCHERY:
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return new Color((float) LoadProperties.archery_r, (float) LoadProperties.archery_g, (float) LoadProperties.archery_b, 1f);
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case AXES:
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return new Color((float) LoadProperties.axes_r, (float) LoadProperties.axes_g, (float) LoadProperties.axes_b, 1f);
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case EXCAVATION:
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return new Color((float) LoadProperties.excavation_r, (float) LoadProperties.excavation_g, (float) LoadProperties.excavation_b, 1f);
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case HERBALISM:
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return new Color((float) LoadProperties.herbalism_r, (float) LoadProperties.herbalism_g, (float) LoadProperties.herbalism_b, 1f);
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case MINING:
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return new Color((float) LoadProperties.mining_r, (float) LoadProperties.mining_g, (float) LoadProperties.mining_b, 1f);
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case REPAIR:
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return new Color((float) LoadProperties.repair_r, (float) LoadProperties.repair_g, (float) LoadProperties.repair_b, 1f);
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case SWORDS:
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return new Color((float) LoadProperties.swords_r, (float) LoadProperties.swords_g, (float) LoadProperties.swords_b, 1f);
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case TAMING:
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return new Color((float) LoadProperties.taming_r, (float) LoadProperties.taming_g, (float) LoadProperties.taming_b, 1f);
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case UNARMED:
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return new Color((float) LoadProperties.unarmed_r, (float) LoadProperties.unarmed_g, (float) LoadProperties.unarmed_b, 1f);
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case WOODCUTTING:
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return new Color((float) LoadProperties.woodcutting_r, (float) LoadProperties.woodcutting_g, (float) LoadProperties.woodcutting_b, 1f);
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case FISHING:
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return new Color((float) LoadProperties.fishing_r, (float) LoadProperties.fishing_g, (float) LoadProperties.fishing_b, 1f);
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default:
return new Color(0.3f, 0.3f, 0.75f, 1f);
}
}
private static String getUrlBar(Integer number) {
char[] num = number.toString().toCharArray();
switch (num.length) {
case 1:
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return "xpbar_inc00" + number + ".png";
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case 2:
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return "xpbar_inc0" + number + ".png";
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default:
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return "xpbar_inc" + number + ".png";
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}
}
private static Integer getXpInc(int skillxp, int xptolevel, HUDType hud) {
double percentage = (double) skillxp / xptolevel;
double inc;
switch (hud) {
case RETRO:
inc = 0.0079365079365079;
break;
case STANDARD:
inc = 0.0039370078740157;
break;
default:
return 1;
}
return (int) (percentage / inc);
}
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private static SkillType getType(PlayerProfile PP) {
if (PP.getXpBarLocked()) {
return PP.getSkillLock();
}
else {
return PP.getLastGained();
}
}
}