2015-01-31 07:10:15 +01:00
# korean locale file v2.0
# -----------------
# Setting up a new standard for string names, for easier localization.
# SkillName.SubType.LocalEffect.Increment
# Skill name, such as ACROBATICS, MINING.
# Sub-type, such as EFFECT, ABILITY, COMBAT.
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.
# Increment, for multi-line or array-like lists.
# ######
#
# EXAMPLES:
#
# Acrobatics.Ability.Proc
# Axes.Ability.Refresh.1
#
# --wolfwork
#ACROBATICS
Acrobatics.Ability.Proc = [[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
Acrobatics.Combat.Proc = [[GREEN]]**\uD68C\uD53C**
Acrobatics.DodgeChance = [[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
Acrobatics.Effect.0 = \uAD6C\uB974\uAE30
Acrobatics.Effect.1 = \uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
Acrobatics.Effect.2 = \uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
Acrobatics.Effect.3 = \uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
Acrobatics.Effect.4 = \uD68C\uD53C
Acrobatics.Effect.5 = \uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
Acrobatics.Listener = \uACE1\uC608(ACROBATICS):
Acrobatics.Roll.Chance = [[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance = [[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
Acrobatics.Roll.Text = **\uAD6C\uB974\uAE30**
Acrobatics.SkillName = \uACE1\uC608
Acrobatics.Skillup = [[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#ALCHEMY
Alchemy.Effect.0 = \uCD09\uB9E4
Alchemy.Effect.1 = \uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
Alchemy.Effect.2 = \uD63C\uD569
Alchemy.Effect.3 = \uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
Alchemy.Listener = \uC5F0\uAE08\uC220(ALCHEMY):
Alchemy.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
Alchemy.Catalysis.Speed = [[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0}
Alchemy.Concoctions.Rank = [[RED]]\uD63C\uD569 \uB7AD\uD06C: [[YELLOW]]{0}/{1}
Alchemy.Concoctions.Ingredients = [[RED]]\uC131\uBD84 [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
Alchemy.SkillName = \uC5F0\uAE08\uC220
Alchemy.Skillup = [[YELLOW]]\uC5F0\uAE08\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#ARCHERY
Archery.Combat.DazeChance = [[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0}
Archery.Combat.RetrieveChance = [[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus = [[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0}
Archery.Effect.0 = \uC3D8\uAE30 \uC19C\uC528
Archery.Effect.1 = \uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
Archery.Effect.2 = \uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
Archery.Effect.3 = \uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
Archery.Effect.4 = \uD654\uC0B4 \uD68C\uC218
Archery.Effect.5 = \uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
Archery.Listener = \uAD81\uC220(ARCHERY):
Archery.SkillName = \uAD81\uC220
Archery.Skillup = [[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#AXES
Axes.Ability.Bonus.0 = \uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
Axes.Ability.Bonus.1 = {0} \uCD94\uAC00 \uD53C\uD574
Axes.Ability.Bonus.2 = \uAC11\uC637 \uCDA9\uACA9
Axes.Ability.Bonus.3 = \uBC29\uC5B4\uAD6C \uCD94\uAC00 \uD53C\uD574: {0}
Axes.Ability.Bonus.4 = \uC5C4\uCCAD\uB09C \uCDA9\uACA9
Axes.Ability.Bonus.5 = \uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574: {0}
Axes.Ability.Lower = [[GRAY]]**\uB3C4\uB07C \uC900\uBE44 \uD574\uC81C**
Axes.Ability.Ready = [[GREEN]]**\uB3C4\uB07C \uC900\uBE44 \uC644\uB8CC**
Axes.Combat.CritStruck = [[DARK_RED]]\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Axes.Combat.CritChance = [[RED]]\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8 \uD655\uB960: [[YELLOW]]{0}
Axes.Combat.CriticalHit = [[RED]]\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8!
Axes.Combat.GI.Proc = [[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB838\uC2B5\uB2C8\uB2E4**
Axes.Combat.GI.Struck = [[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
Axes.Combat.SS.Struck = [[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Axes.Combat.SS.Length = [[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Axes.Effect.0 = \uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
Axes.Effect.1 = \uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
Axes.Effect.2 = \uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
Axes.Effect.3 = \uD53C\uD574 2\uBC30
Axes.Effect.4 = \uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
Axes.Effect.5 = \uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
Axes.Effect.6 = \uAC11\uC637 \uCDA9\uACA9
Axes.Effect.7 = \uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
Axes.Effect.8 = \uC5C4\uCCAD\uB09C \uCDA9\uACA9
Axes.Effect.9 = \uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
Axes.Listener = \uBD80\uC220(AXES):
Axes.SkillName = \uBD80\uC220
Axes.Skills.SS.Off = [[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
Axes.Skills.SS.On = [[GREEN]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9**
Axes.Skills.SS.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBF08 \uCABC\uAC1C\uAE30 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Axes.Skills.SS.Other.Off = [[YELLOW]]{0}\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C[[GREEN]] \uC900\uBE44 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Axes.Skillup = [[YELLOW]]\uBD80\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D ({1}) \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#EXCAVATION
Excavation.Ability.Lower = [[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
Excavation.Ability.Ready = [[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
Excavation.Effect.0 = \uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
Excavation.Effect.1 = \uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
Excavation.Effect.2 = \uBCF4\uBB3C \uC0AC\uB0E5\uAFBC
Excavation.Effect.3 = \uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825
Excavation.Effect.Length = [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Excavation.Listener = \uBC1C\uAD74(EXCAVATION):
Excavation.SkillName = \uBC1C\uAD74
Excavation.Skills.GigaDrillBreaker.Off = [[RED]]**\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Excavation.Skills.GigaDrillBreaker.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9 \uD588\uC2B5\uB2C8\uB2E4!
Excavation.Skillup = [[YELLOW]]\uBC1C\uAD74 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#FISHING
Fishing.Ability.Chance = [[RED]]\uC785\uC9C8 \uD655\uB960: [[YELLOW]]{0}
Fishing.Ability.Info = [[RED]]\uB9E4\uC9C1 \uD5CC\uD130: [[GRAY]] **\uD2B8\uB808\uC838 \uD5CC\uD130 \uB7AD\uD06C \uD5A5\uC0C1**
Fishing.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD754\uB4E4\uAE30)
Fishing.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC5BC\uC74C \uB09A\uC2DC)
Fishing.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uB09A\uC2DC\uAFBC \uC7A5\uC778)
Fishing.Ability.Rank = [[RED]]\uD2B8\uB808\uC838 \uD5CC\uD130 \uB7AD\uD06C: [[YELLOW]]{0}/5\uB7AD\uD06C
Fishing.Ability.TH.DropRate = [[RED]] \uB4DC\uB86D \uBE44\uC728: [[DARK_RED]]\uD568\uC815: [[YELLOW]]{0} [[GRAY]]\uACF5\uD1B5: [[YELLOW]]{1} [[GREEN]]\uBE44\uACF5\uD1B5: [[YELLOW]]{2}\n[[BLUE]]\uB808\uC5B4: [[YELLOW]]{3} [[LIGHT_PURPLE]]\uC5D0\uD53D: [[YELLOW]]{4} [[GOLD]]\uB808\uC804\uB4DC\uB9AC: [[YELLOW]]{5} [[AQUA]]\uB808\uCF54\uB4DC: [[YELLOW]]{6}
Fishing.Ability.TH.MagicRate = [[RED]]\uB9E4\uC9C1 \uD5CC\uD130 \uD655\uB960: [[YELLOW]]{0}
Fishing.Ability.Shake = [[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0}
Fishing.Ability.IceFishing = [[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC
Fishing.Ability.FD = [[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C
Fishing.Effect.0 = \uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
Fishing.Effect.1 = \uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
Fishing.Effect.2 = \uB9E4\uC9C1 \uD5CC\uD130
Fishing.Effect.3 = \uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
Fishing.Effect.4 = \uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
Fishing.Effect.5 = \uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
Fishing.Effect.6 = \uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
Fishing.Effect.7 = \uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
Fishing.Effect.8 = \uB09A\uC2DC\uAFBC \uC7A5\uC778
Fishing.Effect.9 = \uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
Fishing.Effect.10 = \uC5BC\uC74C \uB09A\uC2DC
Fishing.Effect.11 = \uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
Fishing.Chance.Raining = [[BLUE]] \uBE44 \uD2B9\uD61C
Fishing.Listener = \uB09A\uC2DC(FISHING):
Fishing.Ability.TH.MagicFound = [[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
Fishing.Ability.TH.Boom = [[GRAY]]\uD3ED\uBC1C \uC2DC\uAC04!!!
Fishing.Ability.TH.Poison = [[GRAY]]\uB08C\uC0C8\uAC00 \uC88B\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4...
Fishing.SkillName = \uB09A\uC2DC
Fishing.Skillup = [[YELLOW]]\uB09A\uC2DC \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#HERBALISM
Herbalism.Ability.DoubleDropChance = [[RED]]2\uBC30 \uB4DC\uB86D \uD655\uB960: [[YELLOW]]{0}
Herbalism.Ability.FD = [[RED]]\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8: [[YELLOW]]{0}\uB7AD\uD06C
Herbalism.Ability.GTe.Length = [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Herbalism.Ability.GTe.NeedMore = [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uC5D0 \uBFCC\uB9B4 \uC528\uAC00 \uC880\uB354 \uD544\uC694\uD569\uB2C8\uB2E4.
Herbalism.Ability.GTh.Chance = [[RED]]\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uD655\uB960: [[YELLOW]]{0}
Herbalism.Ability.GTh.Fail = [[RED]]**\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uC2E4\uD328**
Herbalism.Ability.GTh.Stage = [[RED]]\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uB2E8\uACC4: [[YELLOW]] \uC791\uBB3C \uC7AC\uBC30 {0}\uB2E8\uACC4
Herbalism.Ability.GTh = [[GREEN]]**\uC7AC\uBC30\uC758 \uC7AC\uB2A5**
Herbalism.Ability.HylianLuck = [[RED]]\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4 \uD655\uB960: [[YELLOW]]{0}
Herbalism.Ability.Lower = [[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C**
Herbalism.Ability.Ready = [[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
Herbalism.Ability.ShroomThumb.Chance = [[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail = [[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
Herbalism.Effect.0 = \uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
Herbalism.Effect.1 = \uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
Herbalism.Effect.2 = \uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
Herbalism.Effect.3 = \uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
Herbalism.Effect.4 = \uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
Herbalism.Effect.5 = \uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
Herbalism.Effect.6 = \uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
Herbalism.Effect.7 = \uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
Herbalism.Effect.8 = 2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
Herbalism.Effect.9 = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Herbalism.Effect.10 = \uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
Herbalism.Effect.11 = \uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
Herbalism.Effect.12 = \uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
Herbalism.Effect.13 = \uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
Herbalism.HylianLuck = [[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
Herbalism.Listener = \uC57D\uCD08\uD559(HERBALISM):
Herbalism.SkillName = \uC57D\uCD08\uD559
Herbalism.Skills.GTe.Off = [[RED]]**\uC7AC\uBC30\uC758 \uB300\uC9C0 \uBE44\uD65C\uC131\uD654\uB428**
Herbalism.Skills.GTe.On = [[GREEN]]**\uC7AC\uBC30\uC758 \uB300\uC9C0 \uD65C\uC131\uD654\uB428**
Herbalism.Skills.GTe.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uC7AC\uBC30\uC758 \uB300\uC9C0 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Herbalism.Skills.GTe.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Herbalism.Skillup = [[YELLOW]]\uC57D\uCD08\uD559 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#MINING
Mining.Ability.Length = [[RED]]\uD30C\uAD34\uC790 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}s
Mining.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD3ED\uBC1C \uCC44\uAD74)
Mining.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70\uB300 \uD3ED\uBC1C)
Mining.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
Mining.Ability.Lower = [[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
Mining.Ability.Ready = [[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
Mining.Effect.0 = \uD30C\uAD34\uC790 (\uB2A5\uB825)
Mining.Effect.1 = \uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
Mining.Effect.2 = \uB4DC\uB86D 2\uBC30
Mining.Effect.3 = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Mining.Effect.4 = \uD3ED\uBC1C \uCC44\uAD74
Mining.Effect.5 = TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
Mining.Effect.6 = \uAC70\uB300 \uD3ED\uBC1C
Mining.Effect.7 = TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
Mining.Effect.8 = \uC804\uBB38 \uD3ED\uD30C
Mining.Effect.9 = TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
Mining.Effect.Decrease = [[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0}
Mining.Effect.DropChance = [[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
Mining.Listener = \uCC44\uAD11(MINING):
Mining.SkillName = \uCC44\uAD11
Mining.Skills.SuperBreaker.Off = [[RED]]**\uD30C\uAD34\uC790 \uBC1C\uB3D9 \uD574\uC81C**
Mining.Skills.SuperBreaker.On = [[GREEN]]**\uD30C\uAD34\uC790 \uBC1C\uB3D9**
Mining.Skills.SuperBreaker.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD30C\uAD34\uC790\uB294 [[GREEN]]\uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Mining.Skillup = [[YELLOW]]\uCC44\uAD11 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#Blast Mining
Mining.Blast.Boom = [[GRAY]]**\uD3ED\uBC1C**
Mining.Blast.Effect = +{0} \uAD11\uBB3C \uC774\uC775, -{1} \uD30C\uD3B8 \uC0B0\uCD9C, {2}x \uB4DC\uB86D
Mining.Blast.Radius.Increase = [[RED]]\uD3ED\uBC1C \uBC18\uACBD \uC99D\uAC00: [[YELLOW]]+{0}
Mining.Blast.Rank = [[RED]]\uD3ED\uBC1C \uCC44\uAD74: [[YELLOW]]{0}/8\uB7AD\uD06C [[GRAY]]({1})
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C \uCC44\uAD74\uC744 \uC0AC\uC6A9\uD558\uC168\uC2B5\uB2C8\uB2E4!
Mining.Blast.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
#REPAIR
Repair.Effect.0 = \uC218\uB9AC
Repair.Effect.1 = \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.10 = \uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.11 = \uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.12 = \uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.13 = \uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.14 = \uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.15 = \uB3CC \uB3C4\uAD6C \uC218\uB9AC
Repair.Effect.2 = \uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
Repair.Effect.3 = \uC218\uB9AC \uC591 \uC99D\uAC00
Repair.Effect.4 = \uC288\uD37C \uC218\uB9AC
Repair.Effect.5 = \uD6A8\uC728 2\uBC30
Repair.Effect.6 = \uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
Repair.Effect.7 = \uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.8 = \uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
Repair.Effect.9 = \uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
Repair.Error = [[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
Repair.Listener.Anvil = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
Repair.Listener = \uC218\uB9AC(REPAIR):
Repair.SkillName = \uC218\uB9AC
Repair.Skills.AdeptDiamond = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB2E4\uC774\uC544\uBAAC\uB4DC\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Repair.Skills.AdeptGold = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uAE08\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Repair.Skills.AdeptIron = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uCCA0\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Repair.Skills.AdeptStone = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB3CC\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Repair.Skills.Adept = [[RED]]\uB2F9\uC2E0\uC740 [[YELLOW]]{1}\uC744/\uB97C \uC218\uB9AC\uD560\uB824\uBA74 [[YELLOW]]{0}[[RED]]\uB808\uBCA8\uC774 \uD544\uC694\uD569\uB2C8\uB2E4
Repair.Skills.FeltEasy = [[GRAY]]\uC26C\uC6B4 \uB290\uB08C~
Repair.Skills.FullDurability = [[GRAY]]\uB0B4\uAD6C\uB3C4\uAC00 \uAF49 \uCC3C\uC2B5\uB2C8\uB2E4.
Repair.Skills.Mastery = [[RED]]\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC: [[YELLOW]]\uCD94\uAC00 \uB0B4\uAD6C\uC131 \uBCF5\uAD6C: {0}
Repair.Skills.StackedItems = [[DARK_RED]]\uD55C\uBC88\uC5D0 \uB9CE\uC740 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Repair.Skills.Super.Chance = [[RED]]\uC288\uD37C \uC218\uB9AC \uD655\uB960: [[YELLOW]]{0}
Repair.Skillup = [[YELLOW]]\uC218\uB9AC \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
Repair.Pretty.Name = \uC218\uB9AC
#Arcane Forging
Repair.Arcane.Chance.Downgrade = [[GRAY]]\uC778\uCC48\uD2B8 \uC218\uB9AC \uACA9\uD558 \uD655\uB960: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success = [[GRAY]]\uC778\uCC48\uD2B8 \uC218\uB9AC \uC131\uACF5 \uD655\uB960: [[YELLOW]]{0}%
Repair.Arcane.Downgrade = [[RED]]\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uAC10\uC18C\uD588\uC2B5\uB2C8\uB2E4.
Repair.Arcane.Fail = [[RED]]\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uC601\uAD6C\uC801\uC73C\uB85C \uC18C\uBA78\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Repair.Arcane.Lost = [[RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC778\uCC48\uD2B8\uB97C \uC720\uC9C0\uD560 \uAE30\uC220\uC774 \uCDA9\uBD84\uCE58 \uC54A\uC2B5\uB2C8\uB2E4.
Repair.Arcane.Perfect = [[GREEN]]\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB97C \uC9C0\uC18D\uC2DC\uCF30\uC2B5\uB2C8\uB2E4.
Repair.Arcane.Rank = [[RED]]\uC778\uCC48\uD2B8 \uC218\uB9AC: [[YELLOW]]{0}/{1}\uB7AD\uD06C
#SALVAGE
Salvage.Pretty.Name = \uD68C\uC218
Salvage.Effect.0 = \uC804\uBB38\uC801\uC778 \uD68C\uC218
Salvage.Effect.1 = \uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
Salvage.Effect.2 = \uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218
Salvage.Effect.3 = \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C
Salvage.Ability.Locked.0 = {0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
Salvage.Ability.Bonus.0 = \uC804\uBB38\uC801\uC778 \uD68C\uC218
Salvage.Ability.Bonus.1 = \uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
Salvage.Arcane.Rank = [[RED]]\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218: [[YELLOW]]Rank {0}/{1}
Salvage.Arcane.ExtractFull = [[GRAY]]\uCD5C\uB300-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
Salvage.Arcane.ExtractPartial = [[GRAY]]\uC77C\uBD80-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
Salvage.Skills.Success = [[GREEN]]\uC544\uC774\uD15C \uD68C\uC218\uB428!
Salvage.Skills.Adept.Damaged = [[DARK_RED]]\uC190\uC0C1\uB41C \uC544\uC774\uD15C\uC744 \uD68C\uC218\uD560 \uB2A5\uB825\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
Salvage.Skills.Adept.Level = [[YELLOW]]{1}\uB97C [[RED]]\uD68C\uC218\uD558\uB824\uBA74 [[YELLOW]]{0}[[RED]] \uB808\uBCA8\uC774 \uB418\uC57C\uD569\uB2C8\uB2E4
Salvage.Skills.TooDamaged = [[DARK_RED]]\uC774 \uC544\uC774\uD15C\uC740 \uC2EC\uD558\uAC8C \uC190\uC0C1\uB418\uC5B4 \uD68C\uC218\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Salvage.Skills.ArcaneFailed = [[RED]]\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Salvage.Skills.ArcanePartial = [[YELLOW]]\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC758 \uC77C\uBD80\uB9CC \uCD94\uCD9C\uD560 \uC218 \uC788\uC5C8\uC2B5\uB2C8\uB2E4.
Salvage.Skills.ArcaneSuccess = [[GREEN]]\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C\uC758 \uBAA8\uB4E0 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
Salvage.Listener.Anvil = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uD68C\uC218 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uB3C4\uAD6C\uB098 \uBC29\uC5B4\uAD6C \uD68C\uC218\uC5D0 \uC4F0\uC785\uB2C8\uB2E4.
Salvage.Listener = \uD68C\uC218(SALVAGE):
Salvage.SkillName = \uD68C\uC218
#SWORDS
Swords.Ability.Lower = [[GRAY]]**\uAC80 \uC900\uBE44 \uD574\uC81C**
Swords.Ability.Ready = [[GREEN]]**\uAC80 \uC900\uBE44 \uC644\uB8CC**
Swords.Combat.Bleed.Chance = [[RED]]\uCD9C\uD608 \uD655\uB960: [[YELLOW]]{0}
Swords.Combat.Bleed.Length = [[RED]]\uCD9C\uD608 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0} \uD2F1
Swords.Combat.Bleed.Note = [[GRAY]]\uC54C\uB9BC: [[YELLOW]]1 \uD2F1\uC740 2\uCD08\uC785\uB2C8\uB2E4
Swords.Combat.Bleeding.Started = [[DARK_RED]] \uB2F9\uC2E0\uC740 \uD53C\uB97C \uD758\uB9AC\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
Swords.Combat.Bleeding.Stopped = [[GRAY]]\uCD9C\uD608\uC774 [[GREEN]]\uBA48\uCDC4\uC2B5\uB2C8\uB2E4[[GRAY]]!
Swords.Combat.Bleeding = [[GREEN]]**\uCD9C\uD608**
Swords.Combat.Counter.Chance = [[RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD \uD655\uB960: [[YELLOW]]{0}
Swords.Combat.Counter.Hit = [[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Swords.Combat.Countered = [[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
Swords.Combat.SS.Struck = [[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Swords.Effect.0 = \uCE74\uC6B4\uD130 \uC5B4\uD0DD
Swords.Effect.1 = {0} \uD53C\uD574 \uBC18\uC0AC
Swords.Effect.2 = \uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
Swords.Effect.3 = \uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
Swords.Effect.4 = \uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
Swords.Effect.5 = {0} \uD2F1 \uCD9C\uD608
Swords.Effect.6 = \uCD9C\uD608
Swords.Effect.7 = \uACFC\uB2E4 \uCD9C\uD608
Swords.Listener = \uAC80\uC220(SWORDS):
Swords.SkillName = \uAC80\uC220
Swords.Skills.SS.Off = [[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
Swords.Skills.SS.On = [[GREEN]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9**
Swords.Skills.SS.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD1B1\uB0A0 \uACF5\uACA9 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Swords.Skills.SS.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Swords.Skillup = [[YELLOW]]\uAC80\uC220 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
Swords.SS.Length = [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
#TAMING
Taming.Ability.Bonus.0 = \uD658\uACBD \uC778\uC2DD
Taming.Ability.Bonus.1 = \uB291\uB300 \uC704\uD5D8 \uD68C\uD53C
Taming.Ability.Bonus.2 = \uB450\uAEBC\uC6B4 \uD138
Taming.Ability.Bonus.3 = 1/{0} \uD53C\uD574, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
Taming.Ability.Bonus.4 = \uCDA9\uACA9 \uC99D\uBA85
Taming.Ability.Bonus.5 = \uD56D\uC0C1 1/{0} \uD3ED\uBC1C \uD53C\uD574
Taming.Ability.Bonus.6 = \uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
Taming.Ability.Bonus.7 = +{0} \uD53C\uD574
Taming.Ability.Bonus.8 = \uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
Taming.Ability.Bonus.9 = {0} \uD655\uB960\uB85C \uACF5\uACA9\uC2DC \uD68C\uBCF5
Taming.Ability.Bonus.10 = \uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
Taming.Ability.Bonus.11 = \uB9C8\uBC95\uC774\uB098 \uB3C5\uC73C\uB85C \uC778\uD55C \uC190\uC0C1 \uD68C\uBCF5
Taming.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD658\uACBD \uC778\uC2DD)
Taming.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB450\uAEBC\uC6B4 \uD138)
Taming.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uCDA9\uACA9 \uC99D\uBA85)
Taming.Ability.Locked.3 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1)
Taming.Ability.Locked.4 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
Taming.Ability.Locked.5 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
Taming.Combat.Chance.Gore = [[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
Taming.Effect.0 = \uC9D0\uC2B9\uC758 \uD3EC\uD6A8
Taming.Effect.1 = \uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
Taming.Effect.10 = \uCDA9\uACA9 \uC99D\uBA85
Taming.Effect.11 = \uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
Taming.Effect.12 = \uC9D0\uC2B9\uC758 \uD3EC\uD6A8
Taming.Effect.13 = \uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
Taming.Effect.14 = [[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.15 = [[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.20 = [[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.16 = \uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
Taming.Effect.17 = \uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
Taming.Effect.18 = \uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
Taming.Effect.19 = \uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
Taming.Effect.2 = \uB3CC\uC9C4
Taming.Effect.3 = \uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
Taming.Effect.4 = \uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
Taming.Effect.5 = \uCD94\uAC00 \uD53C\uD574
Taming.Effect.6 = \uD658\uACBD \uC778\uC2DD
Taming.Effect.7 = \uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
Taming.Effect.8 = \uB450\uAEBC\uC6B4 \uD138
Taming.Effect.9 = \uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
Taming.Listener.Wolf = [[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
Taming.Listener = \uC870\uB828(TAMING):
Taming.SkillName = \uC870\uB828
Taming.Skillup = [[YELLOW]]\uC870\uB828 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
Taming.Summon.Complete = [[GREEN]]\uC18C\uD658 \uC644\uB8CC
Taming.Summon.Fail.Ocelot = [[RED]]\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uC624\uC140\uB86F\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Taming.Summon.Fail.Wolf = [[RED]]\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB291\uB300\uAC00 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Taming.Summon.Fail.Horse = [[RED]]\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB9D0\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Taming.Summon.Name.Format = {0}\uC758 {1}
#UNARMED
Unarmed.Ability.Berserk.Length = [[RED]]\uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Unarmed.Ability.Bonus.0 = \uC544\uC774\uC5B8 \uC554 \uC2A4\uD0C0\uC77C
Unarmed.Ability.Bonus.1 = +{0} \uD53C\uD574 \uC5C5\uADF8\uB808\uC774\uB4DC
Unarmed.Ability.Chance.ArrowDeflect = [[RED]]\uD654\uC0B4 \uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
Unarmed.Ability.Chance.Disarm = [[RED]]\uBE44\uBB34\uC7A5 \uD655\uB960: [[YELLOW]]{0}
Unarmed.Ability.Chance.IronGrip = [[RED]]\uAC15\uCCA0 \uC8FC\uBA39 \uD655\uB960: [[YELLOW]]{0}
Unarmed.Ability.IronGrip.Attacker = [[RED]]\uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\uBA39\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
Unarmed.Ability.IronGrip.Defender = [[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
Unarmed.Ability.Lower = [[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
Unarmed.Ability.Ready = [[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
Unarmed.Effect.0 = \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
Unarmed.Effect.1 = +50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
Unarmed.Effect.2 = \uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
Unarmed.Effect.3 = \uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
Unarmed.Effect.4 = \uAC15\uCCA0 \uD314 \uD615\uD0DC
Unarmed.Effect.5 = \uACAC\uACE0\uD574\uC9C0\uB294 \uD314
Unarmed.Effect.6 = \uD654\uC0B4 \uD68C\uD53C
Unarmed.Effect.7 = \uD68C\uD53C \uD654\uC0B4
Unarmed.Effect.8 = \uC544\uC774\uC5B8 \uADF8\uB9BD
Unarmed.Effect.9 = \uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
Unarmed.Listener = \uBE44\uBB34\uC7A5(UNARMED):
Unarmed.SkillName = \uBE44\uBB34\uC7A5
Unarmed.Skills.Berserk.Off = [[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
Unarmed.Skills.Berserk.On = [[GREEN]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
Unarmed.Skills.Berserk.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD569\uB2C8\uB2E4!
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBC84\uC11C\uCEE4 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Unarmed.Skillup = [[YELLOW]]\uBE44\uBB34\uC7A5 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#WOODCUTTING
Woodcutting.Ability.0 = \uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
Woodcutting.Ability.1 = \uB098\uBB47\uC78E \uCCAD\uC18C
Woodcutting.Ability.Chance.DDrop = [[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
Woodcutting.Ability.Length = [[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Woodcutting.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
Woodcutting.Effect.0 = \uB098\uBB34\uAFBC (\uB2A5\uB825)
Woodcutting.Effect.1 = \uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
Woodcutting.Effect.2 = \uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
Woodcutting.Effect.3 = \uB098\uBB47\uC78E \uCCAD\uC18C
Woodcutting.Effect.4 = \uB4DC\uB86D 2\uBC30
Woodcutting.Effect.5 = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Woodcutting.Listener = \uBC8C\uBAA9(WOODCUTTING):
Woodcutting.SkillName = \uBC8C\uBAA9
Woodcutting.Skills.TreeFeller.Off = [[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9**
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uB098\uBB34\uAFBC [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
Woodcutting.Skills.TreeFeller.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
Woodcutting.Skills.TreeFeller.Splinter = [[RED]]\uB3C4\uB07C \uD30C\uD3B8 \uC870\uAC01 \uC218\uC9D1!
Woodcutting.Skills.TreeFeller.Threshold = [[RED]]\uADF8 \uB098\uBB34\uB294 \uB108\uBB34 \uD07D\uB2C8\uB2E4!
Woodcutting.Skillup = [[YELLOW]]\uBC8C\uBAA9 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#ABILITIY
##generic
Ability.Generic.Refresh = [[GREEN]]**\uB2A5\uB825\uC774 \uC7AC \uACF5\uAE09 \uB418\uC5C8\uC2B5\uB2C8\uB2E4!**
2013-07-11 19:03:38 +02:00
Ability.Generic.Template.Lock = [[GRAY]]{0}
Ability.Generic.Template = [[RED]]{0}: [[YELLOW]]{1}
2015-01-31 07:10:15 +01:00
#COMBAT
Combat.ArrowDeflect = [[WHITE]]**\uD654\uC0B4 \uD68C\uD53C**
Combat.BeastLore = [[GREEN]]**\uC9D0\uC2B9\uC758 \uD3EC\uD6A8**
Combat.BeastLoreHealth = [[DARK_AQUA]]\uCCB4\uB825: ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner = [[DARK_AQUA]]\uC8FC\uC778: ([[RED]]{0}[[DARK_AQUA]])
Combat.Gore = [[GREEN]]**\uB3CC\uC9C4**
Combat.StruckByGore = [[RED]]**\uB3CC\uC9C4\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4**
Combat.TargetDazed = \uBAA9\uD45C\uAC00 [[DARK_RED]]\uD63C\uB780\uC2A4\uB7EC\uC6CC\uD569\uB2C8\uB2E4
Combat.TouchedFuzzy = [[DARK_RED]]\uD63C\uB780\uC774 \uC77C\uC5B4\uB0AC\uC2B5\uB2C8\uB2E4. \uC544~ \uC5B4\uC9C0\uB7EC\uC6CC.
#COMMANDS
##generic
mcMMO.Description = [[YELLOW]]mcMMO[[DARK_AQUA]] \uD504\uB85C\uC81D\uD2B8\uC5D0 \uB300\uD574\uC11C:,[[GOLD]]mcMMO\uB294 \uD55C [[RED]]\uC624\uD508 \uC18C\uC2A4[[GOLD]] RPG \uBAA8\uB4DC\uB85C 2011\uB144 2\uC6D4\uC5D0 [[BLUE]]nossr50[[GOLD]]\uB2D8\uC774 \uB9CC\uB4E4\uC5C8\uC2B5\uB2C8\uB2E4. \uBAA9\uD45C\uB294 \uC9C8\uC88B\uC740 RPG \uACBD\uD5D8\uC744 \uC81C\uACF5\uD558\uB294 \uAC83 \uC785\uB2C8\uB2E4.,[[DARK_AQUA]]\uD301:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]] \uBA85\uB839\uC5B4\uB4E4\uC744 \uBD05\uB2C8\uB2E4,[[GOLD]] - [[GREEN]]\uD0C0\uC785 [[RED]]/\uC2A4\uD0AC\uC774\uB984[[GREEN]] \uC790\uC138\uD55C \uC2A4\uD0AC \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4,[[DARK_AQUA]]\uAC1C\uBC1C\uC790\uB4E4:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\uC81C\uC791\uC790),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\uD504\uB85C\uC81D\uD2B8 \uC8FC\uC7A5),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\uAC1C\uBC1C\uC790),[[DARK_AQUA]]\uC720\uC6A9\uD55C \uB9C1\uD06C:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \uBC84\uADF8 \uBCF4\uACE0,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \uCC44\uD305,
Commands.addlevels.AwardAll.1 = [[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uB808\uBCA8\uC744 \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
Commands.addlevels.AwardAll.2 = [[RED]]\uBAA8\uB4E0 \uC2A4\uD0AC\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.addlevels.AwardSkill.1 = [[GREEN]]\uB2F9\uC2E0\uC740 {0} \uB808\uBCA8\uC744 {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
Commands.addlevels.AwardSkill.2 = [[RED]]{1} \uB2D8\uC740 {0}\uC744/\uB97C \uC218\uC815\uD558\uC600\uC2B5\uB2C8\uB2E4
Commands.addxp.AwardAll = [[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uACBD\uD5D8\uCE58\uB97C \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
Commands.addxp.AwardSkill = [[GREEN]]\uB2F9\uC2E0\uC740 {0} \uACBD\uD5D8\uCE58\uB97C {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
Commands.Ability.Off = \uB2A5\uB825 \uC0AC\uC6A9\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
Commands.Ability.On = \uB2A5\uB825 \uC0AC\uC6A9\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
Commands.Ability.Toggle = \uB2A5\uB825 \uC0AC\uC6A9\uC740 [[YELLOW]]{0}(\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.AdminChat.Off = \uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
Commands.AdminChat.On = \uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
Commands.AdminToggle = [[GREEN]]- \uAD00\uB9AC\uC790 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30\uD569\uB2C8\uB2E4
Commands.Chat.Console = *\uC2DC\uC2A4\uD15C*
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04[[GOLD]] =--
Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - [[GOLD]]{1}\uCD08 \uB0A8\uC74C
Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\uC900\uBE44!
Commands.Database.Cooldown = [[RED]]\uC774 \uBA85\uB839\uC5B4\uB97C \uB2E4\uC2DC \uCE58\uAE30\uC804\uC5D0 1\uCD08\uB97C \uAE30\uB2EC\uB824\uC57C\uB9CC \uD569\uB2C8\uB2E4.
Commands.Database.Processing = [[RED]]\uB2F9\uC2E0\uC758 \uC774\uC804 \uBA85\uB839\uC5B4\uB294 \uC5EC\uC804\uD788 \uC791\uC5C5\uC911\uC785\uB2C8\uB2E4. \uAE30\uB2E4\uB824\uC8FC\uC138\uC694.
Commands.Disabled = [[RED]]\uC774 \uBA85\uB839\uC5B4\uB294 \uBE44\uD65C\uC131\uD654 \uB418\uC788\uC2B5\uB2C8\uB2E4.
Commands.DoesNotExist = [[RED]]\uD50C\uB808\uC774\uC5B4\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
Commands.GodMode.Disabled = [[YELLOW]]mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uBE44\uD65C\uC131\uD654
Commands.GodMode.Enabled = [[YELLOW]]mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uD65C\uC131\uD654
Commands.GodMode.Forbidden = [mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 \uD5C8\uC6A9 \uAE08\uC9C0\uC785\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
Commands.GodMode.Toggle = \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 [[YELLOW]]{0}[[WHITE]](\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.Healthbars.Changed.HEARTS = [mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[RED]]\uD558\uD2B8[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.Healthbars.Changed.BAR = [mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[YELLOW]]\uBC15\uC2A4[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.Healthbars.Changed.DISABLED = [mcMMO] \uB2F9\uC2E0\uC758 \uBAB9 \uCCB4\uB825\uBC14\uB294 [[GRAY]]\uBE44\uD65C\uC131\uD654[[WHITE]] \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.Healthbars.Invalid = \uC798\uBABB\uB41C \uCCB4\uB825\uBC14 \uD0C0\uC785!
Commands.Inspect = <\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uC0C1\uC138\uD55C \uD50C\uB808\uC774\uC5B4 \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
Commands.Invite.Success = [[GREEN]]\uCD08\uB300\uB97C \uC131\uACF5\uC801\uC73C\uB85C \uBCF4\uB0C8\uC2B5\uB2C8\uB2E4.
Commands.Leaderboards = <\uC2A4\uD0AC> <\uD398\uC774\uC9C0> [[GREEN]]- mcMMO \uC2A4\uD0AC \uC815\uBCF4
Commands.mcc.Header = [[RED]]---[][[GREEN]]mcMMO \uBA85\uB839\uC5B4[[RED]][]---
Commands.mcgod = [[GREEN]]- \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
Commands.mchud.Invalid = [[RED]]HUD \uD0C0\uC785\uC774 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Commands.mcpurge.Success = [[GREEN]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB42C\uC2B5\uB2C8\uB2E4!
Commands.mcrank.Heading = [[GOLD]]-=\uAC1C\uC778 \uC21C\uC704=-
Commands.mcrank.Overall = [[YELLOW]]\uC885\uD569[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{0}
Commands.mcrank.Player = [[RED]]\uD0C0\uAC9F: [[WHITE]]{0}
Commands.mcrank.Skill = [[YELLOW]]{0}[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{1}
Commands.mcrank.Unranked = [[WHITE]]\uB7AD\uD06C\uC5C6\uC74C
Commands.mcrefresh.Success = [[RED]]{0}\uC758 \uCFE8\uB2E4\uC6B4\uC774 \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.mcremove.Success = [[GREEN]]{0}\uB2D8\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uC0AD\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
Commands.mctop.Tip = [[GOLD]]\uD301: [[RED]]/mcrank[[GOLD]] \uBA85\uB839\uC5B4\uB97C \uC0AC\uC6A9\uD558\uBA74 \uBAA8\uB4E0 \uAC1C\uC778 \uC21C\uC704\uB97C \uBCFC\uC218 \uC788\uC2B5\uB2C8\uB2E4!
Commands.mmoedit = [\uD50C\uB808\uC774\uC5B4] <\uC2A4\uD0AC> <\uC0C8\uAC12> [[GREEN]] - \uB300\uC0C1\uC744 \uC218\uC815\uD569\uB2C8\uB2E4
Commands.mmoedit.AllSkills.1 = [[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC \uB808\uBCA8\uC774 {0}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
Commands.mmoedit.Modified.1 = [[GREEN]]\uB2F9\uC2E0\uC758 {0} \uB808\uBCA8\uC774 {1}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
Commands.mmoedit.Modified.2 = [[RED]]{0}\uB2D8\uC740 {1}\uB97C \uC218\uC815\uD588\uC2B5\uB2C8\uB2E4.
Commands.mcconvert.Database.Same = [[RED]]\uB2F9\uC2E0\uC740 \uC774\uBBF8 {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4!
Commands.mcconvert.Database.InvalidType = [[RED]]{0} \uC740/\uB294 \uC798\uBABB\uB41C \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785\uC785\uB2C8\uB2E4.
Commands.mcconvert.Database.Start = [[GRAY]]{0}\uC5D0\uC11C {1}(\uC73C)\uB85C \uC804\uD658 \uC2DC\uC791\uC911...
Commands.mcconvert.Database.Finish = [[GRAY]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC774\uB3D9 \uC644\uB8CC; {1} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB294 \uC774\uC81C {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB85C\uBD80\uD130 \uBAA8\uB4E0 \uC790\uB8CC\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
Commands.mmoshowdb = [[YELLOW]]\uD604\uC7AC \uC0AC\uC6A9\uD558\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4: [[GREEN]]{0}
Commands.mcconvert.Experience.Invalid = [[RED]]\uC798\uBABB\uB41C \uACF5\uC2DD \uD0C0\uC785! \uC62C\uBC14\uB978 \uD0C0\uC785: [[GREEN]]LINEAR [[RED]]\uADF8\uB9AC\uACE0 [[GREEN]]EXPONENTIAL.
Commands.mcconvert.Experience.Same = [[RED]]\uC774\uBBF8 {0} \uACF5\uC2DD\uC744 \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4
Commands.mcconvert.Experience.Start = [[GRAY]]{0} \uC5D0\uC11C {1} \uACE1\uC120\uC73C\uB85C \uBCC0\uD658 \uC2DC\uC791
Commands.mcconvert.Experience.Finish = [[GRAY]]\uACF5\uC2DD \uBCC0\uD658 \uC644\uB8CC; \uC774\uC81C {0} XP \uACE1\uC120\uC785\uB2C8\uB2E4.
Commands.ModDescription = [[GREEN]]- \uD50C\uB7EC\uADF8\uC778\uC5D0 \uB300\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
Commands.NoConsole = \uC774 \uBA85\uB839\uC5B4\uB294 \uCF58\uC194\uC5D0\uC11C\uC758 \uC0AC\uC6A9\uC744 \uC9C0\uC6D0\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Commands.Notifications.Off = \uB2A5\uB825 \uC54C\uB9BC\uC774 [[RED]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
Commands.Notifications.On = \uB2A5\uB825 \uC54C\uB9BC\uC774 [[GREEN]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
Commands.Offline = [[RED]]\uC774 \uBA85\uB839\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C \uB3D9\uC791\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Commands.NotLoaded = [[RED]]\uD50C\uB808\uC774\uC5B4 \uD504\uB85C\uD30C\uC77C\uC740 \uBD88\uB7EC\uC640\uC9C0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4Player profile is not loaded yet.
Commands.Other = [[RED]]---[][[GREEN]]\uAE30\uD0C0 \uBA85\uB839\uC5B4[[RED]][]---
Commands.Party.Header = [[RED]]-----[][[GREEN]]\uD30C\uD2F0[[RED]][]-----
Commands.Party.Features.Header = [[RED]]-----[][[GREEN]]\uD2B9\uC9D5[[RED]][]-----
Commands.Party.Status = [[DARK_GRAY]]\uC774\uB984: [[WHITE]]{0} {1} [[DARK_GRAY]]\uB808\uBCA8: [[DARK_AQUA]]{2}
Commands.Party.Status.Alliance = [[DARK_GRAY]]\uB3D9\uB9F9: [[WHITE]]{0}
Commands.Party.UnlockedFeatures = [[DARK_GRAY]]\uD574\uC81C\uB41C \uD2B9\uC9D5: [[GRAY]][[ITALIC]]{0}
Commands.Party.ShareMode = [[DARK_GRAY]]\uACF5\uC720 \uBAA8\uB4DC:
Commands.Party.ItemShare = [[GRAY]]\uC544\uC774\uD15C [[DARK_AQUA]]({0})
2013-11-06 15:48:05 +01:00
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
2015-01-31 07:10:15 +01:00
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\uACF5\uC720\uC911\uC778 \uC544\uC774\uD15C: [[GRAY]][[ITALIC]]{0}
Commands.Party.MembersNear = [[DARK_GRAY]]\uB2F9\uC2E0\uC758 \uADFC\uCC98 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
Commands.Party.Accept = [[GREEN]]- \uD30C\uD2F0 \uCD08\uB300 \uD5C8\uC6A9
Commands.Party.Chat.Off = \uD30C\uD2F0 \uCC44\uD305\uC744 [[RED]]\uB055\uB2C8\uB2E4
Commands.Party.Chat.On = \uD30C\uD2F0 \uCC44\uD305\uC744 [[GREEN]]\uCF2D\uB2C8\uB2E4
Commands.Party.Commands = [[RED]]---[][[GREEN]]\uD30C\uD2F0 \uBA85\uB839\uC5B4[[RED]][]---
Commands.Party.Invite.0 = [[RED]]\uC54C\uB9BC: [[GREEN]]\uB2F9\uC2E0\uC740 {1} \uB2D8\uC73C\uB85C\uBD80\uD130 {0} \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uAD8C\uC720\uBC1B\uC558\uC2B5\uB2C8\uB2E4
Commands.Party.Invite.1 = [[YELLOW]]\uD0C0\uC785 [[GREEN]]/party accept[[YELLOW]] \uBA85\uB839\uC5B4\uB97C \uCE58\uBA74 \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uC2B9\uB099\uB429\uB2C8\uB2E4
Commands.Party.Invite = <\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uD30C\uD2F0 \uCD08\uB300\uB97C \uBCF4\uB0C5\uB2C8\uB2E4
Commands.Party.Invite.Accepted = [[GREEN]]\uCD08\uB300 \uC218\uB77D\uB428. \uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0 \uAC00\uC785\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.Party.Join = \uCC38\uC5EC\uB41C \uD30C\uD2F0: {0}
Commands.Party.Create = [[GRAY]]\uB9CC\uB4E4\uC5B4\uC9C4 \uD30C\uD2F0: {0}
Commands.Party.Rename = [[GRAY]]\uBCC0\uACBD\uB41C \uD30C\uD2F0 \uC774\uB984: [[WHITE]]{0}
Commands.Party.SetSharing = [[GRAY]]\uD30C\uD2F0 {0} \uACF5\uC720 \uC124\uC815: [[DARK_AQUA]]{1}
Commands.Party.ToggleShareCategory = [[GRAY]]\uD30C\uD2F0 \uC544\uC774\uD15C \uACF5\uC720 [[GOLD]]{0} [[GRAY]]\uAC00 [[DARK_AQUA]]{1}\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.Party.AlreadyExists = [[DARK_RED]]{0} \uD30C\uD2F0\uC740/\uB294 \uC774\uBBF8 \uC874\uC7AC\uD569\uB2C8\uB2E4!
Commands.Party.Kick = [[RED]]\uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0\uC11C \uCD94\uBC29 \uB2F9\uD558\uC600\uC2B5\uB2C8\uB2E4.
Commands.Party.Leave = [[RED]]\uD30C\uD2F0\uB97C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
Commands.Party.Members.Header = [[RED]]-----[][[GREEN]]\uB9F4\uBC84\uB4E4[[RED]][]-----
Commands.Party.None = [[RED]]\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uB418\uC5B4 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Commands.Party.Quit = [[GREEN]]- \uD604\uC7AC \uCC38\uC5EC \uB418\uC5B4\uC788\uB294 \uD30C\uD2F0\uB97C \uB098\uAC11\uB2C8\uB2E4
Commands.Party.Teleport = [[GREEN]]- \uD30C\uD2F0 \uB9F4\uBC84\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4
Commands.Party.Toggle = [[GREEN]]- \uD30C\uD2F0 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
Commands.Party1 = [[GREEN]]- \uC0C8 \uD30C\uD2F0\uB97C \uB9CC\uB4ED\uB2C8\uB2E4
Commands.Party2 = [[GREEN]]- \uD50C\uB808\uC774\uC5B4\uAC00 \uD30C\uD2F0\uC5D0 \uAC00\uC785\uD569\uB2C8\uB2E4
Commands.Party.Alliance.Header = [[RED]]-----[][[GREEN]]\uD30C\uD2F0 \uB3D9\uB9F9[[RED]][]-----
Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]\uD30C\uD2F0\uC758 \uB3D9\uB9F9: [[WHITE]]{1}
Commands.Party.Alliance.Members.Header = [[RED]]-----[][[GREEN]]\uB3D9\uB9F9 \uAD6C\uC131\uC6D0[[RED]][]-----
Commands.Party.Alliance.Invite.0 = [[RED]]\uC54C\uB9BC: [[GREEN]]{1} \uD30C\uD2F0\uB85C\uBD80\uD130 {0} \uD30C\uD2F0\uC640\uC758 \uB3D9\uB9F9 \uCD08\uB300\uB97C \uBC1B\uC558\uC2B5\uB2C8\uB2E4
Commands.Party.Alliance.Invite.1 = [[YELLOW]]\uD0C0\uC785 [[GREEN]]/party alliance accept[[YELLOW]] \uCD08\uB300\uC5D0 \uC218\uB77D\uD569\uB2C8\uB2E4
Commands.Party.Alliance.Invite.Accepted = [[GREEN]]\uB3D9\uB9F9 \uCD08\uB300 \uC218\uB77D\uB428.
Commands.Party.Alliance.None = [[RED]]\uB2F9\uC2E0\uC740 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Commands.Party.Alliance.AlreadyAllies = [[RED]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAD00\uACC4\uB97C \uD574\uC9C0\uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance disband
Commands.Party.Alliance.Help.0 = [[RED]]\uC774 \uD30C\uD2F0\uB294 \uB3D9\uB9F9 \uD615\uD0DC\uB97C \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4. \uD30C\uD2F0\uC7A5\uC744 \uCD08\uB300\uD558\uC138\uC694
Commands.Party.Alliance.Help.1 = [[RED]] \uB3D9\uB9F9\uC744 \uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance invite <player>[[RED]].
Commands.ptp.Enabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[GREEN]]\uD65C\uC131\uD654\uB428
Commands.ptp.Disabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
Commands.ptp.NoRequests = [[RED]]\uB2F9\uC2E0\uC740 \uC774 \uC2DC\uAC04\uC5D0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC744 \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4
Commands.ptp.NoWorldPermissions = [[RED]][mcMMO] \uB2F9\uC2E0\uC740 \uC6D4\uB4DC {0}(\uC73C)\uB85C \uD154\uB808\uD3EC\uD2B8\uD560 \uAD8C\uD55C\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
Commands.ptp.Request1 = [[YELLOW]]{0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C \uD154\uB808\uD3EC\uD2B8\uB97C \uC2E0\uCCAD\uD588\uC2B5\uB2C8\uB2E4.
Commands.ptp.Request2 = [[GREEN]]\uD154\uB808\uD3EC\uD2B8\uD558\uB824\uBA74, \uD0C0\uC785 [[YELLOW]]/ptp accept[[GREEN]]. [[RED]]{0}[[GREEN]]\uCD08\uC5D0 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB429\uB2C8\uB2E4.
Commands.ptp.AcceptAny.Enabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[GREEN]]\uD65C\uC131\uD654\uB428
Commands.ptp.AcceptAny.Disabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
Commands.ptp.RequestExpired = [[RED]]\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB428!
Commands.PowerLevel.Leaderboard = [[YELLOW]]--mcMMO[[BLUE]] \uCD1D \uB808\uBCA8 [[YELLOW]]\uC810\uC218\uD45C--
Commands.PowerLevel.Capped = [[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0} [[DARK_RED]]\uCD5C\uB300 \uB808\uBCA8: [[YELLOW]]{1}
Commands.PowerLevel = [[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0}
Commands.Reset.All = [[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.Reset.Single = [[GREEN]]\uB2F9\uC2E0\uC758 {0} \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Commands.Reset = [[GREEN]]\uC2A4\uD0AC \uB808\uBCA8\uC744 0\uC73C\uB85C \uCD08\uAE30\uD654 \uC2DC\uD0B5\uB2C8\uB2E4
Commands.Scoreboard.Clear = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310 \uCCAD\uC18C\uB428.
Commands.Scoreboard.NoBoard = [[RED]]mcMMO \uC810\uC218\uD310\uC774 \uD65C\uC131\uD654 \uB418\uC5B4\uC788\uC9C0 \uC54A\uC74C.
Commands.Scoreboard.Keep = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uB2F9\uC2E0\uC774 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]\uB97C \uC0AC\uC6A9\uD560 \uB54C\uAE4C\uC9C0 \uC720\uC9C0\uB420 \uAC83\uC784.
Commands.Scoreboard.Timer = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uC9C0\uAE08\uC73C\uB85C\uBD80\uD130 [[GOLD]]{0}[[DARK_AQUA]]\uCD08 \uB0B4\uC5D0 \uCCAD\uC18C\uB420 \uC608\uC815\uC784.
Commands.Scoreboard.Help.0 = [[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\uB3C4\uC6C0\uB9D0[[GOLD]] ==
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uCCAD\uC18C\uD568
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uC720\uC9C0\uD568
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 [[LIGHT_PURPLE]]n[[WHITE]]\uCD08 \uD6C4\uC5D0 \uCCAD\uC18C\uD568
Commands.Scoreboard.Tip.Keep = [[GOLD]]\uD301: [[RED]]/mcscoreboard keep[[GOLD]] \uC810\uC218\uD310\uC744 \uBCF4\uC774\uAC8C \uD56D\uC0C1 \uC720\uC9C0.
Commands.Scoreboard.Tip.Clear = [[GOLD]]\uD301: [[RED]]/mcscoreboard clear[[GOLD]] \uC810\uC218\uD310 \uAC10\uCDA4.
Commands.Skill.Invalid = [[RED]]\uC798\uBABB\uB41C \uC2A4\uD0AC \uC774\uB984 \uC785\uB2C8\uB2E4!
Commands.Skill.Leaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \uC810\uC218\uD45C--
Commands.SkillInfo = [[GREEN]]- \uC2A4\uD0AC\uC5D0 \uB300\uD55C \uC790\uC138\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
Commands.Stats.Self = \uB2F9\uC2E0\uC758 \uD1B5\uACC4
Commands.Stats = [[GREEN]]- \uB2F9\uC2E0\uC758 mcMMO \uD1B5\uACC4 \uBCF4\uAE30
Commands.ToggleAbility = [[GREEN]]- \uC6B0\uD074\uB9AD\uC2DC \uC0AC\uC6A9\uB418\uB294 \uC2A4\uD0AC\uB4E4\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
Commands.Usage.0 = [[RED]]\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0}
Commands.Usage.1 = [[RED]]\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1}
Commands.Usage.2 = [[RED]]\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2}
Commands.Usage.3 = [[RED]]\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2} {3}
Commands.Usage.FullClassName = \uD074\uB808\uC2A4\uC774\uB984
Commands.Usage.Level = \uB808\uBCA8
Commands.Usage.Message = \uBA54\uC138\uC9C0
Commands.Usage.Page = \uD398\uC774\uC9C0
Commands.Usage.PartyName = \uC774\uB984
Commands.Usage.Password = \uBE44\uBC00\uBC88\uD638
Commands.Usage.Player = \uD50C\uB808\uC774\uC5B4
Commands.Usage.Rate = \uBC30\uC728
Commands.Usage.Skill = \uC2A4\uD0AC
2013-07-11 19:03:38 +02:00
Commands.Usage.XP = xp
2015-01-31 07:10:15 +01:00
mcMMO.NoInvites = [[RED]]\uC774 \uC2DC\uAC04\uC5D0 \uB2F9\uC2E0\uC740 \uCD08\uB300\uD558\uC9C0 \uBABB\uD569\uB2C8\uB2E4
mcMMO.NoPermission = [[DARK_RED]]\uAD8C\uD55C\uC774 \uBD80\uC871\uD569\uB2C8\uB2E4.
mcMMO.NoSkillNote = [[DARK_GRAY]]\uB9CC\uC57D \uB2F9\uC2E0\uC774 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD560 \uC218 \uC5C6\uB2E4\uBA74 \uC5EC\uAE30\uC5D0 \uD45C\uC2DC\uB418\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
##party
Party.Forbidden = [mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uD30C\uD2F0\uB97C \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
Party.Help.0 = [[RED]]\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638].
Party.Help.1 = [[RED]]\uD30C\uD2F0\uB97C \uB9CC\uB4E4\uB824\uBA74, [[DARK_AQUA]]{0} <\uC774\uB984> [\uBE44\uBC00\uBC88\uD638].
Party.Help.2 = [[RED]]\uD30C\uD2F0 \uC815\uBCF4\uB97C \uBCFC\uB824\uBA74 [[DARK_AQUA]]{0}
Party.Help.3 = [[RED]]\uD30C\uD2F0\uC5D0 \uAC00\uC785\uD560\uB824\uBA74 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638] [[RED]]\uB098\uAC08\uB824\uBA74 [[DARK_AQUA]]{1}
Party.Help.4 = [[RED]]\uD30C\uD2F0\uB97C \uC7A0\uAE08/\uC7A0\uAE08\uD574\uC81C \uD560\uB824\uBA74, [[DARK_AQUA]]{0}
Party.Help.5 = [[RED]]\uBE44\uBC00\uBC88\uD638\uB85C \uD30C\uD2F0\uB97C \uBCF4\uD638\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uBE44\uBC00\uBC88\uD638>
Party.Help.6 = [[RED]]\uD30C\uD2F0\uC5D0\uC11C \uD50C\uB808\uC774\uC5B4\uB97C \uCD94\uBC29\uC2DC\uD0AC\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
Party.Help.7 = [[RED]]\uD30C\uD2F0\uC7A5\uC744 \uAD50\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
Party.Help.8 = [[RED]]\uD30C\uD2F0\uB97C \uD574\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0}
Party.Help.9 = [[RED]]\uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uC544\uC774\uD15C\uC744 \uACF5\uC720\uD558\uB824\uBA74 [[DARK_AQUA]]{0}
Party.Help.10 = [[RED]]\uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uACBD\uD5D8\uCE58 \uACF5\uC720\uB97C \uD65C\uC131\uD654\uD654\uB824\uBA74 [[DARK_AQUA]]{0}
Party.InformedOnJoin = {0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uD588\uC2B5\uB2C8\uB2E4
Party.InformedOnQuit = {0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0\uC11C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\uB2D8\uC774 \uD30C\uD2F0 \uC774\uB984\uC744 [[WHITE]]{1}\uB85C \uC124\uC815\uD588\uC2B5\uB2C8\uB2E4
Party.InvalidName = [[DARK_RED]]\uC798\uBABB\uB41C \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4.
Party.Invite.Self = [[RED]]\uC790\uAE30\uC790\uC2E0\uC744 \uCD08\uB300\uD560 \uC218\uB294 \uC5C6\uC2B5\uB2C8\uB2E4!
Party.IsLocked = [[RED]]\uC774 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uC7A0\uACA8\uC838 \uC788\uC2B5\uB2C8\uB2E4!
Party.IsntLocked = [[RED]]\uC774 \uD30C\uD2F0\uB294 \uC7A0\uACA8\uC838 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
Party.Locked = [[RED]]\uD30C\uD2F0\uAC00 \uC7A0\uACBC\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uD30C\uD2F0\uC7A5\uB9CC\uC774 \uCD08\uB300\uB97C \uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
Party.NotInYourParty = [[DARK_RED]]{0}\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
Party.NotOwner = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
Party.Target.NotOwner = [[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
Party.Owner.New = [[GREEN]]{0}\uB2D8\uC774 \uC0C8 \uD30C\uD2F0\uC7A5\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Party.Owner.NotLeader = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
Party.Owner.Player = [[GREEN]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC785\uB2C8\uB2E4.
Party.Password.None = [[RED]]\uC774 \uD30C\uD2F0\uB294 \uBE44\uBC00\uBC88\uD638\uB85C \uBCF4\uD638\uB418\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAC00\uC785\uD560\uB54C \uBE44\uBC00\uBC88\uD638\uB97C \uC81C\uACF5\uD574\uC8FC\uC138\uC694.
Party.Password.Incorrect = [[RED]]\uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Party.Password.Set = [[GREEN]]\uC124\uC815\uD55C \uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uB294 {0} \uC785\uB2C8\uB2E4
Party.Password.Removed = [[GREEN]]\uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uCCAD\uC18C\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
Party.Player.Invalid = [[RED]]\uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Party.NotOnline = [[DARK_RED]]{0}\uB2D8\uC740 \uC811\uC18D\uC911\uC774 \uC544\uB2D9\uB2C8\uB2E4!
Party.Player.InSameParty = [[RED]]{0}\uB2D8\uC740 \uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC788\uC2B5\uB2C8\uB2E4!
Party.PlayerNotInParty = [[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
Party.Specify = [[RED]]\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uB97C \uBA85\uAE30\uD574\uC57C\uD569\uB2C8\uB2E4.
Party.Teleport.Dead = [[RED]]\uB2F9\uC2E0\uC740 \uC8FD\uC740 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Party.Teleport.Hurt = [[RED]]\uB2F9\uC2E0\uC740 \uB9C8\uC9C0\uB9C9\uC73C\uB85C {0}\uCD08\uC5D0 \uB2E4\uCCD0 \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
Party.Teleport.Player = [[GREEN]]\uB2F9\uC2E0\uC740 {0}\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
Party.Teleport.Self = [[RED]]\uC790\uAE30\uC790\uC2E0\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
Party.Teleport.Target = [[GREEN]]{0}\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
Party.Teleport.Disabled = [[RED]]{0}\uB2D8\uC740 \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB97C \uD5C8\uC6A9\uD558\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
Party.Rename.Same = [[RED]]\uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4!
Party.Join.Self = [[RED]]\uC790\uAE30\uC790\uC2E0\uC744 \uAC00\uC785\uC2DC\uD0AC\uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
Party.Unlocked = [[GRAY]]\uD30C\uD2F0\uAC00 \uC7A0\uAE08\uD574\uC81C \uB418\uC5C8\uC2B5\uB2C8\uB2E4
Party.Disband = [[GRAY]]\uADF8 \uD30C\uD2F0\uAC00 \uD574\uCCB4\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Party.Alliance.Formed = [[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uC81C [[GREEN]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC785\uB2C8\uB2E4
Party.Alliance.Disband = [[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uB354 \uC774\uC0C1 [[RED]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC774 \uC544\uB2D9\uB2C8\uB2E4
Party.Status.Locked = [[DARK_RED]](\uCD08\uB300\uB9CC-\uD5C8\uC6A9)
Party.Status.Unlocked = [[DARK_GREEN]](\uAC1C\uBC29)
Party.LevelUp = [[YELLOW]]\uD30C\uD2F0 \uB808\uBCA8\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
Party.Feature.Chat = \uD30C\uD2F0 \uCC44\uD305
Party.Feature.Teleport = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8
Party.Feature.Alliance = \uB3D9\uB9F9
Party.Feature.ItemShare = \uC544\uC774\uD15C \uACF5\uC720
Party.Feature.XpShare = \uACBD\uD5D8\uCE58 \uACF5\uC720
Party.Feature.Locked.Chat = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uCC44\uD305)
Party.Feature.Locked.Teleport = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8)
Party.Feature.Locked.Alliance = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB3D9\uB9F9)
Party.Feature.Locked.ItemShare = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC544\uC774\uD15C \uACF5\uC720)
Party.Feature.Locked.XpShare = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uACBD\uD5D8\uCE58 \uACF5\uC720)
Party.Feature.Disabled.1 = [[RED]]\uD30C\uD2F0 \uCC44\uD305\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Party.Feature.Disabled.2 = [[RED]]\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Party.Feature.Disabled.3 = [[RED]]\uD30C\uD2F0 \uB3D9\uB9F9\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Party.Feature.Disabled.4 = [[RED]]\uC544\uC774\uD15C \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Party.Feature.Disabled.5 = [[RED]]\uACBD\uD5D8\uCE58 \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
Party.ShareType.Xp = \uACBD\uD5D8\uCE58
Party.ShareType.Item = \uC544\uC774\uD15C
Party.ShareMode.None = \uC5C6\uC74C
Party.ShareMode.Equal = \uADE0\uB4F1
Party.ShareMode.Random = \uBB34\uC791\uC704
Party.ItemShare.Category.Loot = \uAC15\uD0C8
Party.ItemShare.Category.Mining = \uCC44\uAD11
Party.ItemShare.Category.Herbalism = \uC57D\uCD08\uD559
Party.ItemShare.Category.Woodcutting = \uBC8C\uBAA9
Party.ItemShare.Category.Misc = \uAE30\uD0C0
##xp
Commands.XPGain.Acrobatics = \uB5A8\uC5B4\uC9C0\uAE30
Commands.XPGain.Alchemy = \uD3EC\uC158 \uC591\uC870\uD558\uAE30
Commands.XPGain.Archery = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
Commands.XPGain.Axes = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
Commands.XPGain.Child = \uC0C1\uC704 \uC2A4\uD0AC\uB4E4\uB85C \uBD80\uD130 \uB808\uBCA8\uB4E4\uC744 \uC5BB\uC2B5\uB2C8\uB2E4
Commands.XPGain.Excavation = \uB545 \uD30C\uAC70\uB098 \uBCF4\uBB3C \uBC1C\uACAC\uD558\uAE30
Commands.XPGain.Fishing = \uB09A\uC2DC\uD558\uAE30
Commands.XPGain.Herbalism = \uC2DD\uBB3C \uC218\uC9D1\uD558\uAE30
Commands.XPGain.Mining = \uB3CC\uC774\uB098 \uAD11\uC11D \uCE90\uAE30
Commands.XPGain.Repair = \uC218\uB9AC\uD558\uAE30
Commands.XPGain.Swords = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
Commands.XPGain.Taming = \uB3D9\uBB3C\uC744 \uC870\uB828\uD558\uAC70\uB098, \uC870\uB828\uB41C \uB3D9\uBB3C\uB85C \uC0AC\uB0E5\uD558\uAE30
Commands.XPGain.Unarmed = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
Commands.XPGain.Woodcutting = \uB098\uBB34 \uC790\uB974\uAE30
Commands.XPGain = [[DARK_GRAY]]\uACBD\uD5D8\uCE58 \uC5BB\uB294 \uBC29\uBC95: [[WHITE]]{0}
Commands.xplock.locked = [[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 {0}\uB85C \uC7A0\uACBC\uC2B5\uB2C8\uB2E4!
Commands.xplock.unlocked = [[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 [[GREEN]]\uC7A0\uAE08 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4[[GOLD]]!
Commands.xprate.modified = [[RED]]\uACBD\uD5D8\uCE58 \uBC30\uC728\uC774 {0}\uBC30\uB85C \uC218\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4
Commands.xprate.over = [[RED]]mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC885\uB8CC\uB418\uC5C8\uC2B5\uB2C8\uB2E4!!
Commands.xprate.proper.0 = [[RED]]\uACBD\uD5D8\uCE58 \uBC30\uC728 \uC774\uBCA4\uD2B8\uB97C \uC0AC\uC6A9\uBC95: [[WHITE]]/xprate <\uBC30\uC728> <true/false>
Commands.xprate.proper.1 = [[RED]]\uACBD\uD5D8\uCE58 \uBC30\uC728\uC744 \uCD08\uAE30\uD654 \uBC29\uBC95: [[WHITE]]/xprate reset
Commands.xprate.proper.2 = [[RED]]\uC774\uAC83\uC740 XP \uC774\uBCA4\uD2B8\uC778\uC9C0 \uC544\uB2CC\uC9C0 true \uB610\uB294 false\uB85C \uB098\uD0C0\uB0B4\uAE30 \uC704\uD574 \uC9C0\uC815\uD558\uC2ED\uC2DC\uC624
Commands.xprate.started.0 = [[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC2DC\uC791\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
Commands.xprate.started.1 = [[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uBC30\uC728\uC740 {0}\uBC30 \uC785\uB2C8\uB2E4!
XPRate.Event = [[GOLD]]mcMMO \uB294 \uD604\uC7AC \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8 \uC911\uC785\uB2C8\uB2E4! \uACBD\uD5D8\uCE58\uB294 {0}\uBC30 \uC785\uB2C8\uB2E4!
#EFFECTS
##generic
Effects.Effects = \uD6A8\uACFC
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Effects.Child = [[DARK_GRAY]]LVL: [[GREEN]]{0}
Effects.Level = [[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Parent = [[GOLD]]{0} -
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Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
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#GUIDES
Guides.Available = [[DARK_AQUA]]{0} \uAC00\uC774\uB4DC\uAC00 \uC788\uC2B5\uB2C8\uB2E4 - \uD0C0\uC785 /{1} ? [\uD398\uC774\uC9C0]
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \uAC00\uC774\uB4DC[[GOLD]]=-
Guides.Page.Invalid = \uC62C\uBC14\uB978 \uD398\uC774\uC9C0 \uBC88\uD638\uAC00 \uC544\uB2D9\uB2C8\uB2E4!
Guides.Page.OutOfRange = \uADF8 \uD398\uC774\uC9C0\uB294 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uCD1D {0} \uD398\uC774\uC9C0\uAC00 \uC788\uC2B5\uB2C8\uB2E4.
Guides.Usage = [[RED]] \uC0AC\uC6A9\uBC95 /{0} ? [\uD398\uC774\uC9C0]
##Acrobatics
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]\uACE1\uC608\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uACE1\uC608\uB294 mcMMO\uC758 \uC6B0\uC640\uD558\uAC8C \uC6C0\uC9C1\uC774\uB294 \uC608\uC220\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC804\uD22C \uD2B9\uD61C\uC640 \uD658\uACBD \uC190\uC0C1 \uD2B9\uD61C\uB97C \uC99D\uAC00\uC2DC\uD0B5\uB2C8\uB2E4.\n\n[[DARK_AQUA]]XP \uC5BB\uAE30:\n[[YELLOW]]\uC774 \uC2A4\uD0AC\uC758 XP\uB97C \uC5BB\uC744\uB824\uBA74 \uC804\uD22C\uB098 \uC0DD\uC874\uC5D0\uC11C \uD53C\uD574\uB97C \n[[YELLOW]]\uC785\uB294 \uB099\uD558\uC5D0\uC11C \uCC29\uC9C0 \uD589\uB3D9\uC774 \uC694\uAD6C\uB429\uB2C8\uB2E4.
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uAD6C\uB974\uAE30\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uB2F9\uC2E0\uC774 \uB099\uD558 \uD53C\uD574\uB97C \uBC1B\uC744 \uB54C \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD560\n[[YELLOW]]\uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4. \uCB48\uAD6C\uB9AC\uAE30 \uBC84\uD2BC\uC744 \uB204\uB974\uACE0 \uC788\uC73C\uBA74\n[[YELLOW]]\uB5A8\uC5B4\uC9C0\uB294 \uB3D9\uC548 \uB450\uBC30\uC758 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uD68C\uD53C\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uD68C\uD53C\uB294 \uB2F9\uC2E0\uC774 \uC804\uD22C\uC5D0\uC11C \uC0C1\uCC98\uB97C \uC785\uC744 \uB54C \uC785\uB294\n[[YELLOW]]\uD53C\uD574\uB97C \uBC18\uAC10\uC2DC\uD0A4\uB294 \uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC774\uAC83\uC740 \uB2F9\uC2E0\uC758 \uC2A4\uD0AC \uB808\uBCA8\uACFC \uC5F0\uACB0\uB429\uB2C8\uB2E4.
##Alchemy
Guides.Alchemy.Section.0 = [[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
Guides.Alchemy.Section.1 = [[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
Guides.Alchemy.Section.2 = [[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
Guides.Alchemy.Section.3 = [[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)
Guides.Alchemy.Section.4 = [[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
Guides.Alchemy.Section.5 = [[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
Guides.Alchemy.Section.6 = [[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
##Archery
Guides.Archery.Section.0 = [[DARK_AQUA]]\uAD81\uC220\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uAD81\uC220\uC740 \uD65C\uACFC \uD654\uC0B4\uB85C \uC3D8\uB294 \uAC83\uC744 \uB73B\uD569\uB2C8\uB2E4.\n[[YELLOW]]\uAD81\uC220\uC740 PVP\uC5D0\uC11C \uB2F9\uC2E0\uC774 \uC801\uC744 \uD604\uD639\uC2DC\uD0A4\uB294 \uB2A5\uB825\uACFC\n[[YELLOW]]\uB808\uBCA8 \uD06C\uAE30\uC758 \uB370\uBBF8\uC9C0 \uBD80\uC2A4\uD130\uB97C \uAC19\uC740 \uAC83\uC73C\uB85C\n[[YELLOW]]\uC804\uD22C \uBCF4\uB108\uC2A4\uB97C \uC81C\uACF5\uD569\uB2C8\uB2E4. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
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Guides.Archery.Section.1 = [[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
Guides.Archery.Section.2 = [[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
Guides.Archery.Section.3 = [[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
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##Axes
Guides.Axes.Section.0 = [[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
Guides.Axes.Section.1 = [[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
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Guides.Axes.Section.2 = [[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
Guides.Axes.Section.3 = [[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
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Guides.Axes.Section.4 = [[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
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Guides.Axes.Section.5 = [[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
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##Excavation
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Guides.Excavation.Section.0 = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
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Guides.Excavation.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow
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Guides.Excavation.Section.2 = [[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
Guides.Excavation.Section.3 = [[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
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Guides.Excavation.Section.4 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
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Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
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##Fishing
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Guides.Fishing.Section.0 = [[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
Guides.Fishing.Section.1 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
Guides.Fishing.Section.2 = [[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
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Guides.Fishing.Section.3 = [[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
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Guides.Fishing.Section.4 = [[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
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Guides.Fishing.Section.5 = [[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
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Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
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##Herbalism
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Guides.Herbalism.Section.0 = [[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
Guides.Herbalism.Section.1 = [[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.
Guides.Herbalism.Section.2 = [[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
Guides.Herbalism.Section.3 = [[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
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Guides.Herbalism.Section.4 = [[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
Guides.Herbalism.Section.5 = [[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
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Guides.Herbalism.Section.6 = [[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
Guides.Herbalism.Section.7 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
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##Mining
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Guides.Mining.Section.0 = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
Guides.Mining.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
Guides.Mining.Section.2 = [[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
Guides.Mining.Section.3 = [[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
Guides.Mining.Section.4 = [[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
Guides.Mining.Section.5 = [[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
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##Repair
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Guides.Repair.Section.0 = [[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
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Guides.Repair.Section.1 = [[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
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Guides.Repair.Section.2 = [[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
Guides.Repair.Section.3 = [[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
Guides.Repair.Section.4 = [[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
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##Salvage
Guides.Salvage.Section.0 = [[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
Guides.Salvage.Section.1 = [[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
Guides.Salvage.Section.2 = [[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
Guides.Salvage.Section.3 = [[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
Guides.Salvage.Section.4 = [[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
##Smelting
Guides.Smelting.Section.0 = Coming soon...
##Swords
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Guides.Swords.Section.0 = [[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
Guides.Swords.Section.1 = [[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
Guides.Swords.Section.2 = [[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
Guides.Swords.Section.3 = [[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
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##Taming
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Guides.Taming.Section.0 = [[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
Guides.Taming.Section.1 = [[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
Guides.Taming.Section.2 = [[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
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Guides.Taming.Section.3 = [[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
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Guides.Taming.Section.4 = [[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
Guides.Taming.Section.5 = [[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
Guides.Taming.Section.6 = [[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
Guides.Taming.Section.7 = [[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
Guides.Taming.Section.8 = [[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
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##Unarmed
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Guides.Unarmed.Section.0 = [[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
Guides.Unarmed.Section.1 = [[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
Guides.Unarmed.Section.2 = [[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
Guides.Unarmed.Section.3 = [[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
Guides.Unarmed.Section.4 = [[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
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Guides.Unarmed.Section.5 = [[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
##Woodcutting
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Guides.Woodcutting.Section.0 = [[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
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#INSPECT
Inspect.Offline = [[RED]]\uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uC785\uB2C8\uB2E4, \uC624\uC9C1 op\uB4E4\uB9CC \uAC80\uC0AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
Inspect.OfflineStats = mcMMO \uC624\uD504\uB77C\uC778 \uC720\uC800 \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
Inspect.Stats = [[GREEN]]mcMMO \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
Inspect.TooFar = [[RED]]\uB2F9\uC2E0\uC740 \uADF8 \uD50C\uB808\uC774\uC5B4\uC640 \uB108\uBB34 \uBA40\uB9AC \uB5A8\uC5B4\uC838 \uC788\uC5B4 \uAC80\uC0AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
#ITEMS
Item.ChimaeraWing.Fail = **\uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C \uC2E4\uD328!**
Item.ChimaeraWing.Pass = **\uD0A4\uBA54\uB77C \uB0A0\uAC1C**
Item.ChimaeraWing.Name = \uD0A4\uBA54\uB77C \uB0A0\uAC1C
Item.ChimaeraWing.Lore = [[GRAY]]\uB2F9\uC2E0\uC758 \uCE68\uB300\uB85C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4.
Item.Generic.Wait = [[RED]]\uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C\uB97C \uB2E4\uC2DC \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[RED]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4!
Item.Injured.Wait = \uB2F9\uC2E0\uC740 \uCD5C\uADFC\uC5D0 \uBD80\uC0C1\uC744 \uB2F9\uD588\uACE0 \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[WHITE]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4
Item.FluxPickaxe.Name = \uC6A9\uD574 \uACE1\uAD2D\uC774
Item.FluxPickaxe.Lore.1 = [[GRAY]]\uAD11\uBB3C\uC744 \uC989\uC2DC \uC81C\uB828\uD560 \uAE30\uD68C\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
Item.FluxPickaxe.Lore.2 = [[GRAY]]\uC81C\uB828 \uC694\uAD6C \uB808\uBCA8 {0} \uC774\uC0C1
#TELEPORTATION
Teleport.Commencing = [[GRAY]]\uD154\uB808\uD3EC\uD2B8\uAC00 [[GOLD]]({0}) [[GRAY]]\uCD08\uC548\uC5D0 \uC2DC\uC791\uB429\uB2C8\uB2E4, \uAC00\uB9CC\uD788 \uAE30\uB2EC\uB824\uC8FC\uC138\uC694...
Teleport.Cancelled = [[DARK_RED]]\uD154\uB808\uD3EC\uD2B8 \uCDE8\uC18C\uB428!
#SKILLS
Skills.Child = [[GOLD]](\uD558\uC704 \uC2A4\uD0AC)
Skills.Disarmed = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uBB34\uC7A5 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
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Skills.Header = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
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Skills.NeedMore = [[DARK_RED]]\uB2F9\uC2E0\uC740 [[GRAY]]{0}\uAC00 \uB354 \uD544\uC694\uD569\uB2C8\uB2E4
Skills.Parents = \uC0C1\uC704\uB4E4
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Skills.Stats = [[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
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Skills.ChildStats = [[YELLOW]]{0}[[GREEN]]{1}
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Skills.TooTired = [[RED]]\uC2A4\uD0AC \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04: ({0}\uCD08)
Skills.Cancelled = [[RED]]{0} \uCDE8\uC18C\uB428!
Skills.ConfirmOrCancel = [[GREEN]]\uB2E4\uC2DC \uC6B0-\uD074\uB9AD\uC744 \uD558\uBA74 \uD655\uC778 [[GOLD]]{0}[[GREEN]]. \uC88C-\uD074\uB9AD\uC744 \uD558\uBA74 \uCDE8\uC18C\uAC00 \uB429\uB2C8\uB2E4.
#STATISTICS
Stats.Header.Combat = [[GOLD]]-=\uC804\uD22C \uC2A4\uD0AC=-
Stats.Header.Gathering = [[GOLD]]-=\uC218\uC9D1 \uC2A4\uD0AC=-
Stats.Header.Misc = [[GOLD]]-=\uAE30\uD0C0 \uC2A4\uD0AC=-
Stats.Own.Stats = [[GREEN]][mcMMO] \uC2A4\uD15F
#PERKS
Perks.XP.Name = \uACBD\uD5D8\uCE58
Perks.XP.Desc = \uD2B9\uC815 \uC2A4\uD0AC\uC5D0 \uACBD\uD5D8\uCE58 \uBD80\uC2A4\uD2B8\uB97C \uBC1B\uC74C.
Perks.Lucky.Name = \uD589\uC6B4
Perks.Lucky.Desc = {0} \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
Perks.Lucky.Desc.Login = \uD2B9\uC815 \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
Perks.Lucky.Bonus = [[GOLD]] ({0} \uC6B4\uC88B\uC740 \uD2B9\uC804\uACFC \uD568\uAED8)
Perks.Cooldowns.Name = \uBE60\uB978 \uD68C\uBCF5
Perks.Cooldowns.Desc = \uC7AC\uC0AC\uC6A9\uB300\uAE30\uC2DC\uAC04\uC744 {0}\uB9CC\uD07C \uC904\uC785\uB2C8\uB2E4
Perks.ActivationTime.Name = \uC778\uB0B4\uB825
Perks.ActivationTime.Desc = \uB2A5\uB825 \uD65C\uC131 \uC2DC\uAC04\uC774 {0}\uCD08\uB85C \uC99D\uAC00\uD569\uB2C8\uB2E4.
Perks.ActivationTime.Bonus = [[GOLD]] ({0}\uCD08\uC758 \uC778\uB0B4\uB825 \uD2B9\uC804)
#HARDCORE
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uBE44\uD65C\uC131\uD654\uB428.
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uD65C\uC131\uD654\uB428.
Hardcore.DeathStatLoss.Name = \uC2A4\uD0AC \uB370\uC2A4 \uD328\uB110\uD2F0
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC8FD\uC5B4\uC11C [[BLUE]]{0}[[DARK_RED]] \uB808\uBCA8\uC744 \uC783\uC5C8\uC2B5\uB2C8\uB2E4.
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] \uC2A4\uD15F \uAC10\uC18C \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4..
Hardcore.Vampirism.Name = \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uD2B9\uBCC4\uD55C \uAE30\uC220\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0\uC54A\uC544 \uB2F9\uC2E0\uC774 \uAC00\uC838\uAC08 \uC9C0\uC2DD\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]\uB2F9\uC2E0\uC740 [[YELLOW]]{1}[[DARK_AQUA]]\uB2D8\uC73C\uB85C\uBD80\uD130 [[BLUE]]{0}[[DARK_AQUA]] \uB808\uBCA8\uC744 \uD6D4\uCCE4\uC2B5\uB2C8\uB2E4.
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uC9C0\uC2DD\uC744 \uAC00\uC838\uAC08\uC218 \uC5C6\uC5C8\uC2B5\uB2C8\uB2E4!
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\uB2D8\uC740 \uB2F9\uC2E0\uC5D0\uAC8C\uC11C [[BLUE]]{1}[[DARK_RED]] \uB808\uBCA8\uC744 \uD6D4\uCCD0\uAC14\uC2B5\uB2C8\uB2E4!
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] \uC2A4\uD15F \uD761\uD608 \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
#MOTD
MOTD.Donate = [[DARK_AQUA]]\uAE30\uBD80 \uC815\uBCF4:
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]\uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uD65C\uC131\uD654\uB428: [[DARK_RED]]{0}
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\uB370\uC2A4 \uD328\uB110\uD2F0 \uB2A5\uB825: [[DARK_RED]]{0}%
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uC2A4\uD15F \uD761\uC218: [[DARK_RED]]{0}%
MOTD.PerksPrefix = [[RED]][mcMMO \uD2B9\uC804]
MOTD.Version = [[GOLD]][mcMMO] \uAD6C\uB3D9\uC911\uC778 \uBC84\uC804 [[DARK_AQUA]]{0}
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \uC6F9\uC0AC\uC774\uD2B8
#SMELTING
Smelting.Ability.FluxMining = [[RED]]\uC720\uB3D9 \uCC44\uAD74 \uD655\uB960: [[YELLOW]]{0}
Smelting.Ability.FuelEfficiency = [[RED]]\uC720\uB3D9 \uD6A8\uC728\uC131 \uBC30\uC728: [[YELLOW]]{0}x
Smelting.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8)
Smelting.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uC720\uB3D9 \uCC44\uAD74)
Smelting.Ability.SecondSmelt = [[RED]]\uB450\uBC88\uC9F8 \uC7AC\uB828 \uD655\uB960: [[YELLOW]{0}
Smelting.Ability.VanillaXPBoost = [[RED]]\uBC14\uB2D0\uB77C XP \uBC30\uC728: [[YELLOW]]{0}x
Smelting.Effect.0 = \uC720\uB3D9 \uD6A8\uC728\uC131
Smelting.Effect.1 = \uD654\uB85C\uC5D0\uC11C \uC7AC\uB828\uC2DC \uC5F0\uB8CC \uC5F0\uC18C \uC2DC\uAC04 \uC99D\uAC00
Smelting.Effect.2 = \uB450\uBC88\uC9F8 \uC81C\uB828
Smelting.Effect.3 = \uC81C\uB828\uC2DC \uC5BB\uB294 \uC790\uC6D0 2\uBC30
Smelting.Effect.4 = \uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8
Smelting.Effect.5 = \uC81C\uB828\uC911 \uBC14\uB2D0\uB77C XP \uC5BB\uAE30 \uC99D\uAC00
Smelting.Effect.6 = \uC720\uB3D9 \uCC44\uAD74
Smelting.Effect.7 = \uCC44\uAD74\uC911 \uAD11\uBB3C \uC989\uC2DC \uC7AC\uB828 \uD655\uB960
Smelting.FluxMining.Success = [[GREEN]]\uAD11\uBB3C\uC774 \uC7AC\uB828\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
Smelting.Listener = \uC81C\uB828(Smelting):
Smelting.SkillName = \uC81C\uB828
#COMMAND DESCRIPTIONS
Commands.Description.addlevels = mcMMO \uB808\uBCA8\uC744 \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
Commands.Description.adminchat = mcMMO \uAD00\uB9AC\uC790 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uAD00\uB9AC\uC790 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
Commands.Description.addxp = mcMMO \uACBD\uD5D8\uCE58\uB97C \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
Commands.Description.hardcore = mcMMO \uD558\uB4DC\uCF54\uC5B4 \uD655\uB960 \uC218\uC815\uC774\uB098 \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
Commands.Description.inspect = \uB2E4\uB978 \uD50C\uB808\uC774\uC5B4\uC758 mcMMO \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
Commands.Description.mcability = mcMMO \uC6B0-\uD074\uB9AD \uB2A5\uB825 \uCF1C\uAE30/\uB044\uAE30
Commands.Description.mccooldown = \uBAA8\uB4E0 mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04 \uBCF4\uAE30
Commands.Description.mcgod = mcMMO \uBD88\uC0AC\uC2E0-\uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
Commands.Description.mchud = mcMMO HUD \uBC29\uC2DD \uBCC0\uACBD
Commands.Description.mcmmo = mcMMO \uC81C\uC791\uC790 \uC124\uBA85 \uBCF4\uAE30
Commands.Description.mcnotify = mcMMO \uB2A5\uB825 \uCC44\uD305 \uC54C\uB9BC \uBCF4\uAE30 \uCF1C\uAE30/\uB044\uAE30
Commands.Description.mcpurge = {0} \uB2EC \uC774\uC0C1 \uC811\uC18D\uC548\uD55C \uC720\uC800\uC758 mcMMO \uB808\uBCA8\uACFC \uC720\uC800\uB97C mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0\uC11C \uCD08\uAE30\uD654\uC2DC\uD0B4
Commands.Description.mcrank = \uD50C\uB808\uC774\uC5B4 mcMMO \uC21C\uC704 \uBCF4\uAE30
Commands.Description.mcrefresh = \uBAA8\uB4E0 mcMMO \uCFE8\uB2E4\uC6B4 \uCD08\uAE30\uD654
Commands.Description.mcremove = \uC720\uC800 mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC0AD\uC81C
Commands.Description.mcscoreboard = \uB2F9\uC2E0\uC758 mcMMO \uC810\uC218\uD310 \uAD00\uB9AC
Commands.Description.mcstats = \uC790\uC2E0\uC758 mcMMO \uB808\uBCA8\uACFC XP \uBCF4\uAE30
Commands.Description.mctop = mcMMO \uC810\uC218\uD45C \uBCF4\uAE30
Commands.Description.mmoedit = \uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC218\uC815
Commands.Description.mmoupdate = mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C flatfile\uC5D0\uC11C MySQL\uB85C \uC804\uD658
Commands.Description.mcconvert = \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uB610\uB294 \uACBD\uD5D8 \uACF5\uC2DD \uD0C0\uC785 \uC804\uD658
Commands.Description.mmoshowdb = \uD604\uC7AC \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uC774\uB984 \uBCF4\uAE30(\uB098\uC911\uC5D0 /mmoupdate\uC640 \uD568\uAED8 \uC4F0\uC785\uB2C8\uB2E4)
Commands.Description.party = \uB2E4\uC591\uD55C mcMMO \uD30C\uD2F0 \uC124\uC815 \uAD00\uB9AC
Commands.Description.partychat = mcMMO \uD30C\uD2F0 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uD30C\uD2F0 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
Commands.Description.ptp = mcMMO \uD30C\uD2F0 \uB9F4\uBC84 \uD154\uB808\uD3EC\uD2B8
Commands.Description.Skill = mcMMO \uAE30\uC220 {0}\uC758 \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
Commands.Description.skillreset = \uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC7AC\uC124\uC815
Commands.Description.vampirism = mcMMO \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBE44\uC728\uC774\uB098 \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
Commands.Description.xplock = \uBA85\uD655\uD55C mcMMO \uAE30\uC220\uC758 mcMMO xp \uBC14\uB97C \uC7A0\uAE08
Commands.Description.xprate = mcMMO XP \uBC30\uC728 \uC218\uC815\uC774\uB098 mcMMO XP \uC774\uBCA4\uD2B8 \uC2DC\uC791
#UPDATE CHECKER
UpdateChecker.outdated = \uB2F9\uC2E0\uC740 mcMMO \uAD6C\uBC84\uC804\uC744 \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4!
UpdateChecker.newavailable = \uC2E0 \uBC84\uC804\uC774 BukkitDev\uC5D0 \uC5C5\uB85C\uB4DC\uB418\uC5B4 \uC788\uC2B5\uB2C8\uB2E4.
#SCOREBOARD HEADERS
Scoreboard.Header.PlayerStats = [[YELLOW]]mcMMO \uC2A4\uD15F
Scoreboard.Header.PlayerCooldowns = [[YELLOW]]mcMMO \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
Scoreboard.Header.PlayerRank = [[YELLOW]]mcMMO \uC21C\uC704
Scoreboard.Header.PlayerInspect = [[YELLOW]]mcMMO \uC2A4\uD15F:
Scoreboard.Header.PowerLevel = [[RED]]\uCD1D \uB808\uBCA8
Scoreboard.Misc.PowerLevel = [[GOLD]]\uCD1D \uB808\uBCA8
Scoreboard.Misc.Level = [[DARK_AQUA]]\uB808\uBCA8
Scoreboard.Misc.CurrentXP = [[GREEN]]\uD604\uC7AC XP
Scoreboard.Misc.RemainingXP = [[YELLOW]]\uB0A8\uC740 XP
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]\uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
Scoreboard.Misc.Overall = [[GOLD]]\uC885\uD569
#DATABASE RECOVERY
Profile.Loading.Success = [[GREEN]]\uB2F9\uC2E0\uC758 mcMMO \uD504\uB85C\uD30C\uC77C\uC774 \uBD88\uB7EC\uC640\uC84C\uC2B5\uB2C8\uB2E4.
Profile.Loading.Failure = [[RED]]mcMMO\uB294 \uC5EC\uC804\uD788 \uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uB97C \uC77D\uC744 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4. \uB2F9\uC2E0\uC740 \uC544\uB9C8\uB3C4 [[AQUA]]\uC11C\uBC84\uAD00\uB9AC\uC790\uC640 \uC5F0\uB77D[[RED]]\uD558\uAE30\uB97C \uC6D0\uD560 \uAC83\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uB2F9\uC2E0\uC740 \uC5EC\uC804\uD788 \uC11C\uBC84\uC5D0\uC11C \uAC8C\uC784\uC911\uC774\uC9C0\uB9CC, \uB2F9\uC2E0\uC740 [[BOLD]]mcMMO \uB808\uBCA8\uC774 \uC5C6\uACE0[[YELLOW]] \uB2F9\uC2E0\uC774 \uC5BB\uC740 \uC5B4\uB290 XP\uB3C4 [[BOLD]]\uC800\uC7A5\uB418\uC9C0 \uC54A\uC744 \uAC81\uB2C8\uB2E4[[YELLOW]].
Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO\uB294 [[YELLOW]]{0}[[RED]] \uD50C\uB808\uC774\uC5B4 \uB370\uC774\uD130 \uC77D\uAE30\uAC00 \uBD88\uAC00\uB2A5\uD569\uB2C8\uB2E4. [[LIGHT_PURPLE]]\uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC124\uCE58\uB97C \uAC80\uC0AC\uD574\uC8FC\uC138\uC694.