mcMMO/vMinecraftListener.java

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import java.util.logging.Level;
import java.util.logging.Logger;
//=====================================================================
//Class: vMinecraftListener
//Use: The listener to catch incoming chat and commands
//Author: nossr50, TrapAlice, cerevisiae
//=====================================================================
public class vMinecraftListener extends PluginListener {
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public int damagetype;
protected static final Logger log = Logger.getLogger("Minecraft");
//=====================================================================
//Function: disable
//Input: None
//Output: None
//Use: Disables vMinecraft, but why would you want to do that? ;)
//=====================================================================
public void disable() {
log.log(Level.INFO, "vMinecraft disabled");
}
//=====================================================================
//Function: onChat
//Input: Player player: The player calling the command
// String message: The message to color
//Output: boolean: If the user has access to the command
// and it is enabled
//Use: Checks for quote, rage, and colors
//=====================================================================
public boolean onChat(Player player, String message){
//Quote (Greentext)
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if (message.startsWith("@") ||
vMinecraftSettings.getInstance().isAdminToggled(player.getName()))
return vMinecraftChat.adminChat(player, message);
else if (message.startsWith(">"))
return vMinecraftChat.quote(player, message);
//Rage (FFF)
else if (message.startsWith("FFF"))
return vMinecraftChat.rage(player, message);
//Send through quakeColors otherwise
else
return vMinecraftChat.quakeColors(player, message);
}
//=====================================================================
//Function: onCommand
//Input: Player player: The player calling the command
// String[] split: The arguments
//Output: boolean: If the user has access to the command
// and it is enabled
//Use: Checks for exploits and runs the commands
//=====================================================================
public boolean onCommand(Player player, String[] split) {
//Copy the arguments into their own array.
String[] args = new String[split.length - 1];
System.arraycopy(split, 1, args, 0, args.length);
//Return the results of the command
int exitCode = vMinecraftCommands.cl.call(split[0], player, args);
if(exitCode == 0)
return false;
else if(exitCode == 1)
return true;
else
return false;
}
//=====================================================================
//Function: onHealthChange
//Input: Player player: The player calling the command
// int oldValue: The old health value;
// int newValue: The new health value
//Output: boolean: If the user has access to the command
// and it is enabled
//Use: Checks for exploits and runs the commands
//=====================================================================
public boolean onHealthChange(Player player,int oldValue,int newValue){
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if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
return oldValue > newValue;
}
return false;
}
public void onLogin(Player player){
vMinecraftUsers.addUser(player);
}
public boolean onIgnite(Block block, Player player) {
if(vMinecraftSettings.stopFire){
if (vMinecraftSettings.fireNoSpread.contains(block)){
return true;
}
}
return false;
}
public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) {
if(defender.isPlayer()){
Player player = (Player)defender;
if (attacker.isPlayer()) {
Player pAttacker = (Player)attacker;
if(player.getHealth() < 1){
vMinecraftChat.gmsg(player, pAttacker.getName() + " has murdered " + player.getName());
}
}
if (player.getHealth() < 1 && !attacker.isPlayer()) {
if (type == type.CREEPER_EXPLOSION) {
damagetype = 1; //Creeper
} else if(type == type.FALL){
damagetype = 2; //Fall
} else if(type == type.FIRE){
damagetype = 3; //Fire going to make it share with firetick since its similar
} else if (type == type.FIRE_TICK){
damagetype = 4; //Firetick
} else if (type == type.LAVA){
damagetype = 5; //Lava
} else if (type == type.WATER){
damagetype = 6; //Water
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}
//This should trigger the player death message
} else if (player.getHealth() < 1 && attacker.isPlayer()){
damagetype = 7; //Player
}
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if(damagetype == 1){
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vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " was blown to bits by a creeper");
damagetype = 0;
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} else if (damagetype == 2) {
vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " fell to death!");
damagetype = 0;
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} else if (damagetype ==3){
vMinecraftChat.gmsg(player, player.getName() + Colors.Red + " was incinerated");
damagetype = 0;
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} else if (damagetype == 4){
vMinecraftChat.gmsg(player, Colors.Red + " Stop drop and roll, not scream, run, and burn " + player.getName());
damagetype = 0;
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} else if (damagetype == 5){
vMinecraftChat.gmsg(player, Colors.Red + player.getName() + " drowned in lava");
damagetype = 0;
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} else if (damagetype == 6){
vMinecraftChat.gmsg(player, Colors.Blue + player.getName() + " should've attended that swimming class");
damagetype = 0;
} else if (damagetype == 7){
Player pAttacker = (Player)attacker;
vMinecraftChat.gmsg(player, pAttacker.getName() + " has murdered " + player.getName());
damagetype = 0;
}
else {
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vMinecraftChat.gmsg(player, Colors.Gray + player.getName() + " " + vMinecraftSettings.randomDeathMsg());
}
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}
return false;
}
}