mcMMO/src/com/gmail/nossr50/commands/skills/AxesCommand.java

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package com.gmail.nossr50.commands.skills;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
public class AxesCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command does not support console useage.");
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
String percentage;
float skillvalue = (float) PP.getSkillLevel(SkillType.AXES);
if (PP.getSkillLevel(SkillType.AXES) < 750)
percentage = String.valueOf((skillvalue / 1000) * 100);
else
percentage = "75";
int ticks = 2;
int x = PP.getSkillLevel(SkillType.AXES);
while (x >= 50) {
x -= 50;
ticks++;
}
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAxes") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAxes") }));
if (mcPermissions.getInstance().axes(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes1_0"), mcLocale.getString("m.EffectsAxes1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes2_0"), mcLocale.getString("m.EffectsAxes2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes3_0"), mcLocale.getString("m.EffectsAxes3_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
player.sendMessage(mcLocale.getString("m.AxesCritChance", new Object[] { percentage }));
if (PP.getSkillLevel(SkillType.AXES) < 500)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockAxes1") }));
else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes1_0"), mcLocale.getString("m.AbilBonusAxes1_1") }));
player.sendMessage(mcLocale.getString("m.AxesSkullLength", new Object[] { ticks }));
return true;
}
}